The Realization of the Floor of Literature is fought on the final episode of its floor. It can be unlocked in Urban Nightmare after completing the suppression of Laetitia, and completing the realization of Floor of Technological Sciences. Completing it raises the floor's realization level to VI, and unlocks E.G.O. Pages on its floor.
Angela's mind manifested in the form of Dream of a Black Swan, accompanied by the six Brothers, starting with the First and Second Brothers active. Each active Brother will give her a different buff. If four Brothers are alive or four Brothers have died, she will use a Mass Attack Page. If the Sixth Brother is defeated, she will be Staggered.
Stats
160
160
2~5
Endured
Endured Ineffective
Ineffective
Ineffective Ineffective
Passive Abilities
Clothing of Nettle Starting with Scene 2, summon a Brother at the start of each Scene. Does not activate if there are already 5 allies alive. Family to Protect If four Brothers are alive at the start of the Scene, uses a Mass Attack page Broken Dream If four Brothers have died at the start of the Scene, uses a Mass Attack page
Vomit Vomit ( 2) 3~7On Hit Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 3~8On Hit Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 3~7
Well-worn Parasol Well-worn Parasol ( 0) 8~8On Clash Win Return the blocked damage to the attacker 8~8On Clash Win Return the blocked damage to the attacker
Nauseating Reality Nauseating Reality ( 0) 3~6 5~12On Hit Inflict 5 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) and FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Shriek of Broken Dreams Shriek of Broken Dreams ( 0) Mass-SummationMass Attack Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Summation If the attack is > than the sum of dice rolls on the target's Combat Page, they take damage, and their page is destroyed. 12~12On Hit Stagger target. Only Negative Emotion Coins can be gained next Scene
Combat Dialogue
Has no combat dialogue.
First-Fifth Brother
Stats
35
20
1~4
Normal
Normal Endured
Weak
Normal Endured
Passive Abilities
First Brother While this character is alive, Angela gains a Speed die Second Brother While this character is alive, Angela's Speed values increase by 3 Third Brother While this character is alive, Angela uses a Combat page that reflects attacks Fourth Brother While this character is alive, Angela's attacks deal "Fatal" damage regardless of resistances Fifth Brother While this character is alive, Angela uses a Combat page that inflicts 5 Bleed and Fragile
Drops
Does not drop books.
Combat Bookshelf
Specious Attack Specious Attack ( 2) 4~8On Hit Angela gains 1 StrengthStrength X Offensive dice gain +X Power for the Scene. next Scene
Green Waste Green Waste ( 0) 3~7 2~6On Hit Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Combat Dialogue
Has no combat dialogue.
Sixth Brother
Stats
35
20
1~4
Normal
Normal Endured
Weak
Normal Endured
Passive Abilities
Sixth Brother If this character dies, Angela becomes Staggered
Drops
Does not drop books.
Combat Bookshelf
Specious Attack Specious Attack ( 2) 4~8On Hit Angela gains 1 StrengthStrength X Offensive dice gain +X Power for the Scene. next Scene
Green Waste Green Waste ( 0) 3~7 2~6On Hit Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Combat Dialogue
Has no combat dialogue.
Laetitia
Angela's mind manifested in the form of Laetitia, accompanied by four Gift-wrapped Friends which transform into Wee Witch's Friends on death. Angela and the Friends will give "Gifts" to the Librarians, which help debuff Angela but also can harm the Librarians. If they are not used quickly, the Gifts will damage the Librarians and, if this occurs more than three times, will kill the Librarian and spawn a Wee Witch's Friend.
Stats
140
100
2~6
Normal
Normal Normal
Endured
Endured Endured
Passive Abilities
I’ll Give You a Gift! Prioritizes the target with the least amount of 'Gifts' in hand Funny Prank Adds a 'Gift' to every librarian's hand every 2 Scenes. Gives an additional 'Gift' for every two Wee Witch’s Friends that have died. Huuuuge~ Gift!! If all Gift-wrapped Friends are defeated, uses a Mass Attack page next Scene. Afterwards, that page is used every 3 Scenes. Will You Play With Me? Block dice lose Power by 4x the number of 'Gifts' in the opponent's hand Being Lonely is Sad If all other allies have died, all resistances change to "Fatal"
Drops
Does not drop books.
