R Corp.

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The reception of R Corp. is the first reception of the Fourth Pack, an elite division of the Wing R Corp. It is a three-Act reception with two Floors of up to five Librarians each available for use. It is the second reception on the rightmost column of StarCityIcon.png Star of the City.

Formation

Act 1

Act 2

Act 3

Overview

Rudolph
Stats
RudolphCombatIdle.png
HPIcon.png 152 StaggerIcon.png 95 SpeedIcon.png 2~7
SlashNormalIcon.png Normal

PierceEndureIcon.png Endured
BluntNormalIcon.png Normal

SlashStgNormalIcon.png Normal

PierceStgEndureIcon.png Endured
BluntStgNormalIcon.png Normal

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Reindeer Treatment
For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2)
SkillBlueIcon.png Brainwave Charge-focusing Antlers
If the character has 11 or more Charge at the start of the Scene, deal +2 Stagger damage with attacks for the Scene.
SkillOrangeIcon.png Survivor
Every time the character recovers from Stagger, gain 1 Strength and Endurance at the start of the Scene for the rest of the Act. (Up to 5)
Drops
Book of the Reindeer Team 70% 50% 0% 0% 0% 0%
Book of Rudolph 30% 50% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardMindWhipArt.png
Mind Whip ×3
CardEnergyStrikeArt.png
Energy Strike ×2
CardGrazetheGrassArt.png
Graze the Grass ×3
CardConcentrationArt.png
Concentration










Combat Dialogue
Combat Entrance
  • Reindeer, let’s sweep them down with haste.
  • They don’t look like an easy opponent. Keep it together, all.
Victory Cry
  • We didn’t need the help of the other teams.
  • I’ll say that you did a good job, for courtesy’s sake.
Death
  • …Not yet… The job isn’t done yet…
On Ally Death
  • We’d better use more caution.
  • It’s starting to look dangerous… My mind isn’t quite stable.
  • It’s all a matter of mental prowess…
On Kill
  • I guess you weren’t quite enough to stop us, eh?
  • Reindeer. We’re getting there.
  • Hurry it up! We’ll be at a disadvantage if this goes on for too long.


Reindeer
Each Reindeer will be wearing one of three helmet types (as seen in their Battle Symbols), chosen randomly.
Stats
DeerUnit1.png
HPIcon.png 98 StaggerIcon.png 50 SpeedIcon.png 2~6
SlashNormalIcon.png Normal

PierceNormalIcon.png Normal
BluntNormalIcon.png Normal

SlashStgNormalIcon.png Normal

PierceStgEndureIcon.png Endured
BluntStgNormalIcon.png Normal

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Reindeer Treatment
For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2)
Drops
Book of the Reindeer Team 100% 100% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardMindWhipArt.png
Mind Whip ×2
CardEnergyStrikeArt.png
Energy Strike ×3
CardGrazetheGrassArt.png
Graze the Grass ×3
CardConcentrationArt.png
Concentration










Combat Dialogue

Maxim
Stats
MaximCombatIdle.png
HPIcon.png 152 StaggerIcon.png 82 SpeedIcon.png 2~7
SlashNormalIcon.png Normal

PierceNormalIcon.png Normal
BluntEndureIcon.png Endured

SlashStgNormalIcon.png Normal

PierceStgNormalIcon.png Normal
BluntStgEndureIcon.png Endured

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Rhino Procedure
For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2)
SkillBlueIcon.png Bionic Charge-synchronized Hull
If the character has 11 or more Charge at the start of the Scene, gain 2 Protection.
SkillOrangeIcon.png Maximum Crash
If the character has 20 or more Charge at the start of the Scene, deal 50% more damage and Stagger damage with attacks; also receive 30% less damage and Stagger damage from attacks.
Drops
Book of the Rhino Team 70% 50% 0% 0% 0% 0%
Book of Maxim 30% 50% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardRhinoRamArt.png
Rhino Ram
CardBulkyImpactArt.png
Bulky Impact ×3
CardGrazetheGrassArt.png
Graze the Grass ×3
CardConcentrationArt.png
Concentration ×2










