User:Mediarahan/Sandbox

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Abnormality Page-related status effects

  • PaleHandsIcon.png Pale Hands: Will take 3-10 bonus Stagger damage on every third hit from the librarian with the Abnormality page 'Pale Hands'.
  • AromaIcon.png Aroma: At the start of the Scene, take {0} Stagger damage and halve the stack. (Rounds down).
  • BloodIcon.png Blood: 3 stacks of Blood are lost at the end of each Scene. At 0 Blood: Lose 4-8 Stagger Resist at the start of the Scene. At 1+ Blood: When rolling an Offensive die, lose 2-7 HP, and boost damage by 3-7. At 15+ Blood: Gain 2 Strength. The amount of Blood is reset at the start of the next Scene.
  • BrickRoadIcon.png Stepping Stone: The librarian with the Abnormality page deals 3 more damage whenever they attack a target in the right order.
  • Liquid Courage: Deal +6 damage with attacks; take +3 damage from attacks
  • Silk Sack of Sawdust: On clash win, recover 8 Stagger Resist; on clash lose, take 4 Stagger damage
  • Heart of Lead: Every Scene, lose 5 HP and restore 1 additional Light
  • Home that Cannot Be Reached: On clash lose, deal 4 Stagger damage to self and add +2 Power to the next die
  • Transformation': Upon a successful attack in a clash, destroy the opponent's next die at a 50% chance; upon taking a hit in a clash, destroy the next die of self at a 50% chance.


Library of Ruina version history
Version Date Changes
ver 1.1.0.6a12 18 November 2021 Fixed an issue where certain poses would display erroneous images when using the Key Pages of Yun, Pameli, Zulu, and Mei or their projected appearance.

Fixed an issue where the body image of custom skins would sometimes be displayed in incorrect positions.

ver 1.1.0.6a3 11 September 2021 Added a 'refersh' button to the custom invitation tool, which reloads external resources.

Fixed an issue where passive ability descriptions of certain enemies were not visible. Fixed an issue where projecting appearances of pages downloaded from Steam Workshop caused errors that stopped the game from progressing properly. Fixed an issue where abilities that activate upon Staggering the target did not activate properly (e.g. The Abnormality Page 'Rake'). Fixed an issue where images of custom Combat Pages were not visible during engagements. Fixed an issue that prevented the player from acquiring rewards in the reception of uninvited guests.

ver 1.1.0.6 10 September 2021 The custom reception creation tool has been updated.
Please refer to the manual for detailed instructions on modding.
You can find the manual through the links below.
https://docs.google.com/presentation/d/1WGBglM3IR4d8ZPd4xRyyx_cyl8nrsHQmQnGx6FOIiDk/edit?usp=sharing
-About DLL

https://docs.google.com/presentation/d/1mJKbasEplw8Kvr4uwG6mvfHF8Z9ebM4AoAYCn82CNW4/edit?usp=sharing</br>Fixed a large number of bugs (The full list will be posted at a later date.)

ver 1.1.0.5c1 30 August 2021 Adjusted the number of guests and librarians in the reception of Jeong's Office to 4 each.

Fixed an issue where Workshop appearance projections couldn't be used properly. Added an option to properly remove books, Key Pages, and Combat Pages belonging to an unsubscribed mod.

ver 1.1.0.5b 6 August 2021 Increased the starting Light capacity for the Key Pages of Kalo, Esther, Hubert, and Gloria from 3 to 4.
Fixed an issue where Light was not being displayed properly if the maximum Light capacity exceeded 11.
Fixed an issue where loading a deck preset onto a deck for the Purple Tear's Page reset all its decks.
Fixed an issue where the switch clash target button did not function properly under certain circumstances.
Fixed UI issues in the final episodes.
Other UI-related fixes.
ver 1.1.0.5a1 30 July 2021 Fixed an issue where voiceovers were missing for certain lines of dialogue.

Key Page information now displays if it can have Ranged Combat Pages in its deck. Fixed an issue where the descriptions of certain Abnormality Pages did not inform that the special Combat Page given by their effect is also included in the deck in subsequent Acts. Fixed an issue where the Combat Page 'All Returns to the Void' would automatically exhaust at the end of the Scene. Fixed an issue where text was missing from the Combat Page 'Ever-repeating Performance'.

ver 1.1.0.5 23 July 2021 1. Increased the amount of books resolved by defeating guests in Urban Plague and above.

2. Improved chances of earning Limited- and Objet D'art-grade rewards from burning books, and reduced the chances for Paperback and Hardcover rewards accordingly. 3. Added a status that prevents damage from status ailments during the final phase of the Realization battle for the Floor of General Works. 4. Bug Fixes Fixed an issue where the ability of the Combat Page 'Field Mods' reduced Costs further than intended under certain conditions.
Fixed an issue where using the Servant of Wrath's E.G.O filled the screen with Hermit's dialogue.
Fixed an issue where combat start lines were being displayed when an Abnormality battle was completed.
Fixed an issue where the appearance of the Battle Symbol 'Uncanny Grin' was incorrectly displayed.
Fixed an issue where the ability of the Combat Page 'If I Can be of Help!' used by the Magical Girl of Courage did not function.
Fixed an issue where the effect of the status 'Cane' given by the Hermit did not match the description.
Adjusted the maximum recovery of the passive ability 'Corpse Cleanup' from 6 to 12 to match the description.
Adjusted the description of the status 'Jack of the North' (1 Haste -> 2 Haste) to match the actual effect.
Adjusted the description of the passive ability 'Scars' (25% chance -> 20% chance) to match the actual effect.
Fixed an issue where incorrect information was displayed for Abnormality Pages obtained from Realization battles for the Floors of Philosophy and Religion.
Fixed an issue where certain books could be obtained despite failing the respective receptions.
Fixed other UI-related errors.
5. Minor Fixes and Improvements to Translations

ver 1.1.0.4b 30 June 2021 1. Added the ability to refight past Abnormality Battles

You can access this feature from the Credenza. 2. Adjusted consistency of action order so that when a character has multiple Speed dice with the same speed value, the leftmost die goes first.

ver 1.1.0.4a4 25 June 2021 1. Changes

You can now check the librarians' hands while selecting Abnormality pages 2. Bug Fixes Fixed an issue where the game could not progress after certain receptions. Fixed an issue where targeting information would not update after switching clash targets. Fixed an issue where a librarian with the Abnormality page 'Tentacles' attacking a Staggered target caused the status to persist on the next Scene. Fixed an issue where Cowardly Cat displayed another character's image when Staggered in The Road Home's Abnormality battle. Fixed an issue where the ability of the Combat Page 'Repair All' did not work.

ver 1.1.0.4a 5 June 2021 Bug Fixes

The Servant of Wrath: Fixed an issue where the Servant could not defeat the Hermit Fixed an issue where Emotion points were being gained from "clash results" that actually were not clashes (Previously undocumented change applied in 1.1.0.4) Fixed an issue where Defensive dice did not give Emotion points despite rolling maximum or minimum (Previously undocumented change applied in 1.1.0.4) Balance Adjustments Downadjusted the amount of Emotion required to gain Emotion Levels (3/4/6/8/10 -> 3/3/5/7/9) Changed the passive ability 'Singular Strike': "When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash."

ver 1.1.0.4 4 June 2021 Changes and Fixes related to Achievements
Fixed the condition of certain achievements
Fixed an issue where some achievements could be unlocked by an enemy fulfilling the condition

2. Changes and Fixes related to Battle Symbols
Fixed an error with displaying Battle Symbol images
Fixed an error where Battle Symbols related to Abnormalities on the Floor of General Works could not be obtained
Fixed an issue where the Battle Symbol for Xiao and Lowell could be obtained in receptions outside of Star of the City-level ones
Fixed an issue where Bamboo Hat Kim's Battle Symbol could be obtained by using 'Pinpoint Breakthrough'
Fixed an issue where the Blue Reverberation's Battle Symbol could be obtained from the Star of the City-level reception
Fixed objects attached to certain Battle Symbols (Today's Shy Look, The Queen of Hatred) not being disabled in certain situations
Fixed an issue where Battle Symbols that require certain Key Pages to be attributed to obtain not checking the condition properly
Fixed an issue where the text for Stephan's Battle Symbol was not being displayed properly
Fixed the counters for obtain conditions of Bayard's and the Purple Tear's Battle Symbols not working properly
Fixed Porccubus' and the Queen of Hatred's Battle Symbols being displayed in abnormal positions
Adjusted the size of helmet-type Battle Symbols