Combat Bookshelf
Here’s a Gift~ Here’s a Gift~ ( 1) 2~7On Hit Add a copy of ‘Gift’ to target’s hand 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Don’t Get Hurt! Don’t Get Hurt! ( 0) On Use Ally with the lowest HP recovers 10 HP 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Let’s Have Fun! Let’s Have Fun! ( 0) On Use Give 1 StrengthStrength X Offensive dice gain +X Power for the Scene. and 3 ProtectionProtection X Take X less damage from attacks for the Scene. to 2 random allies 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Here’s a Gift~ Here’s a Gift~ ( 0) 4~8On Hit Add a copy of ‘Gift’ to target’s hand 8~8On Clash Win Inflict 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Huuuuge~ Gift!! Huuuuge~ Gift!! ( 0) Mass-SummationMass Attack Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Summation If the attack is > than the sum of dice rolls on the target's Combat Page, they take damage, and their page is destroyed. 13~13On Hit Add a copy of ‘Gift’ to target’s hand
Gift Gift ( 2) Explodes after 2 Scenes, dealing 15 damage and inflicting 1 'Pit-a-patPit-a-pat X Gain a stack every time a 'Gift' page explodes. At 3 stacks, the character is killed, and a Wee Witch’s Friend is spawned next Scene.'. The librarian dies if 3 stacks of 'Pit-a-patPit-a-pat X Gain a stack every time a 'Gift' page explodes. At 3 stacks, the character is killed, and a Wee Witch’s Friend is spawned next Scene.' accumulate. 4~10
Gift Gift ( 2) Explodes after 2 Scenes, dealing 15 damage and inflicting 1 'Pit-a-patPit-a-pat X Gain a stack every time a 'Gift' page explodes. At 3 stacks, the character is killed, and a Wee Witch’s Friend is spawned next Scene.'. The librarian dies if 3 stacks of 'Pit-a-patPit-a-pat X Gain a stack every time a 'Gift' page explodes. At 3 stacks, the character is killed, and a Wee Witch’s Friend is spawned next Scene.' accumulate. 4~10
Combat Dialogue
Has no combat dialogue.
Gift-wrapped Friend
Stats
40
20
2~4
Normal
Normal Weak
Normal
Normal Weak
Passive Abilities
Gi…ft… Prioritizes the target with the most amount of 'Gifts' in hand BOOM! On the third Scene, uses a powerful Combat Page that deals significant damage and gives three copies of 'Gift' to its target before causing the user to self-destruct. The character dies after using that page. Here Comes a Surprise Present If this character dies, a Wee Witch’s Friend is spawned next Scene. If the character is killed before it can self-destruct using the special Combat Page, the Friend is spawned with 80% HP.
Drops
Does not drop books.
Combat Bookshelf
T.ak..e..I.t.. T.ak..e..I.t.. ( 2) 3~7On Hit Add a copy of ‘Gift’ to target’s hand 3~5On Hit Add a copy of ‘Gift’ to target’s hand 2~5On Hit Add a copy of ‘Gift’ to target’s hand
B..lo..w..Up.. B..lo..w..Up.. ( 0) User dies after using this page 10~10On Hit Add three copies of ‘Gift’ to target’s hand
Combat Dialogue
Has no combat dialogue.
Wee Witch’s Friend
Stats
75
40
2~4
Endured
Normal Weak
Normal
Normal Weak
Passive Abilities
Gi…ft… Prioritizes the target with the most amount of 'Gifts' in hand Gimme That Gift! Offensive dice gain Power equal to the number of 'Gifts' in the target's hand
Drops
Does not drop books.
Combat Bookshelf
#$@!#*#$@ #$@!#*#$@ ( 0) 3~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~7On Hit Inflict 3 DisarmDisarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
!?$%@!?!! !?$%@!?!! ( 1) 4~7On Hit Inflict 3 FragileFragile X Take X additional damage from attacks for the Scene. this Scene 2~4On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 2~4On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Snatch Gift Snatch Gift ( 2) 4~10On Hit Exhaust a copy of ‘Gift’ from target’s hand
Combat Dialogue
Has no combat dialogue.
Red Eyes
Angela's mind manifested in the form of Spider Bud, accompanied by four Spiderlings. She becomes active only after a Spiderling is killed, and she will only target the Librarian that killed the Spiderling. If she manages to inflict the CocoonCocoon X Targeted by the Spiderlings. status on them, all remaining Spiderlings will target the killer Librarian.
Stats
180
100
10~10
Normal
Normal Normal
Normal
Normal Normal
Passive Abilities
The Hunt Begins Become active and target foes for two Scenes after an ally dies. Targets foes that have killed an ally. Alertness Every 2 Scenes, give 4 Protection to other allies.