Combat Dialogue
Combat Entrance
  • Whether you live or die here is entirely up to you!
  • Right now, rampaging is our mission!
  • Save your thoughts for after you’ve taken ‘em down!
Victory Cry
  • That was easier than dealing with the stuff in the Ruins!
  • Weren’t so tough after all!
Death
  • How could I lose… I didn’t even get to go wild…
On Ally Death
  • How many do we have left?
  • Looks like we’ve met some tricky opponent.
  • Damn! That one got trampled real bad.
On Kill
  • Techniques don’t mean shit against overwhelming power!
  • Charge ahead, and the path will open up!
  • Go alone like the rhino’s horn!


Rhino
Each Rhino will be wearing one of three helmet types (as seen in their Battle Symbols), chosen randomly.
Stats
RhinoUnit1.png
HPIcon.png 102 StaggerIcon.png 45 SpeedIcon.png 2~6
SlashNormalIcon.png Normal

PierceNormalIcon.png Normal
BluntEndureIcon.png Endured

SlashStgNormalIcon.png Normal

PierceStgNormalIcon.png Normal
BluntStgNormalIcon.png Normal

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Rhino Procedure
For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2)
Drops
Book of the Rhino Team 100% 100% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardRhinoRamArt.png
Rhino Ram
CardBulkyImpactArt.png
Bulky Impact ×3
CardGrazetheGrassArt.png
Graze the Grass ×3
CardConcentrationArt.png
Concentration










Combat Dialogue

Nikolai
Nikolai uses a special combat entrance line if facing Gebura. She will continue to use her other normal combat dialogue lines where applicable.
Stats
NikolaiCombatIdle.png
HPIcon.png 166 StaggerIcon.png 90 SpeedIcon.png 2~7
SlashNormalIcon.png Normal

PierceEndureIcon.png Endured
BluntNormalIcon.png Normal

SlashStgNormalIcon.png Normal

PierceStgEndureIcon.png Endured
BluntStgNormalIcon.png Normal

Passive Abilities
SkillOrangeIcon.png Speed Ⅲ
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillOrangeIcon.png The Commander
If the character has 11 or more Charge at the start of the Scene, give 1 Strength and Endurance to all allies.
SkillOrangeIcon.png Finishing Touch
After using a Combat Page on a target, leave a 'mark' on them at the end of the Scene. The marked enemy takes 50% additional damage and Stagger damage from attacks. Only one enemy can be marked at a time.
Drops
Book of the Rabbit Team 35% 25% 0% 0% 0% 0%
Book of the Rhino Team 35% 25% 0% 0% 0% 0%
Book of Nikolai 30% 50% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardBattleCommandArt.png
Battle Command ×3
CardQuickSuppressionArt.png
Quick Suppression ×3
CardGrazetheGrassArt.png
Graze the Grass ×3











Combat Dialogue

Combat Entrance
  • You’re making too much noise. Shut up and focus.
  • Rabbits. We’re here to earn a chance to live, so try to make it count, alright?
  • Be serious if you don’t want to end up dead.
Victory Cry
  • I have much to report when I get back…
Death
  • Next time we meet… I won’t go down so easily.
On Ally Death
  • Understand that we cannot afford to be distracted.
  • …Rabbits, stay sharp.
  • The preparation is nearly complete… Hang in there.
  • Stay on guard!
On Kill
  • They were trifling foes.
  • It wasn’t the easiest, but your skills were still laughable.
  • Few of them remain.
  • I can clearly see you being confused.


Combat Entrance
  • …Myo, is that someone you know?