3. Changes and Fixes related to Key Pages and Combat Pages
Adjusted the organization order of Key Pages
Fixed certain effects applied to Combat Pages being applied to Counter dice as well
Fixed the passive ability 'Squeak… Squeak…?' not working properly
Fixed the Cost reduction of 'Field Mods' not being applied
Fixed Leaflet Workshop's Smoke-related effects applying Smoke next Scene
Adjusted certain passive abilities of Hanafuda.
Adjusted resistances of Mirae Insurer.
Fixed an issue where slotting Combat Pages first then using 'Ready Position' allowed the character to combat normally

4. Changes and Fixes related to Receptions, Abnormality Battles, and Realization Battles
Abnormality battles on the Floor of Art
- Fragment of the Universe
Adjusted the Max Stagger Resist reduction to no longer stack

- Child of the Galaxy
Fixed an issue where the passive ability 'Parting Tears' was not being shown

- Alriune
Fixed the description for 'Stagger Resistance Down' not being displayed

2) Realization battle for the Floor of Art
- Phase 4
Adjusted the description of the Combat Page 'Genesis of Spring' (2 Strength -> 1 Strength)
Fixed the ability of the second die on the Combat page 'A Crack in the Heart' not activating

3) Abnormality battles and Realization battle on the Floor of Natural Sciences
- The Servant of Wrath
The Hermit's HP cannot be brought lower than 30 from a librarian's attack
Changed the mechanics so that the Hermit can only be defeated from the Servant of Wrath's attacks
The Hermit can now recover HP under certain conditions

4) Abnormality battles and Realization battle on the Floor of Social Sciences
- Scarecrow
Adjusted the description of the passive ability 'Gleaning' to state the range of the bonus damage
Fixed the passive ability 'Tranquility of the Wise' activating at the start of a clash rather than the end of an engagement
Adjusted the description of the HP recovery of the Combat Page 'Harvest Wisdom'

- Woodsman
Fixed an issue where the Woodsman's pose did not change when there are no Trees present

- The Road Home
Reduced the number of times the pattern must repeat for the Combat Page 'You… Wicked Wizard!' to be used from 3 to 2
Fixed the spawning of the 'Home' not working properly
Fixed 'Yellow Brick Road' lingering occasionally
Fixed the ability of the Combat Page 'You… Wicked Wizard!' not activating properly
Fixed the Staggered pose not being displayed

- Ozma
Fixed the condition for the pattern to repeat being different from what was stated in the passive ability 'Agony of the Deprived'
Fixed physical damage resistances changing to "Fatal" when passive ability 'Grief of the Deprived' activates
Fixed 'Perfect Jack' giving 2 Haste
Added a description for the second die on the Combat Page 'Squash'
Fixed an issue where an enemy could possess the abilities of multiple librarians
The 'Oblivion' counter no longer goes down when the librarian attacks a Jack that has fully transformed

5) Realization battle for the Floor of Social Sciences
- Phase 1
Added more information to the passive ability 'Gleaning Sagacity'
Adjusted the description of the HP recovery of the Combat Page 'Harvest Wisdom'
Fixed the passive ability 'Tranquility of the Wise' activating at the start of a clash rather than the end of an engagement

- Phase 2
Fixed the Trees possessing the Woodsman's passive abilities
Fixed an issue where Heart Fragments did not properly provide related effects
Fixed an issue where the Woodsman could use aggressive Combat Pages even without 'Warm Hearts'
Fixed an issue where the behavior did not return to normal after recovering from Stagger

- Phase 3
Fixed the spawning of the 'Home' not working properly
Fixed 'Yellow Brick Road' lingering occasionally
Fixed the ability of the Combat Page 'You… Wicked Wizard!' not activating properly

- Phase 4
Added a description for the first die on the Combat Page 'Earnest Mind'
The 'Oblivion' counter no longer goes down when the librarian attacks a Jack that has fully transformed

- Phase 5
Fixed an issue where the description for the status effect reducing the number of Speed dice to 1 was not being displayed
Adjusted the description related to the Strength gain of 'Courage'
Adjusted the description of the Combat Page 'Transmogrify' and added effects

6) Abnormality battles on the Floor of Philosophy
- Big Bird
Adjusted the description of the passive ability 'A Lamp that Burns Forever'
Fixed the visual indicator for "untargetable" Speed dice not being displayed when a librarian is disallowed from targeting anyone other than a specified character
Fixed the unique pose for Big Bird not being displayed when inflicted with 'Lullaby'

- Judgement Bird
Fixed an issue where the passive ability 'Overflowing Misdeeds' was not being shown
Adjusted the description of the passive ability 'Judgement'

7) Realization battle for the Floor of Philosophy
- Phase 1
Fixed an issue where combat dialogues for another Abnormality were being displayed

- Phase 2
Adjusted the description of the passive ability 'To Protect…'
Adjusted the description of the passive ability 'Forest Keeper'

- Phase 3
Adjusted the description of the second die on the Combat Page 'Unjust Scale' (3 Paralysis -> 1)

- Phase 4
Fixed an issue where the amount of'Heavy Guilt' applied by the Combat Page 'Tilted Scale' occasionally differed from the stated amount
Fixed an issue where the 'Horrified' status applied by Combat Page 'Surveillance' would be given on the Scene when the page is used rather than the Scene after

8) Abnormality battles on the Floor of Religion
- Burrowing Heaven
Removed obsolete dice ability descriptions from the Combat Page 'Outstretching Thorns'
Fixed the description of the second die on the Combat Page 'Your Own Heaven' missing
Fixed an issue where the Abnormality did not use a Mass Attack according to the passive ability 'Sole Focus'

- Price of Silence
Fixed Abnormality dialogues not being displayed
Reduced the duration of the Mass Attack animation of the Combat Page 'Inevitable Demise'
Fixed Remnants of Time not copying the resistances of certain librarians

- Blue Star
Fixed the Combat Page 'Sound of a Star' changing Stagger damage resistance to "Weak" instead of "Fatal"

9) Realization battle for the Floor of Religion
Adjusted the description of dice on the Combat Page 'Let Thy Light Lead Me': Damage +2 -> Power +2
Adjusted he activation condition for the Combat Page 'For He is Holy': On Hit -> On Clash Win
Added a description for the status effect lowering damage resistances when a Guardian Apostle is defeated
Adjusted the description of the Combat Page 'I am thy Saviour': 'Mark' -> 'Revelation'

10) Realization battle for the Floor of General Works
- Phase 2
Added ways to lower 'Hankering' by fulfilling certain conditions
Adjusted certain numerical values for Aspiration

- Phase 3
Adjusted the description of the passive ability 'Liar' (2 pages -> 1~2)

- Phase 4
Fixed the Speed values of Prisons of Ice at 1
Fixed the description of the first die on the Combat Page 'Third Kiss' (2 Chill -> 3)

- Phase 5
Adjusted numbers for Combat Pages
Adjusted the activation condition for the first die on the Combat Page 'Break' (On Hit -> On Clash Win)
Fixed an issue where the Stagger damage dealt by the ability of the first die on the Combat Page ‘Splitting Heart’ did not match the description
Fixed an issue where certain attack poses of hand-shaped characters were not being displayed
Fixed the ability of the third die on the Combat Page ‘Listen to Your Heart’ not being activated
Adjusted the description of dice on the Combat Page ‘Don’t Suppress Your Heart’ (Power -2 → Max value -2)
Adjusted the description of dice on the Combat Page ‘Leer of Fright’ (Power -2 → Max value -2)
Fixed the damage increase of the Combat Page ‘I Don’t Wanna Let Go!’ did not match the description
Fixed the ability of the second die on the Combat Page ‘It’s Too Good to Give Up, No?’ not being activated

11) Third phase of the reception of the Black Silence
Enemies now have better default damage resistances
Adjusted 'Soul Link' to weaken resistances when broken

