The Burrowing Heaven is the first Abnormality suppression of the Floor of Religion. It can be unlocked in Star of the City by obtaining the Book of Kalo, Book of Boris, Book of Katriel, and Book of Denis. Completing it raises the floor's realization level to II and unlocks a fourth librarian on its floor.
Sole Focus Becomes active if no Thorns are awake. Uses a Mass Attack page on the same Scene it became active. Wings for an Old God While this character is active, all librarians are inflicted with 10 Feeble at the start of the Scene. In Your Sight Takes twice as much Stagger damage from deflects. Into Cognizance If this character remains active for 3 Scenes, a Heaven’s Thorn will be spawned next Scene and every 3 Scenes after.
Drops
Does not drop books.
Combat Bookshelf
Burrowing Gaze Burrowing Gaze ( 0) 4~8On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~6
Lean Pinions Lean Pinions ( 1) 3~8On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~8 2~6On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Bloody Wings Bloody Wings ( 2) 6~10On Hit Inflict 6 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Your Own Heaven Your Own Heaven ( 0) Mass-IndividualMass Attack Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed. 3~8On HitOn Hit Inflict 3 FragileFragile X Take X additional damage from attacks for the Scene. this Scene 5~9On Hit Recover HP equal to the damage dealt
Combat Dialogue
Has no combat dialogue.
Heaven’s Thorn
Behavior
Only one is targettable at the start of the suppression. Every 3 scenes, another Heaven’s Thorn will become active.
Stats
110
50
2~6
Endured
Ineffective Endured
Endured
Ineffective Endured
Passive Abilities
Don’t Look Away If a librarian engages in combat against another character, all other librarians take damage equal to 40% of their Max HP. Invisible String of Connection After engaging in combat with a librarian, inflict them with Feeble next Scene; the amount is equal to the number of Combat Pages the librarian has used against this character during the battle. In Your Sight Takes twice as much Stagger damage from deflects.
Drops
Does not drop books.
Combat Bookshelf
Bony Barbs Bony Barbs ( 0) 3~6 3~7On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Scarlet Spikes Scarlet Spikes ( 1) 3~6On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~6On Hit Inflict 3 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~6
The goal is to stagger and kill each Heaven’s Thorn within 3 scenes. Since the Abnormality inflicts FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1., block dice are necessary to stagger it.
Stacking EnduranceEndurance X Defensive dice gain +X Power for the Scene. is recommended. Consider cards like Seize ya Chance Seize ya Chance ( 2) On Use Gain 2 EnduranceEndurance X Defensive dice gain +X Power for the Scene. next Scene 3~7 3~7 3~8On Hit Inflict 1 BindBound X Lower all Speed values by X for the Scene. Cannot be lower than 1. next Scene and Iron Wall Iron Wall ( 2) On Use Gain 1 EnduranceEndurance X Defensive dice gain +X Power for the Scene. next Scene. At Emotion Level 3 or higher, gain 2 EnduranceEndurance X Defensive dice gain +X Power for the Scene. instead. 5~8 4~8 2~6.
SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. helps guarantee a kill once the enemies are staggered.
Abnormality Pages
By completing the suppression of The Burrowing Heaven, the player acquires the following Abnormality Pages
Abnormality Pages
Name
Description
Floating Text
Lv Ⅰ 1 Lean, Bloody Wings
[Single Ally] On a deflect, deal half of the Block dice roll as physical damage to the opponent.
Once it recognizes that it lost your attention and focus… It will spread its wings. Like an angel, its wings will reach the skies and extend toward the ground, eventually blocking the sun out.
Basking in everyone’s gaze and attention… It will finally come to fruition and spread its wings.
The one who spread their wings sacrificed everything they had, and yet…
If we ever open our eyes again, will we get to see the fruit of our labor in that gaze?
Do not come here… There is nothing but a thorny tree; it’s no place for you to rest…
Lv Ⅰ -2 Gaze of Others
[Single Ally] Deal +2-4 damage in a one-sided attack. In a clash, deal 3-6 less damage with attacks, but Block dice gain 1-3 Power.
That’s what a gaze is. Attention. An invisible string that connects us. Sole focus.
Just close your eyes. That’s right, you’re doing good…
If you can’t see it, you can’t reach it.
The desire for the unreachable will only grow bigger. And to pursue it… is to tread a path riddled with thorns.
Once it’s brought within your cognizance… It will return to this deep, dark underground…
Lv Ⅰ 0 Attention and Focus
[Single Ally] Deal and take twice as much Stagger damage on a deflect.
Don’t look away, just keep your eyes on it. Contain it in your sight.
You won’t bat an eye at this breathtaking sight.
Keep looking at it… Steadily… It’s alive, watching you in return, is it not?
Contain it in your sight…
You watch me… and I watch you…
E.G.O Pages
The following E.G.O Page is associated with The Burrowing Heaven
For a more in-depth explanation of its story, visit The Burrowing Heaven on Lobotomy Corporation Wiki.
Burrowing Heaven's stage is extremely white, with a noticeable fog on top of it. The floor and the sky has some red streaks and large red spikes in the background. Burrowing Heaven is an enemy with the appearance of a nervous system, with a red human brain where the head would be and spine coming from the ground. Scattered around the Abnormality are orange eyes.
Combat Dialog
Screen
Normal:
"If you can't see it, you can't reach it."
"The desire for the unreachable will only grow bigger. And to pursue it… is to tread a path riddled with thorns."
"Just keep your eyes on it. Contain it in your sight."
"You won’t bat an eye at this breathtaking sight."
"Keep looking at it… Steadily… It’s alive, watching you in return, is it not?"
Sole Focus:
"Basking in everyone’s gaze and attention… It will finally come to fruition and spread its wings."
"The one who spread their wings sacrificed everything they had, and yet…"
"Just close your eyes. That’s right, you’re doing good…"
"If we ever open our eyes again, will we get to see the fruit of our labor in that gaze?"
"Do not come here… There is nothing but a thorny tree; it’s no place for you to rest."
"…Victory is within our reach. I urge you all to keep it up."
Assistants: Combat Entrance
"…We shouldn't look away, huh."
"We'd better dispose of it quickly…"
"We can't let that thing multiply anymore…"
On Kill
"Sigh… It looks as horrid as ever."
"Hokma, and everyone else… Are you alright?"
"I'm not exactly tired… But I'm mentally worn out…"
Trivia
Burrowing Heaven appeared in the prequel game, Lobotomy Corporation, as a WAW Abnormality and only as a tree like creature. With the change in appearance, it more represents Carmen.
When they are damaged, their eyes get grayed out, similar to the effects of blindness.