As a member of the Smiling Faces, Mi appears similar to other members, being an entirely ash gray and maroon figure asides for a silver Hahoetal mask. She seems to be slightly more gaunt than other members, and also has distinctive silver soles. Upon her body, she has a ruddy cloth-like material upon her waist and right shoulder, and several gray ribbons at her back. Her knees, elbows, and left shoulder appear to have exposed muscle. In combat, she uses the Smiling Faces' standard smoking pipe, albeit slightly longer and with a silver mouthpiece, and a silver sword.
Personality
Story
Key Page story
Mi’s Page
There’s this one rule that stands squarely in this nigh-lawless land. Doing any kinda harm to the residential area is forbidden… No invading people’s homes, no demolishing ‘em, n’ all that. Not even the big n’ tough crooks of the Fingers can touch this! I’m guessing they decided it’s gotta stay the most whatsit place. If ye didn’t know, the City’s taboos are a ‘uge deal, ‘s much more serious than taboos of the Nest. You break it, and yer life’s over right then n’ there!
Combat Info
Mi
Mi appears in the Smiling Faces episode, entering during Act 2 along with Jin, Wang, and a Smiling Face.
Stats
98
54
2~6
Endured
Normal Normal
Normal
Normal Normal
Passive Abilities
Speed Speed Dice Slot +1 (Cannot Overlap) Stimulating Fumes Once per Scene, if the character has 'Smoke', respond to a one-sided attack with a Block die [Roll: 1~(Smoke)]. (Not played in clashes where both characters use a Combat Page) Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character
Deep Drag Deep Drag ( 3) On Use Draw 1 page 6~19On Hit Inflict 7 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 1~9
Flesh Fillet Flesh Fillet ( 2) On Use Use 2 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. to boost Power of all dice on this page by +2 4~8On Hit Inflict 1 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene 3~7On Hit Inflict 1 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene per 2 stacks of SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. on target
Inhale Smoke ×2 Inhale Smoke ( 1) On Use Gain 3 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 2~8 3~8On Hit Gain 4 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.
Hidden Blade ×2 Hidden Blade ( 1) On Use Use 2 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. to boost Power of all dice on this page by +2 2~9 4~8On Hit Inflict 2 BleedBleed X For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
Smoking Pipe ×2 Smoking Pipe ( 0) On Use Gain 2 SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.. Restore 1 Light 3~8 1~6
Loss of Senses Loss of Senses ( 3) 5~8 5~9On Hit If target has 7 or more SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., inflict 2 ParalysisParalysis X For the Scene, reduce the maximum roll of up to X dice by 3 when using pages. Cannot be lower than 1. and 1 FeebleFeeble X Offensive dice lose X Power for the Scene. Cannot be lower than 1. 4~9On Hit If target has 3 or more SmokeSmoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., draw 2 pages
Combat Dialogue
Combat Entrance
Keep on yer toes, laddies.
Looks like lots o’ fun, don’t it~ Let’s warm up a li’l, shall we?
Huuuff… The smoke’s tastin’ spicier than usual. Hohon…
Victory Cry
What dozy fellas they were~ I was just startin’ ta have some fun.
Lemme see… One book, two books… …Yup, just the right amount~
Death
Leave me be, pals… I made a blunder an’ let ‘em get me.
On Ally Death
This ain’t good… Are we even gonna make it back, eh?
Aren’t they scary folks! Can’t let the fear get us ‘fore they do, though.
On Kill
Crikey, that smarts… Coulda hurt me sorely.
Huhnh, I thought I did ‘nuff work… There’s still more?
Aye, yeah, that’s the spot. That one felt like a good smack~