12) Changed the BGM for the early phases of Realization battles for Middle Floors and the Floor of Philosophy


5. Changes and Fixes related to Abnormality pages
'Tentacles': Target's current Stagger Resist is reduced accordingly as their Max Stagger Resist is reduced; fixed an issue where the Max Stagger Resist reduction was applied before the attack connected
Added a clause for Abnormality pages whose effects activate on hit that Mass Attacks do not count
(Pale Hands, Coffin, Tentacles, Incomprehensible, Blades Whetted by Teardrops, Metallic Ringing, Fear of Water, Vampirism, Thorns, Nail and Hammer, Harvest, Cocoon, Meal, Peace, Tilted Scale, Companion, and Request)
A Warm Heart: Adjusted the description of the associated status effect to fit the current ability
Thorns: Adjusted the description of the associated status effect to fit the current ability; fixed an issue where the stacks did not properly go up after the ability was activated once
Hate: Adjusted the condition for the Cost reduction to require losing 3 clashes in one Scene
Magical Girls: Adjusted the status effect 'Pointless' to be applied immediately at the start of subsequent Acts
Home: Adjusted the description of the associated status effect to fit the current ability; improved the page description to include the number of targets based on the number of allies
Fairies' Care: Fixed an issue where the duration of the status effect did not match the text
Recharge: Fixed an issue where the ability was not being activated
Lament: Fixed an issue where damage from sources other than attacks was amplified
Dark Flame: Fixed the resistance changes not being applied
Alertness: Fixed the Power reduction activating twice at a time
Echoes from the Beyond: Fixed the Stagger damage and recovery not matching the description; changed target settings from SelectOne to All
Incomprehensible: Fixed the conditions for activation not being processed correctly
A Token of Friendship: Fixed the recovery effect being displayed twice at a time
Flower Petals: Fixed the Stagger damage not matching the description
Justice: Fixed the Villain effect not disappearing properly when the Scene ends
Ruddled Welts: Fixed the Strength gain not working properly
The Role of the Wolf: Fixed the amount of Fragile applied not matching the description
Laughter: Fixed the max number of activation per Scene not matching the description
Rake: Fixed the ability activating against characters with Shimmering
Timber: Fixed the Power gain activating even if the condition was not met
False Present: Fixed the text for the generated pages not being displayed properly
Judgement: Fixed an issue where Sin was being applied at a 100% chance
Gaze of Others: Fixed the Block Dice Power gain not matching the description
Worker Bee: Fixed the bonus damage not working properly
Loving Family: Fixed an issue where the librarian couldn't receive Protection on the Scene after selecting the page

6. Changes and Fixes related to Audiovisual Effects
Realization battle for the Floor of Social Sciences: Added a special effect when playing the Combat Page 'Transmogrify'
The Purple Tear: Adjusted the effects of 'Mirage Storm'
Realization battle for the Floor of General Works: Added an aura effect for dark hand-shaped enemies
Fixed the aura effect of the Crying Children not being displayed in the combat preparation screen for the second round of the Reverberation Ensemble
Fixed an issue where thorny stems were shown when using the E.G.O page 'Lamp'
Fixed the aura effect of 'Leer' not disappearing during the Realization battle for the Floor of General Works

7. Added voiceovers for the final chapter
ver 1.1.0.3 28 May 2021 **We thoroughly enjoyed being able to share Angela and Roland's journey with our dear players and fans for the past twelve months.
Please look forward to our future endeavors.**
1. Add 142 battle symbols

2. Add Achievement 3. Add tutorial and improved manual 4. Add small stories 2, 3, 8, 9 5. Add BGM Ending song Reverberation Orchestra Battle BGM Full Version Full version of the middle floor & philosophy floor fully open BGM

ver 1.1.0.2 21 May 2021 1. Added 6 General Invitations

2. Made Adjustments to the Manual 3. Added a Tutorial 4. Rebalanced and Reworked certain Abnormality pages 5. Made Balance Adjustments for Combat pages Flashing Strike: Speed requirement lowered from 7 to 6 Flow of the Sword: Raised the min. value of the first die by 1 Devastating Thrash: Improved dice values, changed the type of the second die to Blunt Forward March: Raised the max. value of the second die by 1 Upstanding Slash: Changed dice type to Blunt Level Slash: Changed dice type to Slash Opening Ceremony: Added a Block die 6. Added and Adjusted Audiovisual Effects Added effects for certain Abnormality pages Added effects for status ailments (Burn, Erosion, Fairy, Bleed, and Aroma) Improved effects for E.G.O pages Floor of History: All E.G.O pages Floor of Technological Sciences: Harmony 7. Made UI Improvements It is now possible to set titles for Patron Librarians Adjusted the scroll speed for the Combat page list Other minor improvements 8. Bug Fixes 1) Abnormality battles on the Floor of History
Realization Battle Fixed an issue where the ability of the Combat page 'Green Stems' activated all on one character 2) Abnormality battles on the Floor of Literature
Today's Shy Look Adjusted the ability of the Combat page 'Shyness' to fit the description Red Shoes Adjusted the ability of the Combat page 'Obsession' to fit the description Spider Bud Fixed an issue where the target prioritization of the passive ability 'Track' did not function properly Realization Battle Fixed an issue where Black Swan would not use the Combat page 'Vomit' Adjusted the description of the Combat page 'Shriek of Broken Dreams' used by Black Swan Fixed an issue where Laetitia's ranged attack pose was not being displayed properly Changed the activation condition of the ability of the Block dice on the Combat page 'Thin Webbing' used by the Spiderlings from [On Hit] to [On Clash Win] Fixed an issue where the target prioritization of the passive ability 'The Hunt Begins' did not function properly 3) Abnormality battles on the Floor of Art
Child of the Galaxy Added a description for the passive ability 'Parting Tears' Fixed an issue where the Friend to the Galaxy would be stuck in the damaged pose after waking up from stasis Porccubus Fixed special Abnormality dialogues not being displayed Alriune Fixed the on-hit ability of the Combat page 'A Crack in the Heart' not activating properly Adjusted the description of the on-hit ability of the dice on the Combat page 'Spring’s Genesis' (2 Strength -> 1 Strength) Fixed the UI not reflecting the changes properly when 'Aroma' is applied Realization Battle Added a description for the Combat page 'The Third Movement' used by Da Capo Fixed an issue where Our Galaxy would play the Combat page 'Parting Tears' at an unintended time Fixed the SFX for the ability of the Combat page 'Pleasure' not being played Adjusted the descriptions of Combat pages 'Strains of Reality' and 'Presto Passionato' Fixed the ability of the Combat page 'Vibration of Boundaries' not applying to all enemies on a one-sided attack Changed the activation condition of the ability of the first die on the Combat page 'Reverberation of Souls' from [On Hit] to [On Clash Win] 4) Other bugs
Fixed an issue where Kali would be stuck in the Staggered pose if she entered phase 2 while Staggered during the reception of the Red Mist Fixed an issue where using the E.G.O page 'Frost Splinter' on the Floor of General Works would display the effects in the opposite direction 5) Minor translation adjustments and a few (English) card name changes