Drops
Does not drop books.
Combat Bookshelf
Cry Out[[File:|20px|link=]] Cry Out ( 2) 12~12On Hit Stagger target; inflict ‘CocoonCocoon X Targeted by the Spiderlings.’ status on target 5~5
Gleaming Eyes Gleaming Eyes ( 2) 4~9On Clash Win Inflict 2 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 4~8On Clash Win Inflict 2 DisarmDisarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 4~8On Clash Win Inflict 2 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Combat Dialogue
Has no combat dialogue.
Spiderling
Stats
60
40
1~4
Normal
Normal Weak
Normal
Normal Weak
Passive Abilities
Dinnertime! Targets foes with the 'Cocoon' status
Drops
Does not drop books.
Combat Bookshelf
Thin Webbing Thin Webbing ( 1) 4~6On Clash Win Inflict 1 BindBound X Lower all Speed values by X for the Scene. Cannot be lower than 1. next Scene 4~6On Clash Win Inflict 1 BindBound X Lower all Speed values by X for the Scene. Cannot be lower than 1. next Scene 3~8On Hit Inflict 3 BindBound X Lower all Speed values by X for the Scene. Cannot be lower than 1. next Scene
Stingy Fangs Stingy Fangs ( 1) 4~8On Hit Inflict 1 DisarmDisarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 4~8On Hit Inflict 1 DisarmDisarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene
Combat Dialogue
Has no combat dialogue.
Sanguine Desire
Angela's mind manifested in the form of the Red Shoes, accompanied by three Left Shoes. She will inflict heavy stacks of BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) and target Librarians who have the status effect. She inflicts Profound WoundProfound Wound X If upon taking a hit Profound Wound reaches 5 stacks, take damage equal to 25% of Max HP. on hit, depleting a quarter of the target's max HP when they have five stacks of the effect. If one of her targets has 3 or more Stacks of Bleed, she will use a powerful Combat Page.
Stats
250
80
1~1
Endured
Normal Normal
Endured
Endured Endured
Passive Abilities
Attracted Prioritizes targets with Bleed. Massive Axe Inflicts 1 'Profound Wound' on hit. If target has 5 stacks of Profound Wound, deal damage equal to 25% of their Max HP and remove all stacks of Profound Wound. Glitter If an enemy has 3 or more Bleed at the start of the Scene, uses a powerful Combat Page. Once used, the page is not used again for the next 2 Scenes.
Drops
Does not drop books.
Combat Bookshelf
Obsession Obsession ( 0) 4~8 Gain +3 Power against targets with BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up); On Hit Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene 3~7 2~8 Gain +3 Power against targets with BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up); On Hit Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Tenacity Tenacity ( 1) 6~6 5~10 Gain +6 Power against targets with BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up); On Hit Break a Speed die of target next Scene 2~8 2~8
Bursting Desire Bursting Desire ( 1) 3~6On Hit Recover HP equal to target’s BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) stacks 3~5On Hit Recover HP equal to target’s BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) stacks 3~5On Hit Recover HP equal to target’s BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) stacks
I CAN’T RESIST IT!!! I CAN’T RESIST IT!!! ( 0) 3~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) this Scene 3~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) this Scene 3~7On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) this Scene 2~2On Hit Gain Power by 3x the target’s BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up); Purge BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) from target
Combat Dialogue
Has no combat dialogue.
Left Shoe
Stats
90
50
2~5
Endured
Normal Weak
Endured
Endured Weak
Passive Abilities
Speedy Speed Dice Slot +1
Drops
Does not drop books.
Combat Bookshelf
Whispering Desire Whispering Desire ( 0) 3~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Concealed Desire Concealed Desire ( 2) 4~9On Hit Inflict 4 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~5 3~5
Combat Dialogue
Has no combat dialogue.
Today’s Expression
Angela's mind manifested in the form of Today’s Shy Look. Each of her Combat Pages is tied to a specific expression, they will weaken significantly if used in the corresponding mood (which can be determined by seeing Today’s Shy Look moving in the stage background.) Every 3 scenes, she will use a Page that gains Power when approaching worse expressions.
