The reception of Yun’s Office is the third and final reception of Yun’s Office, the second guest group of Canard. It is a two-Act fight against the Office's Operator Yun and his best subordinates. Up to three Floors can be used, with up to three Librarians per Floor. However, only the Floor of General Works with Roland and a single Assistant Librarian will be available when clearing the reception for the first time.
Commandeering ×2 Commandeering ( 3) On Use Give 1 ProtectionProtection X Take X less damage from attacks for the Scene. to all allies next Scene 4~8 3~4 3~4
You’re Too Slow ×2 You’re Too Slow ( 2) 1~9On Clash Win Add +2 Power to next die 2~4On Hit Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
A Yun’s Office Fixer, Page 1 ×2 ×1 ×1.5 ×2 ×1 ×1.5 Slash of a Grade 9 Fixer 50% chance to boost Slash damage by +1 ×5
Finn’s Page ×1 ×2 ×1.5 ×1 ×2 ×1.5 Half-baked Courage When an ally dies, gain 1 Strength next Scene ×3 Eri’s Page ×1 ×1.5 ×2 ×1 ×1.5 ×2 The Art of Defense Boost the max value of Defensive dice by +3 at a 25% chance ×3 Yun’s Page ×2 ×1 ×1 ×2 ×1 ×1 Yun’s Hunch Boost the max value of Evade dice by +3 at a 50% chance ×2
Time for a Little Test Time for a Little Test ( 2) 2~6On Clash Win Lower max value of opponent’s next die by 3 2~4 2~3 ×5 You’re Too Slow You’re Too Slow ( 2) 1~9On Clash Win Add +2 Power to next die 2~4On Hit Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene ×3 Feelin’ Good Feelin’ Good ( 1) 1~5On Hit Inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene 3~4 ×3 Commandeering Commandeering ( 3) On Use Give 1 ProtectionProtection X Take X less damage from attacks for the Scene. to all allies next Scene 4~8 3~4 3~4 ×2 Struggle Struggle ( 2) On Use Gain 2 ProtectionProtection X Take X less damage from attacks for the Scene. next Scene 2~6 2~5 2~6 ×2
Preemptive Strike Preemptive Strike ( 2) 3~5 1~8 ×2 Preparation Preparation ( 1) 2~3 3~4On Clash Win Restore 1 Light ×2 Quickness Quickness ( 1) On Use Gain 1 HasteHaste X Boost all Speed values by X for the Scene. next Scene 1~4 1~6 ×2 Thrust Thrust ( 1) 1~4 1~4 ×2 Time for a Little Test Time for a Little Test ( 2) 2~6On Clash Win Lower max value of opponent’s next die by 3 2~4 2~3 ×2 Wallop Wallop ( 2) 2~6 2~4 ×2 Feelin’ Good Feelin’ Good ( 1) 1~5On Hit Inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene 3~4 ×6
Preemptive Strike Preemptive Strike ( 2) 3~5 1~8 ×2 Preparation Preparation ( 1) 2~3 3~4On Clash Win Restore 1 Light ×2 Quickness Quickness ( 1) On Use Gain 1 HasteHaste X Boost all Speed values by X for the Scene. next Scene 1~4 1~6 ×2 Thrust Thrust ( 1) 1~4 1~4 ×2 Wallop Wallop ( 2) 2~6 2~4 ×2 You’re Too Slow You’re Too Slow ( 2) 1~9On Clash Win Add +2 Power to next die 2~4On Hit Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene ×6 Commandeering Commandeering ( 3) On Use Give 1 ProtectionProtection X Take X less damage from attacks for the Scene. to all allies next Scene 4~8 3~4 3~4 ×3
Eri and Yun both have special lines for when the other one of them is defeated, as well as standard teammate death lines. However, none of these are displayed.