ver 1.1.0.1b 14 May 2021 1. Bug Fixes

1) The Black Silence
Phase 3 Fixed an issue where the Black Silence would move dice to allies regardless of input from the player The effect of the Block die on the Combat page 'Vigilant Stand' has been adjusted to activate on clash win. Phase 4 Fixed an issue where certain Combat pages used by the enemy did not inflict Burn as supposed to. The Images of the Bygones now have the passive ability 'Shimmering'. Fixed an issue where the Max HP reduction effect for Images did not work properly 2) Reception of the Reverberation Ensemble, Round 1
Fixed an issue where special dialogues for Patron Librarians were not displayed for the Floors of History, Tech. Sciences, Art, and Nat. Sciences. Fixed an issue where the ability of the Combat page 'Fierce Spirit' used by Philip did not match its description. Fixed an issue where the Combat page 'Taste Test' used by Greta did not get reused as intended. Fixed a couple of Oswald's passive abilities ('We Could Use a Helping Hand, Actually~?', 'Collaborative Performance') missing their descriptions. Fixed Jae-heon's passive ability ('Protective Puppetry') missing its description. Fixed Pluto's passive ability ('This is Getting Interesting') missing its description during the second phase. Fixed an issue where the effect of the second die on the Combat page 'Unhinged Melodia' did not match its description. 3) Abnormality battles
Fixed an issue where certain Abnormality dialogues were not displayed. 4) Floor of History Abnormality battles
Scorched Girl Fixed an issue where the description for the Combat page 'Ember' used by 'Last Match Flame' was missing. Happy Teddy Bear Fixed an issue where the visual effect appearing on 'Happy Teddy Bear' could stack on top of each other. Fixed the attack pose of 'Happy Teddy Bear' not being displayed properly. Fairy Festival Fixed an issue where 'Fairy Queen' sometimes killed a character that did not have the 'Prepared Meat' status. Fixed the attack pose of 'Fairy Queen' and 'Fairy Mass' not being displayed properly. Fixed an issue where the visual effect would still linger on characters that lost the 'Prepared Meat' status. 5) Realization battle for the Floor of History
'Blazing' status now drains the correct amount of Max HP. Fixed an issue where the permanent Strength gain of the passive ability 'Ravenousness' did not work properly. Fixed an issue where 'Fresh Meat' was missing from the list of passive abilities of 'Wingbeat'. Fixed an issue where the 'Fresh Meat' applied to librarians did not display its icon. Adjusted the description of the status effect 'Fresh Meat'. Adjusted the description of the Combat page 'Green Stems'. Fixed dice effect text missing from the Combat page 'Vines Fraught with Spite'. Fixed dice effect text missing from the Combat page 'Thorns'. 6) Floor of Technological Sciences Abnormality battles
Forsaken Murderer Fixed certain status ailments not prompting screen effects. All-Around Helper Fixed an issue where the passive ability 'Repetitive Pattern-Recognition' did not cause the Abnormality dialogue to change . Singing Machine Adjusted the description of the passive ability 'I CRAVE that Melody!'. Changed dice effect of Combat page 'Hear this Beautiful Sound!' and adjusted description. 7) Realization battle for the Floor of Technological Sciences
Fixed the passive ability 'Ends, Begins, Ends' for 'Regret' missing its description. Adjusted the description of the passive ability 'Fully Charged!' for 'Grinder Mk5-2'. The effect of the Combat page 'Disable Limiter' now activates in accordance with the passive abilities. Adjusted the description of the passive ability 'I CRAVE that Melody!' for 'Addicted Employee'. 8) Realization battle for the Floor of Language
During the final phase, the Combat page 'Wear Shell' is no longer used against the Patron Librarian. 9) Realization battle for the Floor of Natural Sciences
During the final phase, 'Sword without an Owner' no longer targets 'Magical Girl of Justice'. 10) Abnormality pages
Fixed an issue where the icon and description given by 'Aspiration' were not being shown properly. 'Nostalgic Embrace of the Old Days' now displays a status icon and description for the character. Fixed an issue where the effect text for 'Peace' was not being displayed. Fixed an issue where the activation timing of 'Void' did not match its description. Fixed an issue where 'Baptism' did not accumulate stacks properly. 2. Presentation Improvements Adjusted the timing of E.G.O manifestation effects for Xiao and the Red Mist. When a librarian transforms into special characters using Combat pages earned from the reception of the Reverberation Ensemble Distorted, the librarian's head is now hidden. Fixed an issue where the size of characters' heads could occasionally change after using E.G.O pages. Fixed an issue where the Philip's head aura would appear when a librarian transforms by using the Combat page 'Scorching Desperation'. Fixed an issue where the librarian's head would be abnormally displayed when using Mass Attack pages of the Reverberation Ensemble. Adjusted the brightness of the light effect displayed with certain attacks when using Argalia's page. 3. Improvements to the UI for the Library's main screen

ver 1.1.0.1a5 7 May 2021 <Bug Fix>
Fixed an issue where Patron Librarians appeared to face unnatural directions when equipping Key pages or using E.G.O pages.
Fixed an issue where the Abnormality page 'Peace' did not inflict the status ailment properly.
Fixed an issue where the Abnormality page 'Long Arms' nullified damage from all status ailments unlike the description.
Realization battle for the Floor of Natural Sciences
Using 'Arcana Slave' now resets its Cost

The Reverberation Ensemble, Oswald Battle Fixed an issue where the ability of the last die on the Combat page ‘Pow~! Kablammo!!:clubs:’ did not activate properly. The Black Silence
Phase 2
Fixed an issue where equipping the Purple Tear's Key page caused the librarian to be inflicted with status ailments twice as many times from 'Suffocating Haze'. Phase 3 Adjusted description of the passive ability ‘Soulmates’. Fixed an issue where the description of the passive ability ‘Dearly Parting’ was not being shown. Fixed an issue where the description of the passive ability ‘Dark Mark’ was not being displayed properly. Fixed an issue where 'Soul Link' would remain on the Scene after it was successfully broken. Fixed an issue where Paralysis would affect the enemies for only one Scene rather than 2 when 'Soul Link' is successfully broken. Phase 4 Fixed an issue where the effects gained upon destroying weapons would stack. Fixed an issue where 'Shimmering' did not affect certain pages' Cost. Addressed a mismatch between a passive ability's description and its actual effect. Realization battle for the Floor of General Works Fixed an issue where the battle would not count as a defeat even after Angela is defeated in the first phase. Added missing page effects for the fifth phase. The enemy fully recovers Stagger Resist and becomes immune to Immobilization and Seal when the special event begins in the fifth phase.

ver 1.1.0.1 30 April 2021 <Hot Fix>

Fixed Bugs related to the final episode for the Floor of General Works Fixed an issue where using an E.G.O page would not transform the librarian accordingly. Fixed an issue where certain screen filters lingered in the first phase. Fixed an issue where the ranged attack pose of certain enemies was not being displayed properly. Added missing page art for certain pages in the final phase. Fixed an issue where status icons were being applied on top of each other
Minor fixes and adjustments to translations
1. Added the final episode for the Floor of General Works The progress for the reception of certain unwelcome guests will be set to the point right after the battle against the Black Silence if the player had progressed beyond that point. The rewards for clearing the receptions of the Black Silence and the Distorted Reverberation Ensemble will be temporarily removed from the players' inventory. The rewards can be regained by fully completing the reception of unwelcome guests. The current realization level of the Floor of General Works will be lowered to 5. The voiceover for Chapter 7 has been temporarily removed.
2. Added Abnormality pages and adjusted tiers for the Floor of General Works
3. Added E.G.O pages for the Floor of General Works
4. Added the third stage BGM for the Floor of General Works
5. Minor changes to the battle progression of the final reception
6.Adjusted conditions for accessing the final episodes of the Floors of Religion and Philosophy.
7. Bug Fixes and Adjustments Fixed an issue where the game would occasionally display combat dialogues consecutively and become unable to progress. Fixed an issue where unique background music would continue to play if the player chose to return to title during the fourth phase of the battle against Black Silence. Using E.G.O pages during the fourth phase of the battle against the Black Silence no longer changes the background. Fixed an issue where librarians would not transform during the final phase of the realization battle for the Floor of Natural Sciences. Fixed an issue where the clash targets of Apostles could be manipulated with the clash switch UI while using 'Paradise Lost'. Improvements to the combat UI. Added effects for the Red Mist's 'E.G.O Manifestation'. Added effects for Xiao's 'Pú Láo', and fixed an issue where it did not properly play the sound effect. Fixed an issue where certain aura effects certain enemies possess were not being displayed properly in the preparation screen for the second encounter of the Reverberation Ensemble. Fixed an issue where some icons in the holographic effect created by Serum W would be displayed in opposite positions.

ver 1.1.0.0c2 20 April 2021 <Bug Fix>
Fixed an issue where the game would softlock after completing the second reception of the Reverberation Ensemble.

Added the names of patrons who were previously missing from the credits.

ver 1.1.0.0b 17 April 2021 Adjustments for the presentation and timing of the ending
ver. 1.1.0.0 16 April 2021 1. Added the last episode to the Main Story
2. Added a feature where the player can easily change the page that will clash against a Speed die targeted by multiple opposing pages.
3. Starting a new game now properly resets the list of saved deck presets.
4. Bug Fixes
Fixed an issue where certain untargetable characters could act in the fourth phase of the Black Silence's battle.

