Mountain of Smiling Bodies

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"All that’s left in the end is a pile of dead bodies."
- Gebura

Mountain of Smiling Bodies is an Abnormality Enemy, being the third Abnormality Battle on the Floor of Language.
Defeating them will make GeburaIcon.png Gebura's Floor level up to Level 4 and provide their 3 Abnormality Pages: CoinPositiveIcon.png Absorption, CoinNegativeIcon.png Laughter and CoinNegativeIcon.png Mountain of Corpses.

Mountain of Smiling Bodies' stage resembles a hallway from Lobotomy Corporation. The hallway is in a decrepit state, covered in blood. A single open cell door is present in the middle of the stage. Several disfigured corpses with pained expressions cover the floor.

Mountain of Smiling Bodies is an enemy with the appearance of a big black spherical mass, encrusted with different parts and debris. It has a large gaping maw, lined with bloodied teeth. It has 2 limbs with which it supports itself. The front of its body is covered with various white masks, wearing twisted expressions. It grows an extra part, similar in appearance, when it transforms to the next Stage. The enemy resembles the respective Abnormality from the previous game, Lobotomy Corporation.

In Stage 1, it has 250 HPIcon.png HP (but starts with 150) and 60 StaggerIcon.png Stagger. It has 2 SpeedIcon.png Speed Dice of 2~4 and starts at 3 LightIcon.png Light.

In Stage 2, it has 350 HPIcon.png HP (but starts with 250) and 80 StaggerIcon.png Stagger. It has 3 SpeedIcon.png Speed Dice of 2~3 and starts at 3 LightIcon.png Light.

In Stage 3, it has 450 HPIcon.png HP (but starts with 350) and 100 StaggerIcon.png Stagger. It has 4 SpeedIcon.png Speed Dice of 1~2 and starts at 3 LightIcon.png Light.

Melted Corpses is an enemy resembling a small black pile similar in appearance to the Mountain of Smiling Bodies. It is also covered in various masks with twisted expressions. A pale, melting figure reaches out from within the pile. It has 50 HPIcon.png HP and 100 StaggerIcon.png Stagger. It has 1 SpeedIcon.png Speed Dice of 2~6 and starts at 2 LightIcon.png Light.

Mountain of Smiling Bodies uses a Deck with 4 Abnormality Exclusive Combat Pages. It has 4 Passive Abilities in Stage 1:

  • AbnormalityAbilityIcon.png Melted Corpses: Each time the Abnormality loses more than 25% of the HPIcon.png Max. HP (62/87/112), 'Melting Corpses' is spawned at the start of the next Scene.
  • AbnormalityAbilityIcon.png In Search of Corpses: Prioritizes using 'Devour' on allies. Recovers 30% of current HPIcon.png HP upon defeating an ally.
  • AbnormalityAbilityIcon.png Dividing: Divides into corpses when HPIcon.png HP drops to 0. If all corpses are defeated within 3 Scenes, the battle is won. Otherwise, the Abnormality revives as Stage 1. (Upon revival, it will recover HPIcon.png HP by the sum of the HPIcon.png HP all remaining Melting Corpses had.)
  • AbnormalityAbilityIcon.png Growing Mass: Transforms to Stage 2 upon fully recovering HPIcon.png HP.

It has 4 Passive Abilities in Stage 2:

  • AbnormalityAbilityIcon.png Melted Corpses: Each time the Abnormality loses more than 25% of the HPIcon.png Max. HP (62/87/112), 'Melting Corpses' is spawned at the start of the next Scene.
  • AbnormalityAbilityIcon.png In Search of Corpses: Prioritizes using 'Devour' on allies. Recovers 30% of current HPIcon.png HP upon defeating an ally.
  • AbnormalityAbilityIcon.png Divisible Yet Addable: Transforms back to Stage 1 when HPIcon.png HP drops to 0. Transforms to Stage 3 upon fully recovering HPIcon.png HP.
  • AbnormalityAbilityIcon.png Terrifying Laughter: At the start of the Scene, gain 1 StrengthIcon.png Strength. Uses 'Horrid Screech' every 2 Scenes.

It has 4 Passive Abilities in Stage 3:

  • AbnormalityAbilityIcon.png Melted Corpses: Each time the Abnormality loses more than 25% of the HPIcon.png Max. HP (62/87/112), 'Melting Corpses' is spawned at the start of the next Scene.
  • AbnormalityAbilityIcon.png In Search of Corpses: Prioritizes using 'Devour' on allies. Recovers 30% of current HPIcon.png HP upon defeating an ally.
  • AbnormalityAbilityIcon.png Division: Transforms back to Stage 2 when HPIcon.png HP drops to 0.
  • AbnormalityAbilityIcon.png Putrid Vomit: At the start of the Scene, gain 2 StrengthIcon.png Strength. Uses 'Vomit' every 2 Scenes.

Melted Corpses uses a Deck with one Abnormality Exclusive Combat Pages. It has one Passive Ability:

  • AbnormalityAbilityIcon.png Rot: Upon taking a hit, deal 8 damage to the librarian that attacked it and inflict 1 FragileIcon.png Fragile to them.

