User:FDSMDP/sandbox2
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test for reception unit tab redesign. Left div will have the bookshelf; either consider a grid layout like the Build template or a neutral ver of the current deck template. Also need to add in the drop table, and maybe figure out a way to display the card stats without relying on a tooltip.
Other needs for the unit tab: combat dialogue, and potentially sprite viewer?
Colors: #ADFEA3 rgba(173, 254, 163,0.5) #6291EC #8944F3 #FFDF00; numbers: green #a3e09b rgba(163, 224, 155, 0.5), blue #7193d0, purple #9053de, orange #f19118 1
Combat Bookshelf
[Switch to Table/Grid]
Combat Dialogue
Combat Entrance
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Patron Librarian of History's Page
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Passive Abilities
Speed Ⅲ
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Force of a Wildfire
On a melee hit, inflict 1 Burn and 'Force of a Wildfire', a status that lasts 2 Scenes.
If an enemy with 'Force of a Wildfire' is Staggered, inflict all other enemies with Burn equal to half of the amount of Burn that enemy had. (Rounded down)
Nine Children of the Dragon
If Emotion Level is 2 or higher at the end of the Scene, manifest E.G.O.
The manifested E.G.O is enhanced if the character's Emotion Level is 4 or higher at the end of the Scene.
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Force of a Wildfire
On a melee hit, inflict 1 Burn and 'Force of a Wildfire', a status that lasts 2 Scenes.
If an enemy with 'Force of a Wildfire' is Staggered, inflict all other enemies with Burn equal to half of the amount of Burn that enemy had. (Rounded down)
Nine Children of the Dragon
If Emotion Level is 2 or higher at the end of the Scene, manifest E.G.O.
The manifested E.G.O is enhanced if the character's Emotion Level is 4 or higher at the end of the Scene.
Drops
O | Ⅰ | Ⅱ | Ⅲ | Ⅳ | Ⅴ | |
Book of Liu Association Section 1 | 70% | 50% | 0% | 0% | 0% | 0% |
Book of Chun | 30% | 50% | 100% | 100% | 100% | 100% |
Count | 2 | 2.2 | 2.6 | 3.2 | 3.7 | 4.4 |