Adjusted the presentation of certain special pages in the fourth phase of the Black Silence's battle. Fixed an issue that caused the background music to start from the beginning at the start of every Scene during the fourth phase of the Black Silence's battle. Fixed an issue where using the Combat page 'Unending Thirst' would cause the game to be unable to progress. Fixed an isse where the Cost reduction of the Combat page 'Unending Thirst' did not activate properly. Fixed some bugs related to the UI. Clock ticks are added to the third stage BGM for the Floor of Religion.

ver 1.0.4.5 9 April 2021 1. Added 1 new episode to the Main Story
2. Added a page search function for the passive attribution
3. Fixes and Improvements for the UI
4. Added complete versions of the third stage battle BGMs for the Floor of Philosophy, Floor of Religion, and Abnormality battles.
ver 1.0.4.4b 19 March 2021 1. Added 3 new Combat pages

2. Balance Adjustments Changed the following passive abilities: Resonance, Contract Changed the abilites of the following Combat pages: Allegro (added "If this page activates Resonance, draw 2 pages", added 4 - 7 block die) Largo (second die 4-9 on hit target loses 1 vibration -> 5-9 On Hit If target has 6 or more Vibration, reduce it by 1 ; added "If this page activates Resonance, draw 1 page") Tempestuous Danza (7 cost mass-individual This page is exhausted on use atkslash 8-8 atkblunt 7-7 atkslash 5-5 atkblunt 3-4 -> current) Changed the propoerties of the following Combat pages: Suspicious Contract: Changed rarity from Objet d'art to Paperback Ever-spinning Gearwheel: Changed rarity from Objet d'art to Limited; slightly lowered roll ranges (first die 7-11 -> 7-10) 3. Bug Fixes Fixed an issue where customized combat dialogues for librarians would be reset after the reception of the Reverberation Ensemble Fixed an issue where an UI error would occur when attempting to customize a librarian's combat dialogue after the reception of the Reverberation Ensemble. Fixed an issue where more copies of Combat pages could be obtained from the reception of the Reverberation Ensemble through unintended means. (The additional copies of Combat pages obtained this way will be removed.) Fixed an issue where the ability for the Combat page 'Resonating Scythe' was missing. Fixed an issue where activating 'Resonance' would cause the amount of Vibration to change at random. Fixed an issue where the passive ability 'Bloodfiendish' was not properly accounting health recovery required for Strength gain. Adjusted passive ability descriptions for the reception of the Reverberation Ensemble on the Floor of Technological Sciences to accurately refelct the enemy behavior. Adjusted the description of the passive ability 'Ghghghghghghghgh...' for the reception of the Reverberation Ensemble on the Floor of Social Sciences. Fixed an issue where the Combat page that swaps the HP of the librarian trapped in the barrier with a Shade's did not work as intended. Fixed the description of the passive ability 'Information Assessment' to match its actual behavior. Slight performance improvements for the combat mode. Fixed some UI-related bugs. 4. Minor fixes and improvements to the translations

ver 1.0.4.4 12 March 2021 1. Re-added Page Binding Mechanic for the Reception of Unwelcome Guests
After completing a floor's part of the reception of the unwelcome guests,

the Key pages and Combat pages used for the battle will be bound to that floor, restricting the player from unequpping them for use or attribution on other floors.
The bound pages will be unlocked and become usable again once all battles for the layer the floor belongs to have been completed.
ex) Pages are bound to the Floor of History after clearing its reception -> Unlocked after all receptions on the Lower Layer (History, Tech. Sciences, Literature, and Art) are cleared
2. Add Rewards for the Reception of Unwelcome Guests
After completing a reception of an unwelcome guest, you will earn the Key page and a set of Combat pages of the guest you just received as a reward.
Please note that the pages you earn may be different from what the guest used as an enemy in terms of stats and abilities.
Each reception will only yield the rewards one time.
If you have already cleared the reception prior to this update, the rewards will be automatically added to your possession.
3. Improved loading speeds when booting up the game
4. Improved presentation of some effects for certain unwelcome guests
5. Minor fixes and improvements to the translations

ver 1.0.4.3 26 February 2021 1. Added 1 new episode
2. Balance adjustment
'Deteriorated Lock':'[On Use] Restore 1 Light' ability added

3. Bug fixes
Fixed the way 'Shoving Stab' is applied Fixed an icon that was displayed incorrectly in general invitations Fixed an issue where was used later than the low speed battle bookshelf when the re-use ability of'Charge' was activated. Fixed an issue where the emotion required for reuse of individual E.G.O page was abnormally high in proportion to the number of librarians.

ver 1.0.4.2 19 February 2021 1. Added 2 new General Receptions
2. Balance Adjustments
2.1) Passive Abilities
The passive ability 'Electric Shock' now only activates once per target per Scene.

2.2) Combat pages
Ranga Workshop: Removed Light restoration Now has a new attribute: 'The Cost of this page does not change' Zelkova Workshop Removed the Counter die Downward adjustment of the roll range of the second die (4-8 -> 3-8) Now has a new attribute: 'The Cost of this page does not change' Reduced Cost from 1 to 0 Crystal Atelier Increased Cost from 2 to 3 Improved the roll range of the dice (7-10, 6-9, 6-9 -> 8-11, 7-11, 7-11) Added a Counter die (Slash / 4-8) Upstanding Slash Reduced the amount of damage required for its effect to activate from 10 to 8 Improved the roll range of the first die (6-9 -> 6-10) 2.3) Abnormality pages
Adjusted the effects of certain Abnormality pages on the Floor of Literature Curiosity: Reduced the number of pages drawn from 6 to 4 2.4) Reduced the HP and the number of Speed dice of 얀샋ㄷ요무 during the last phase of the reception

ver 1.0.4.1 10 February 2021 1. Added 1 new General Reception
2. Presentation Improvements

Added story-related presentation for 2 episodes in the Star of the City chapter.
3. Balance Adjustments
Increased the Cost of the passive ability 'Solidarity' from 4 to 5. Increased dice values of the Combat page 'Stab and Detonate'. Increased dice values and adjusted the effect for the Combat page 'Whet'. Fixed an issue where the Pierce Power up effect of the Combat page 'Refine' was not working properly. 4. Bug Fixes
Correctly categorized the books obtainable from the latest main story episode. Fixed an issue where the Combat page 'Mook Workshop' did not display the on hit text when attacking. Fixed an issue where Abnormality pages were sometimes displayed in the wrong colors in the Combat UI. Fixed an issue with the in-battle character sprites for certain Key pages from the newest Main Story episode and Laetitia's E.G.O page.

ver. 1.0.4.0 5 February 2021 1. Added 2 new episodes to the Main Story
2. Added 1 new General Reception
3. Balance Adjustments
Increased the number of total passive slots from 7 to 9
Increased the Cost of the passive ability 'Mind Hauler' from 1 to 2
Increased the roll range of the Combat page 'Crack of Dawn' from 2-7, 5-18 to 3-8, 7-18.
E.G.O page 'Star of the Sound':
Changed the dice ability to the following: If user's Stagger Resist is above 50%, deal 10 damage and Stagger damage
Increased roll range (20-35 -> 25-35)
Realization Battle for the Floor of Religion:
Angela now has a passive ability that prevents Burn, Bleed, or Erosion from being applied to her
The Apostles during phases 2~3 also gain a passive ability that prevents Burn, Bleed, or Erosion from being applied to them
Added effects to the Combat page 'Baptism' used by Angela
4. Bug Fixes
Fixed an issue where defeating a Staggered enemy with the first Offensive die of a Combat page whose dice composition is two Offensive dice followed by a Defensive die would cause the second Offensive die of the page to be retained.