Behavior and Deck

Mountain of Smiling Bodies will target its allies with Devour every Scene to recover HPIcon.png HP, so that it can transform to the next Stage. Apart from serving as source of HPIcon.png HP for the Mountain, the Melted Corpses use attacks that deal bonus StaggerIcon.png Stagger damage, and their ability punishes any librarians that attack them (the ability does not trigger against the Mountain).

Mountain of Smiling Bodies starts the battle at Stage 2, accompanied by 4 Melted Corpses. While in Stage 2, it will have 1 StrengthIcon.png Strength every Scene and use Horrid Screech every 2 Scenes. If it is able to fully recover its HPIcon.png HP, it will transform to Stage 3 and all Melted Corpses will die. While in Stage 3, it will have 2 StrengthIcon.png Strength and use Flop Down every Scene, and will use Vomit every 2 Scenes. Any time Mountain of Smiling Bodies transforms to Stage 1 or 2, it will spawn 4 Melted Corpses. These will replace any living Melted Corpses already present in the battle.

Mountain of Smiling Bodies' Deck (4 Cards)
Abnopage Absorption.png
Devour

Range: MeleeIcon.png Melee- Cost: 0 LightIcon.png Light

Dice:

Dice:

- 5~8 PierceDiceIcon.png Pierce
On Hit Recover 7 HPHealIcon.png HP

- 5~8 PierceDiceIcon.png Pierce
On Hit Recover 7 HPHealIcon.png HP

Abnopage Laughter.png
Horrid Screech

Range: MeleeIcon.png Melee- Cost: 0 LightIcon.png Light

Dice:

Mass Attack;

- 4~8 BluntDiceIcon.png Blunt
Individual, On Hit Deal 4 StaggerIcon.png Stagger damage to target

- 4~8 BluntDiceIcon.png Blunt
Individual, On Hit Deal 8 StaggerIcon.png Stagger damage to target

Abnopage Absorption.png
Flop Down

Range: MeleeIcon.png Melee- Cost: 2 LightIcon.png Light

Dice:

- 5~9 BluntDiceIcon.png Blunt
On Hit Deal 10 StaggerIcon.png Stagger damage to target and inflict FeebleIcon.png 'Stagger Resistance Down'; recover 20 HPHealIcon.png HP

Abnopage MountainofCorpses.png
Vomit

Range: MeleeIcon.png Melee- Cost: 0 LightIcon.png Light

Dice:

Mass Attack;

- 10~12 BluntDiceIcon.png Blunt
Summation, On Hit Inflict 5 FragileIcon.png Fragile, 3 FeebleIcon.png Feeble, and 3 DisarmIcon.png Disarm this Scene

Melted Corpses' Deck (1 Card)
CardPainedWailArt.png
Pained Wail

Range: RangedIcon.png Ranged- Cost: 2 LightIcon.png Light

Dice:

- 2~6 PierceDiceIcon.png Pierce
On Hit Deal 2 StaggerIcon.png Stagger damage to target

- 2~4 PierceDiceIcon.png Pierce
On Hit Deal 2 StaggerIcon.png Stagger damage to target

Flavour Text

Screen
Normal:
  • "Grgh… It… hurts… Krrgh…"
  • "Ghhrg… H…elp… Help…"
  • "Smell blood… Tasty scen…t…"
  • "Meat… wanna e…at…"
  • "Need… bo…dies… So I can… gr…ow…"
  • "Krrrrh… Tasty… meat… before m…e…"

Stage 1:

  • "Not… enough… More bodies… Grow bigger…"
  • "Can… grow… larger… more… me…at…"

Stage 2:

  • "Krrr… Ghr… …KH…AHHHH…!!!"

Stage 3:

  • "Grr… Ghrrrgh… Consume… eat all…!"
  • "Sweep them all… Get more bodies…!!!"


Division:

  • "Must… must become one… again…"
  • "Must return… Must… hurry…"
  • "No… This is… not… good…"

Librarians
Gebura
Combat Entrance
  • "We should take it down as quickly as possible."

On Kill

  • "All that’s left in the end is a pile of dead bodies."

Assistants:
Combat Entrance

  • "…Ugh, this place reeks of filth."
  • "It’ll be hell to deal with as it grows bigger…"
  • "You heard Ms. Gebura. Let’s be fast."

On Kill

  • "Gross… It was just a big lump after all."
  • "…What is making that thing smile like that."
  • "Chilly… I’m still disgusted by it."

Trivia

  • Mountain of Smiling Bodies appeared in the prequel game, Lobotomy Corporation, as an ALEPH Abnormality, with a similar appearance.
  • Mountain of Smiling Bodies is the first Abnormality whose background has direct imagery of Lobotomy Corporation as opposed to being given its own original habitat. As each Abnormality's environment is built to simulate the best conditions for the Abnormalities, it can be inferred that Mountain of Smiling Bodies' ideal conditions are the same as its backstory, where piles of bodies that were neglected in a hallway of Lobotomy Corporation merged into a singular Abnormality.
    • The other Abnormality with a similar environment is Nothing There, also born from the conditions of Lobotomy Corporation.

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