Myo
Myo uses a special combat dialogue set if facing Gebura.
Stats
MyoCombatIdle.png
HPIcon.png 156 StaggerIcon.png 82 SpeedIcon.png 2~7
SlashEndureIcon.png Endured

PierceNormalIcon.png Normal
BluntNormalIcon.png Normal

SlashStgEndureIcon.png Endured

PierceStgNormalIcon.png Normal
BluntStgNormalIcon.png Normal

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Rabbit Augmentation
For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3)
SkillBlueIcon.png Compressed Charge-stimulated Muscleforce
If the character has 11 or more Charge at the start of the Scene, gain 1 Haste.
Drops
Book of the Rabbit Team 70% 50% 0% 0% 0% 0%
Book of Myo 30% 50% 100% 100% 100% 100%
Count 2 2.2 2.6 3 3.5 4.2
Combat Bookshelf
CardConcentratedFireArt.png
Concentrated Fire ×2
CardPinpointShotArt.png
Pinpoint Shot ×2
CardQuickSuppressionArt.png
Quick Suppression ×2
CardGrazetheGrassArt.png
Graze the Grass ×3










Combat Dialogue

Combat Entrance
  • Hippity hop~! The Rabbits have come to graze the grass!
  • Just leave it to the Rabbits!
  • We’re ready to go anywhere the grass is!
Victory Cry
  • Thank you for the meal, it was satisfying.
  • Phew~ That was tiring. Shall we get back now?
Death
  • Khrf… Haha… I let my guard down…
On Ally Death
  • Another Rabbit returned to the grasslands.
  • This place is just as dangerous as before.
  • An expedition to the Outskirts might’ve been more fun.
On Kill
  • There’s still a lot of grass left to munch on!
  • DIE! Hahah! That was nothing.
  • The creatures in the beyond would be tougher than this!


Combat Entrance
  • Still being a puppet for that machine lady?
  • My younger self wouldn’t have guessed this is what’s become of my hero.
Victory Cry
  • Yeah. The past is in the past.
Death
  • …You aren’t half bad.
On Ally Death
  • Cock up your ears, Rabbits.
  • …We’ll do this as usual.
  • Another Rabbit returned to the grasslands.
On Kill
  • You’re working for THE Red Mist… You should be stronger than that.
  • I haven’t been idling around all these years.
  • Let’s show ‘em how strong the Rabbits are.
Special Event
  1. Remember what you said? It’s the survivors who are strong.
  2. Shoulda realized that the situation is different now.

Special Event line notes

  1. Occurs if Myo kills Gebura.
  2. Occurs if Myo kills Gebura.

Rabbit
Each Rabbit will be wearing one of three helmet types (as seen in their Battle Symbols), chosen randomly.
Stats
RabbitUnit1.png
HPIcon.png 99 StaggerIcon.png 49 SpeedIcon.png 2~6
SlashEndureIcon.png Endured

PierceNormalIcon.png Normal
BluntNormalIcon.png Normal

SlashStgNormalIcon.png Normal

PierceStgNormalIcon.png Normal
BluntStgNormalIcon.png Normal

Passive Abilities
SkillPurpleIcon.png Speed
Speed Dice Slot +1 (Cannot Overlap)
SkillGreenIcon.png Triple-R Suit
Can store up to 20 Charges at once.
SkillBlueIcon.png Rabbit Augmentation
For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3)
Drops
Book of the Rabbit Team 100% 100% 100% 100% 100% 100%
Count 1 1.2 1.6 2 2.5 3.2
Combat Bookshelf
CardConcentratedFireArt.png
Concentrated Fire ×3
CardPinpointShotArt.png
Pinpoint Shot
CardQuickSuppressionArt.png
Quick Suppression ×2
CardGrazetheGrassArt.png
Graze the Grass ×3










Combat Dialogue

Gebura's Combat Dialogue

Gebura has unique lines if she is on field for Act 3. She will use her regular On Kill lines for all enemies other than Myo.

Gebura
Combat Entrance
  • You’re still as talkative as ever. Are you done speaking?
  • How you think of me is none of my business.