Fixed an issue where the Abnormality page 'Guardian' caused more books to be resolved than intended. Fixed an issue where Sincere Baptism would not apply the 'Blessed' status to its target. Fixed an issue where the On Hit effect of the Mass Attack page used by the Blue Star in its Abnormality battle would not be applied properly. Fixed an issue where a character using the E.G.O page 'Paradise Lost' would briefly turn into Angela upon taking a hit. Fixed an issue where the Combat pages 'Discipline' and 'Trash Disposal' would cause abnormal character movement.

ver. 1.0.3.12 29 January 2021 1. Added 1 new Abnormality battle for the Floor of Religion
2. Added the final episode for the Floor of Religion
3. Added voicelines for dialouges in Star of the City
4. Added 1 new General Invitation
5. Improved the loading speed for Workshop content
6. Balance Adjustments
Adjusted the effects of certain Abnormality pages on the Floor of Religion

Bì Xì: Improved the roll range of the first die (6-9 -> 7-10) Fiery Dragon Slash: Improved the roll ranges of the first and third dice (4-8 -> 5-8, 3-5 -> 4-7); increased the amount of Burn inflicted by the first die (1 -> 2) Coordinated Assault: Improved the roll ranges of the first and second dice (4-8 -> 5-8, 4-8 -> 5-9) 7. Bug Fixes
Fixed an issue where the passive ability 'Sufficient Ammo' would cause pages whose default type is 'Ranged' to exhaust.

ver. 1.0.3.11 22 January 2021 1. Added the final episode for the Floor of Philosophy
2. Balance Adjustments
Combat pages:
Increased the roll range of the Counter die of 'Fiery Dragon Slash' from 2-6 to 3-7.
E.G.O pages:
Fixed an issue where the mass attack type of 'Smile' was incorrectly displayed as "Summation"; increased its Cost from 3 to 4.
Increased the Cost of 'The Homing Instinct' from 4 to 5.
Added a Counter Block die (roll range 5-10) to 'Today's Expression'.
3. Bug Fixes
Fixed an issue where the Stagger damage from certain abilites and effects were not being displayed properly.

Fixed an issue where the passive ability 'Finishing Touch' did not amplify Stagger damage. Starting the combat phase with Combat pages that only have Counter dice now properly counts toward 'Locked Potential'.

ver. 1.0.3.10 15 January 2021 1. Added the final episode for the Floor of Philosophy
2. Balance Adjustments
Combat pages:
Increased the roll range of the Counter die of 'Fiery Dragon Slash' from 2-6 to 3-7.
E.G.O pages:
Fixed an issue where the mass attack type of 'Smile' was incorrectly displayed as "Summation"; increased its Cost from 3 to 4.
Increased the Cost of 'The Homing Instinct' from 4 to 5.
Added a Counter Block die (roll range 5-10) to 'Today's Expression'.
3. Bug Fixes
Fixed an issue where the Stagger damage from certain abilites and effects were not being displayed properly.

Fixed an issue where the passive ability 'Finishing Touch' did not amplify Stagger damage. Starting the combat phase with Combat pages that only have Counter dice now properly counts toward 'Locked Potential'.

ver 1.0.3.9e 12 January 2021 1. Bug Fixes
Fixed an issue where using 'Guarding Stance' did not provide the temporary Power buff.

Fixed an issue where the passive ability 'Force of a Wildfire' did not inflict Burn on hit. 2. Balance Adjustments
Passive ability 'Bā Xià' no longer halves the amount of Burn applied to the user. Reduced the amount of Burn applied by the passive ability 'Force of a Wildfire' to half of the victim's Burn stack rather than the full amount. Changed roll ranges of the Combat page 'Bì Àn'; changed its effect to draw 2 pages. Increased the amount of Burn inflicted by the Combat page 'Chī Wěn'; added the effect where it temporarily reduces incoming Burn damage for the user.

ver 1.0.3.9 8 January 2021 1. Added 1 new episode to the Main Story
2. Changed assignment descriptions to hide information beyond the player's current progress
Starting with this update, certain information will be concealed from Floor Assignments until the relevant reception has been cleared.

Upon completeing a reception, details will be revealed for the Assignments related to it. 3. Bug Fixes
Fixed an issue where librarian dialogues were not being displayed in the realization battle for the Floor of Language. Fixed an issue where the visual effect for the Combat page 'Ground Smash' was being shown in the incorrect position. Fixed an issue where the cast position for Mass Attacks were abnormal. Fixed an issue where the Combat page 'Border of Death' displayed its effect in unintended ways when clashing against Ranged Combat pages. Fixed an issue where using a certain E.G.O page in the Floor of Social Sciences would cause the character to look abnormal. Fixed an issue where the revived librarians had improper stats in the realization battle for the Floor of Social Sciences. Fixed an issue with replacing head images of librarians in the realization battle for the Floor of Social Sciences. 4. Minor fixes and improvements to the translation

ver. 1.0.3.8 1 January 2021 1. Added 1 new Abnormality battle
2. Added the final episode for the Floor of Social Sciences
3. Adjusted the effects of certain Abnormality pages on the Floor of Social Sciences
4. Added an episode of Chitchats
5. System Adjustments
When multiple effects that multiply damage by a percentage apply at once, they're now calculated additively

6. Bug Fixes
Fixed an issue where some damage amplification effects were being applied multiple times in Mass Attacks. Fixed an issue where the enemy could not be damaged under specific conditions in the most recent main story reception.

ver 1.0.3.7 25 December 2020 1. Added 1 new episode to the Main Story
2. Changes to the combat visuals/presentation (Improved the delay between poses during engagement.)
ver 1.0.3.6c 21 December 2020 1. Adjustments to the Manual (English version will come soon!)
2. Balance Adjustments
Once a Counter die has been used against a Combat page, it is no longer retained to respond to other Combat pages.

Capped the maxium Strength gain from the Abnormality page 'Absorption' at 3. 3. Bug Fixes
Fixed an issue where descriptions were missing from certain Combat pages. Fixed an issue where using 'Rip Space' caused the user's face to disappear. Fixed an issue where certain sprites exclusive to Smoke were not being displayed properly. Fixed an issue where the Power increase of the Abnormality page "Good Bye" did not work properly. Adjusted appearance of certain Latin letters.

ver 1.0.6.0 18 December 2020 1. Added 1 new Abnormality battle
2. Added the final episode for the Floor of Language
3. Balance Adjustments

Changed resistances of certain Key pages obtainable from recent main story episodes. Reduced the dice values and Power boost of the Combat page 'Ground Smash'. Reduced the dice values and Charge gain of the Combat page 'Bulky Impact'. Reduced the roll values of the Block die and Charge gain of the Combat page 'Concentration'. Increased HP and Stagger Resist of Key pages obtainable from Urban Nightmare and Star of the City chapters and changed Speed roll ranges. Buffed the overall performance of Combat pages obtainable from Urban Nightmare and Star of the City chapters. Adjustments to certain E.G.O pages on the Floor of Natural Sciences (Cost decrease, etc.). Adjusted the types of books dropped from certain early game episodes.
4. Fixed an issue where parts of the readable contents of certain Key pages from recent episodes were unavailable.

ver 1.0.3.5 11 December 2020 1. Added 1 new episode to the Main Story
2. Added 1 new Abnormality battle
3. Added an episode of Chitchats
4. Balance Adjustments
'Brawl' can only choose a page that originally costs 4 or less to copy from.
Changed the ability of the Combat page 'Devastating Thrash'.
Reduced the relative frequency of Paperback and Hardcover page drops from burning books.
Changes to Counter dice:
Defeating an enemy with a Counter die no longer consumes it.
If the opponent has no dice to play, Counter dice will not be used against them.
5. UI Improvements and Bug Fixes
Added a feature where the Invitation automatically registers the books for the most recent reception cleared.