Stats
180
100
10~10
Normal
Normal Normal
Endured
Endured Endured
Passive Abilities
Expressions The number of Speed dice is determimed based on the number of librarians that are alive. Uses different Combat Pages based on the face made at the moment of rolling the Speed dice. Put a Bigger Smile on your Face Dice gain differing amounts of Power depending on the current expression; happier expressions indicate less Power. The Combat Pages Angela uses have additional effects that depend on her current expression. Wavering Feelings Uses a powerful Combat Page every 3 Scenes.
Drops
Does not drop books.
Combat Bookshelf
Joyous Face Joyous Face ( 0) Rolls minimum value if current expression is the happiest 2~20On Clash Lose Opponent restores 1 Light 2~20On Clash Lose Opponent restores 1 Light
Smiling Face Smiling Face ( 0) Rolls minimum value if current expression is lightly smiling 2~20On Clash Lose Opponent restores 2-5 HP and Stagger Resist 2~20On Clash Lose Opponent restores 2-5 HP and Stagger Resist
Resting Face Resting Face ( 0) Rolls minimum value if current expression is blank 2~20 2~20 2~20
Sad Face Sad Face ( 0) Rolls minimum value if current expression is sad 2~20On Clash Lose Destroy all remaining dice on this page 2~20On Clash Win Destroy opponent’s next die 2~20On Hit Inflict 5 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Angry Face Angry Face ( 0) Rolls minimum value if current expression is angry 2~20On Clash Lose Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. to self this Scene 2~20 2~20
Wavering Feelings Wavering Feelings ( 0) Dice gain more Power the closer the expression is to anger 2~20On Clash Win Stagger target 2~10 Deal +10 damage against Staggered targets
[Single Ally] Upon winning a clash, inflict 1 Bind, Fragile, Bleed and Paralysis to all enemies next Scene. (Twice per Scene)
Elijah fell to her knees and finally started to puke up the thing everyone else was vomiting.
The lake ripples gently. As if a number of swans just took flight.
I was faced with reality. The things swelling up inside spilt right out.
I began to puke up the thing everyone else was vomiting.
As if my lungs were stabbed, it bursts forth as I breathe.
I threw up a mixture of blood and green waste.
Lv Ⅲ -2 Well-worn Parasol
[Single Ally] Gain 2-3 Speed. When hit, nullify the damage at a 30% chance, and return double the amount back to the attacker as Stagger damage.
Believing that it would turn white, the black swan wanted to lift the curse by weaving together nettles. All that was left is a worn parasol it once treasured.
What happens when the black swan wakes up from dreaming of a white swan?
All that I had left was the parasol and this brooch.
The sun was too bright, I had to shade it off.
I yearned to have a dream I would never wake up from, but reality was cruel as ever.
Lv Ⅲ 2 Loving Family
[Single Ally] Gain 6 ‘Nettle Clothing’, which grants Protection equal to its amount each Scene. A stack of ‘Nettle Clothing’ is lost at the end of each Scene.
She began to look for her brothers. Her family who needed to wear the nettle clothing to be free from the curse. Ones whom she shared happy dreams with.
Although they didn’t have anything to pass onto her, they had honesty and diligence as their most valuable treasure.
I believed… that there had to be a way for everyone to be happy.
I thought if I just worked a little harder, things would work themselves out.
My family, who should have been freed by wearing the nettle clothing…
Combat Start Enemies do not lose BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) stacks after rolling Offensive dice for this Scene 4~10 3~9 4~6 Gain Power by 2x the target’s BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up)
9~25On Hit Inflict 3 BindBound X Lower all Speed values by X for the Scene. Cannot be lower than 1., FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1., and DisarmDisarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 5~8
Mass-IndividualMass Attack Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed. 6~18On Hit Add a copy of ‘Small Gift’ to target’s hand
Mass-IndividualMass Attack Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed. 4~8 9~18On Hit Target loses 3 Light next Scene
Background
For a more in-depth explanation of its story, visit Dream of a Black Swan on Lobotomy Corporation Wiki.
Combat Dialog
"I thought things would work themselves out if I worked harder…"
"My clothing made of nettles… that still isn’t complete…"
"A bit more… Just a little more. I’m almost there. Try just a little harder… Endure just a little more…"
"I opened my mouth. Disgusting things swelled up inside and spilt right out."
"What happens when a dreaming being is faced with reality?"
"Once, I tried to dream a happy dream with everyone."
"I see you all from a distance. The beings I couldn’t help but love."
"I don’t want to wake up… I’m afraid of facing that reality."
"If I could see the future I dreamed of for just a moment…"
"Words such as “someday” will only bring uneasiness and nothing else."