Victory Cry

  • …I hope I won’t see you again.

Death

  • Dammit… …But I’ll have to accept it.

On Ally Death

  • Trust in yourselves. We can take down those Rabbits.
  • Don’t panic. This isn’t over yet.
  • You don’t want their sacrifice to be in vain, yeah?
  • There’s no reason we can’t win. Stay calm, all.

Special Event

  • Many things have changed, but the spirit has only grown stronger. (*)
  • You’re still as sloppy as I remember. (*)

(*) Occurs if Gebura kills Myo.

Drops

Key Pages Combat Pages
RCorpIcon.png Book of the Rabbit Team A Rabbit Team Soldier’s Page ×4 Graze the Grass ×5

Pinpoint Shot ×5
Quick Suppression ×5
Concentrated Fire ×6

RCorpIcon.png Book of the Rhino Team A Rhino Team Soldier’s Page ×4 Graze the Grass ×9

Bulky Impact ×4
Concentration ×4
Rhino Ram ×6

RCorpIcon.png Book of the Reindeer Team A Reindeer Team Soldier’s Page ×4 Graze the Grass ×7

Energy Strike ×7
Concentration ×6
Mind Whip ×6

RCorpIcon.png Book of Nikolai Nikolai’s Page ×1 Graze the Grass ×9

Concentration ×6
Battle Command ×3
Rapid Gashes ×3

RCorpIcon.png Book of Myo Myo’s Page ×1 Graze the Grass ×5

Pinpoint Shot ×5
Quick Suppression ×5
Concentrated Fire ×6

RCorpIcon.png Book of Maxim Maxim’s Page ×1 Graze the Grass ×9

Bulky Impact ×6
Concentration ×6
Rhino Ram ×6

RCorpIcon.png Book of Rudolph Rudolph’s Page ×1 Graze the Grass ×7

Energy Strike ×7
Concentration ×6
Mind Whip ×6

Combat Pages

Combat Pages
Page Cost Range Description Obtained
3 RangedIcon.png The Reindeer Team's Exclusive Page
On Use Deal 4 Stagger damage to self
BluntDiceIcon.png 9~23  On Hit Spend 3 Charge to deal 8 Stagger damage
Book of the Reindeer Team, Book of Rudolph, Complete Book of Rudolph


4 MeleeIcon.png The Rhino Team's Exclusive Page
Combat Start Gain 2 Protection this Scene
BluntDiceIcon.png 12~25  On Hit Gain 8 Charge
BlockDiceIcon.png 4~8 
Book of the Rhino Team, Book of Maxim, Complete Book of Maxim


2 RangedIcon.png Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
PierceDiceIcon.png 6~8 
PierceDiceIcon.png 5~7 
BlockDiceIcon.png 3~7 
Book of the Rabbit Team, Book of Myo, Complete Book of Myo


3 RangedIcon.png Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
BluntDiceIcon.png 8~21  On Hit Inflict 2 Bleed next Scene
Book of the Rabbit Team, Book of Myo, Complete Book of Myo


3 MeleeIcon.png Nikolai's Exclusive Page
Combat Start Give 1 Strength to 2 other allies
BlockDiceIcon.png 5~10 
SlashDiceIcon.png 5~9 
BluntDiceIcon.png 5~8 
Book of Nikolai, Complete Book of Nikolai


2 MeleeIcon.png On Use Deal 4 Stagger damage to self
BlockDiceIcon.png 4~7 
BluntDiceIcon.png 4~8 
SlashDiceIcon.png 4~8  On Hit Spend 3 Charge to deal 8 Stagger damage
Book of the Reindeer Team, Book of Rudolph, Complete Book of Rudolph


2 MeleeIcon.png On Use Gain 5 Charge
BlockDiceIcon.png 4~7 
BluntDiceIcon.png 6~12 
Book of the Rhino Team, Book of Maxim, Complete Book of Maxim