Changed the design of the popup that appears upon clicking on a Key page. Fixed an issue where pages would linger at the bottom of the screen during the second Abnormality battle on the Floor of Religion, and an issue that prevented the player from clicking on Speed dice afterwards. Fixed an issue where the passive attribution button was sometimes not responding to clicks after the feature has been unlocked.

ver 1.0.3.4d 7 December 2020 1. Balance Adjustments
Reduced the roll range of the Offensive die on the Combat page 'Focus Spirit' from 5-8 to 5-7

Removed the ability from the second Offensive die on the Combat page 'Degraded Pillar' and improved its roll range. Reduced the frequency of the enemy using 'Focus Spirit' in the newest main story reception. 2. Bug Fixes
Fixed an issue where the Combat page 'Charge' was not being replayed even if it Staggered the target. Fixed an issue where the Combat page 'Unlock-Ⅲ' restored more Light than intended. Fixed an issue where the size of certain midbattle cut-ins was too small in some cases. Slight improvements to the presentation of 'Greater Split: Vertical'. Fixed an issue where the character UI was not being updated after certain events (i.e. pressing the ESC key) in the second Abnormality battle on the Floor of Religion. Fixed an issue where the camera filter effect from the second Abnormality battle on the Floor of Religion would linger on the screen afterwards. 3. Minor Fixes and Improvements to the English and Chinese translations.

ver. 1.0.3.4 4 December 2020 1. Added 1 new episode to the Main Story
2. Added 2 new Abnormality battles
3. Reduced the intensity of grinding for early game contents up to Chapter 3 (Urban Legend).
4. Linked passive transfer to game progress.
The passive transfer system will be available upon reaching the Urban Plague chapter (Ch4).

The Cost Limit will increase by 2 whenever the Library's level goes up. 5. Adjusted the HP of Shi Association units and pages.
6. UI Improvements
UI Optimizations Added an icon for Mass Attacks Fixed other UI-related bugs

ver 1.0.3.3f3 1 December 2020 <Bug Fix>
Fixed an issue where a black screen would show up and persist after receiving Liu Section 1.

Fixed an issue where a black screen would be displayed at the start of battle, causing the game to be unable to progress.

ver 1.0.3.3f 30 November 2020 <Bug Fix>
Fixed an issue where special Combat pages added to the deck by the Abnormality page "Magical Girls" would disappear in subsequent Acts.

The effect of the Abnormality page "Void" now resets at the start of subsequent Acts. (The special Combat page will be added back to the hand as well.) Fixed an issue where characters would sometimes move during the planning phase of a Scene. Fixed an issue where the screen would turn black after the reception of Liu Section 1 was won. Fixed an issue where Stagger damage and Erosion effect would be applied at unexpected timings in the fifth phase of the realization battle for the Floor of Natural Sciences. Adjustments to a couple of E.G.O pages on the Floor of Natural Sciences. (In the Name of Love and Hate, Sword Sharpened with Tears) Fixed an issue where the passive ability 'Furious Fire Rending the Skies' did not function properly. Fixes and improvements to the UI

ver 1.0.3.3 27 November 2020 1. UI Modifications/Refurbishing
2. Added 1 new episode to the Main Story
3. Added the final episode for the Floor of Natural Sciences
4. Changed the effects of certain Abnormality pages on the Floor of Natural Sciences
5. Balance Adjustments
Reduced the roll value of some Counter dice
Increased dice values of the following Combat pages:
Suppressing Shot
Shock Round
Tienshanko
High Kick
'The Red Notes' now gives Strength to only one random ally rather than two.
Reduced the dice values of 'Eradication'.
Changed the ability of 'Focus Fire': [On Use] Discard up to four 0-Cost pages from hand; Offensive dice on this page gain +1 Power for each Ammunition discarded this way'.
Changed the ability and presentation of 'Castigation'.
Changed the ability and page art of 'Uncanny Strike'.
6. Bug Fixes
Fixed an issue where the game could stop after 'Eradication' is used.
ver. 1.0.3.2b 24 November 2020 1. Bug Fixes
Fixed an issue where the Snow Quee's Abnormality page 'A Kiss' did not work properly.

Fixed an issue where the UI element for selecting targets to use Abnormality pages on would remain active for dead characters. Fixed an issue where preview images were unavailable for certain Key pages. Fixed an issue where passive abilities of certain Key pages could not be attributed. 2. Minor fixes and improvements to the translation

ver 1.0.3.1 13 November 2020 1. Added 3 new Abnormality battles
2. The Floor of Religion is now accessible
3. Balance Adjustments
Increased the activation chance of passive abilities 'Dark Cloud Blade' and 'Wedge' to 100%

Increased the Cost of passive abilities 'Dark Cloud Blade', 'Wedge', and 'Threefold Tenacity' from 3 to 4 Increased the Cost of the passive ability 'Battle Ready' from 1 to 2

ver 1.0.3.0f 10 November 2020 1. Bug Fixes
Fixed an issue where the passive ability 'Thought Gear' was not functioning properly.

Fixed an issue where the passive ability 'Empowered First Shot' was applying to Melee Combat pages. Fixed an issue where the buff given by the Combat page 'Le Regole' only boosted outgoing damage by 1. Fixed an issue where the passive ability 'Unstable Charge' would activate too often. Fixed certain enemy Key pages displaying incorrect names. Fixed an issue where the effect of the E.G.O page 'Fragments from Somewhere' was not functioning properly. 2. Balance Adjustments
Rolled back the dice composition of the Combat page 'Punishment' 3. Text Adjustments
Adjusted the description of 'Punishment' and adjusted the presentation Adjusted the description of the dice ability of 'Our Galaxy'

ver 1.0.3.0e 9 November 2020 1. Added an Exclusive Combat page for Martina
2. Bug Fixes
Fixed an issue where the damage up effect of 'Le Regole' would last permanently.

Fixed an issue where 'On Use' effects of pages could sometimes activate when a clash was started with a Counter die. Adjusted the description of the passive ability 'Singular Strike' (the function is unchanged). Fixed an issue where the Combat page 'Punishment' could inflict Bleed. Fixed an issue where the E.G.O page 'Pleasure' could not inflict Bleed. Fixed an issue where the passive ability 'Internal Combustion Engine' did not work as intended. Fixed an issue where 'Feverent Adoration' could sometimes make characters target themselves for attack. Fixed an issue with 'Summary Judgment' which gave a false impression that it could be equipped on 'Thumb Soldato's page'. Adjusted the volume of certain sound effects of The Silent Orchestra. 3. Balance Adjustments for Combat pages
Bayonet Combat : Changed dice order (Blunt-Pierce-Block -> Block-Blunt-Pierce). Le Regole : Damage boost increased from 1 to 2; improved roll ranges. Punishment : Changed the number of dice from 4 to 3, and adjusted roll ranges. Vapour : Now draws 1 page on use; increased Smoke gain. Improved the roll ranges of following Combat pages: Reload Shock Round Guidance of the Gears Le Regole 4. Balance Adjustments for Key pages
Kalo's Page: Now gains additional Speed dice upon reaching higher Emotion Levels. 'Threefold Tenacity' : Starting with the fourth Scene, the passive boosts the Power of all Offensive dice the character plays rather than boosting every third Offensive die. Some Star of the City-grade enemies now make use of additional passive abilities

ver 3.0 6 November 2020 1. Added 3 new episodes to the Main Story
2. Added 1 new Abnormality battle
3. Added the final episode for the Floor of Art
4. A new floor of the Library is now accessible
5. Added a level 2 BGM for the Floor of Natural Sciences
6. You can now view Exclusive Combat pages on the Combat page list even if it cannot be equipped on the current Key page.
7. Balance Adjustments
1) Changes to Mass Attacks
Combat pages no longer activate their [On Use] effects when contested by a Mass Attack