5 MeleeIcon.png This page’s Cost is lowered by the number of other ’Rapid Gashes’ in hand
SlashDiceIcon.png 4~10 
SlashDiceIcon.png 4~9 
PierceDiceIcon.png 4~9 
BlockDiceIcon.png 6~10 
Book of Nikolai, Complete Book of Nikolai


2 MeleeIcon.png On Use Gain 5 Charge
EvadeDiceIcon.png 3~8 
BluntDiceIcon.png 4~8  On Hit Inflict 2 Bleed next Scene
SlashDiceIcon.png 3~8  On Hit Inflict 1 Bleed next Scene
Book of the Rabbit Team, Book of Myo, Complete Book of Myo


0 MeleeIcon.png On Use Restore 1 Light and gain 3 Charge
BlockDiceIcon.png 3~7 
PierceDiceIcon.png 3~4 
Book of the Rabbit Team, Book of the Rhino Team, Book of the Reindeer Team, Book of Nikolai, Book of Myo, Book of Maxim, Book of Rudolph, Complete Book of Myo, Complete Book of Nikolai, Complete Book of Maxim, Complete Book of Rudolph


3 MeleeIcon.png On Use Gain 8 Charge
BlockDiceIcon.png 7~10 
PierceDiceIcon.png 4~8 
SlashDiceIcon.png 4~6 
Book of the Rhino Team, Book of the Reindeer Team, Book of Nikolai, Book of Maxim, Book of Rudolph, Complete Book of Nikolai, Complete Book of Maxim, Complete Book of Rudolph



Battle Symbols

The following Battle Symbols require usage of rewards from, or fulfillment of specific conditions during, this reception.

Battle Symbol Name Slot
Finely Aged Experience BattleSymbol.png Finely Aged Experience Eye
Effect
Starting with the 11th Scene of an Act, 7% chance to boost dice power by +1
Condition
Defeat Kalo, Nikolai, and the Purple Tear 1 times each.


Whipped Mind BattleSymbol.png Whipped Mind Headwear 1
Effect
6% chance to boost Stagger Damage by +2 when the character has 20+ Charge
Condition
Get hit by a max-rolled attack of the Combat Page 'Mind Whip' 3 times.


Starved Rabbit BattleSymbol.png Starved Rabbit Headwear 4
Effect
4% chance to boost Slash dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rabbit Team Soldiers wearing a type-1 helmet.


Stuffed Bun BattleSymbol.png Stuffed Bun Headwear 4
Effect
4% chance to boost Slash dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rabbit Team Soldiers wearing a type-2 helmet.


Nimble Hare BattleSymbol.png Nimble Hare Headwear 4
Effect
4% chance to boost Slash dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rabbit Team Soldiers wearing a type-3 helmet.


Bulky Ungulate BattleSymbol.png Bulky Ungulate Headwear 4
Effect
4% chance to boost Blunt dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rhino Team Soldiers wearing a type-1 helmet.


Brash Rhinoceros BattleSymbol.png Brash Rhinoceros Headwear 4
Effect
4% chance to boost Blunt dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rhino Team Soldiers wearing a type-2 helmet.


Bold Rhino BattleSymbol.png Bold Rhino Headwear 4
Effect
4% chance to boost Blunt dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Rhino Team Soldiers wearing a type-3 helmet.


Nervous Caribou BattleSymbol.png Nervous Caribou Headwear 4
Effect
4% chance to boost Pierce dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Reindeer Team Soldiers wearing a type-1 helmet.


Tired Reindeer BattleSymbol.png Tired Reindeer Headwear 4
Effect
4% chance to boost Pierce dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Reindeer Team Soldiers wearing a type-2 helmet.


Endangered Rangifer BattleSymbol.png Endangered Rangifer Headwear 4
Effect
4% chance to boost Pierce dice power by +1 while the character has 20+ charge
Condition
In either reception of R Corp, defeat 1 Reindeer Team Soldiers wearing a type-3 helmet.