Mass Attack pages with [Individual] dice now only destory dice on the targets' Combat pages that rolled lower than the Mass Attack's, individually 2) Changes to Status Effects
'Burn' : At the end of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 'Bleed' : For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) 3) Changes to Combat pages
Observe : Changed the roll range of the Offensive dice (3-4, 3-4 -> 2-4, 1-5) Loss of Senses : Reduced the amount of Smoke needed to activate the effect (8->7) Sharpened Blade : The first die no longer inflicts Bleed on hit Dark Cloud : Reduced Cost (2->1), Reduced roll range (2-8, 2-7 -> 2-6, 2-5) Extreme Edge : Changed dice type (Pierce -> Slash) Feather Shield : Increased roll range of the Block dice (3-6 -> 3-7) Blazing Strike : Improved roll range (9-24 -> 12-25) 4) Changes to Passive Abilities
Stigma Workshop Weaponry : When inflicting Burn using Combat pages, apply +1 additional stack. Digging Shank : When inflicting Bleed using Combat pages, apply +1 additional stack. Emergency Rations : Increased Cost (1->2) 5) Changes to E.G.O Pages
Fourth Match Flame : Improved roll range (6-40 -> 12-40) The Forgotten : Improved roll range (9-25 -> 12-25) Wingbeat : Increased the max roll value of the first die (7 -> 8) Regret : Increased Cost (4 -> 5) Sanguine Desire : Added a new effect - '[Combat Start] Enemies do not lose Bleed stacks after rolling Offensive dice for this Scene' The page no longer inflicts Bleed Increased the roll range of the last die (2-4 -> 4-6) The last die no longer purges Bleed from target

ver 1.0.2.2e 28 September 2020 1. Fixed an issue where the game would freeze if a librarian equipped with Battle Symbols died while using an E.G.O page.
2. Fixed an issue where voice lines were not playing for certain story segments in localization settings other than Korean.
3. Reinforced presentation for the dialogue segment of the final episode of the Floor of Literature.
4. Fixed an issue where Spider Bud would sometimes not use any Combat pages in the third phase of the realization battle for the Floor of Literature.
5. Fixed an issue where the special object behind the terrain would not move in the first Abnormality battle on the Floor of Literature.
6. Adjusted the background art that is displayed during dialogue segments for the Floor of Technological Sciences.
ver 1.0.2.2 25 September 2020 1. Added the final episode for the Floor of Literature

2. Changed the level of certain Abnormality pages on the Floor of Literature.
3. Adjustments to parts of the manual.
4. Added a feature to cancel a reception during the preparation sequence before the first Act begins.
If the reception is canceled at this stage, the books used to invite the guests will not be consumed. 5. Improvements to the Key Page Edit UI.
Changed the way passive abilities are selected and added. Before: The player must choose a slot on the left before selecting a passive ability from the list at the center of the screen. After: Selecting a passive from the list at the center will automatically place it in an available slot. 5. Each E.G.O page now has an individual cooldown.
6. Bug Fixes and Balance Changes
Reduced the amount of healing provided by the passive ability 'Instant Cooking' from 20% to 10%, and increased its Cost from 1 to 4. Reduced the amount of healing provided by the passive ability 'Corpse Cleanup' from 20% to 5%. (The version enemy Sweepers use in their reception is unchanged) Fixed an issue where the Combat page 'Trash Disposal' was not showing up. Fixed an issue where the King of Greed's Abnormality page 'Voracity' (previously 'Gluttony') was falsely described as a page that applies to 'All Allies'. Fixed an issue where Abnormality pages 'Matchlight' and 'Meal' were not working properly. The face given by the Abnormality page 'Today's Expression' now properly appears in subsequent Acts. Adjusted the reactivity to the Spacebar when initiating combat.

ver 1.0.2.1e 23 September 2020 1. The passive cost limits of all Key Pages are now fixed at 10.
2. Passive abilities innate to the main Key Page no longer count towards the cost limit.
3. Fixed an issue where the background music during battle would reset at Emotion Level 4.
4. Made adjustments so it is easier to acquire the books needed for progression in the early game.
5. A librarian's Max Emotion Level now depends on their floor's current Realization Level.

(1 at Floor Level 1, 2 at Floor Level 2, 5 at Floor Level 5, etc.)
6. Fixed an issue where the Combat Page 'Iron Wall' was missing its effect.
7. Reduced the number of enemy Acts in the 2nd Episode of Liu Association.

ver 1.0.2.1d 22 September 2020 1. Moved the number of Speed Dice Slots from the Key Page's innate trait to Passive Abilities.
2. Changes to Emotion Levels
Characters no longer gain a Speed die at Emotion Level 3.

At Emotion Level 4, characters gain a Speed die. At Emotion Level 5, characters gain the following ability: "After playing two or more Combat pages in a Scene, draw an additional page next Scene". ※ The following is an undocumented change that was implemented in the previous patch.
The Emotion Level threshold now depends on the floor's current level. i.e.) At Floor Level 1: Max Emotion Level 0 At Floor Level 6: Max Emotion Level 5 3. Removed per-floor usage limits for Combat Pages.
4. Balance Adjustments
Changed the rarities of certain Limited- and Hardcover-grade Key Pages from Chapters 1 to 3 to Hardcover and Paperback, respectively. Overall buffs to Combat Pages from Chapters 1 to 3 that were considered underpowered. Changed the cost of the passive ability 'Corpse Cleanup' from 2 to 6. Reduced the HP of certain enemies in the new main story battles.

ver 1.0.1.10 4 September 2020 1. Added 1 new episode to the Main Story (crying children)

2. Added 1 new Abnormality battle
3. Modified the effect of the Abnormality page 'Musical Addiction'
4. Fixed an issue where using ranged attacks would cause the character's head to disappear

ver 1.0.1.9 28 August 2020 1. Added 1 new Abnormality battle
2. Added the final episode for the Floor of Technological Sciences

3. Added an E.G.O page reuse feature
Starting with the Scene after an E.G.O page was used, accumulating enough Emotion Coins will allow the player to reuse the E.G.O page. 4. Fixed an issue where certain sounds were not being affected by volume settings.
5. Steam Workshop-related Changes
It is now possible to create custom Ranged Key page appearances. Fixed UI errors related to Steam Workshop.

ver 1.0.1.8 26 August 2020 1. Added 1 new episode to the Main Story (smiling faces)
ver 1.0.1.7b 24 August 2020 1. Adjusted Combat pages with the Charge mechanic.
2. Changed the act composition of the new main story battle.
3. Changed the Combat bookshelves of enemies in the new main story battle.
4. Fixed an issue where the success chance of 'Rip Space' was abnormally high.
ver 1.0.1.7 21 August 2020 1. Added 1 new episode to the Main Story
2. Added 1 new Abnormality battle
ver. 1.0.1.6 14 August 2020 1. Added 2 new Abnormality battles
2. Added an Auto-Page feature
In the planning phase during battle, you can press P to have your characters automatically slot random Combat pages they have into their Speed dice.

This only affects empty Speed dice that the player hasn't manually set up pages for. 3. UI Improvements
The text displayed during engagements now shows normal passive abilities as well. Added an arrow UI for mass attacks targeting your character. 4. Increased the roll value of the special ‘Fourth Match Flame’.

ver 1.0.1.5f 11 August 2020 1. Added a Save File Backup feature
The game now generates a backup file when saving the game.

If the game's save file has been corrupted, the game loads data from the backup file instead. 2. Bug Fixes and Improvements
Added presentation for certain Abnormality pages. Fixed an issue where certain combat effects were displayed in incorrect positions. Fixed an issue where multiple sprites of an Abnormality would sometimes overlap in Abnormality battles. Fixed an issue where the Light UI of each character was sometimes incorrect. Fixed an issue where the Abnormality sometimes could not properly detect the death of an ally with a special buff in Tiphereth's second Abnormality battle. Fixed an issue where clicking rapidly during special page selection in battle would yield multiple copies of them.

ver 1.0.1.5e 10 August 2020 1. Changes to the Combat System
If two or more characters with different Speed values target the same foe, the characters with lower Speed values will always wait for the characters with higher Speed values to attack that target before taking their turn even if they arrive first.

2. Added presentation for certain Abnormality pages
3. Bug Fixes
Fixed an issue where certain Stray Dogs pages would be displayed as Axe Gang pages. Fixed an issue where the results of buffs and debuffs at the end of an engagement would be prematurely shown before it played out. Fixed an issue where sound effects were not being played in dialogue segments if autoplay was on. Fixed an issue where the Abnormality page "Shyness" did not function properly.

ver 1.0.1.5e 7 August 2020 Fixed a problem that the game did not run in the Japanese version.
ver. 1.0.1.5d 7 August 2020 Fixed an issue where a character unexpectedly persisted in the final phase of the new battle.

Fixed an issue where certain objects would be generated abnormally during the final phase of the new battle. Fixed an issue where the text strings for the Floor of Language and the Floor of Social Sciences were mixed up. Fixed an issue where a character dying after using a special page could cause the game to stop. Fixed an issue where the map image wouldn't return to normal after the character who used a special page dies. Minor fixes to the English translation. We apologize for the inconvenience in gameplay.

ver. 1.0.1.5 7 August 2020 1. Added 1 new Abnormality battle
2. Added the final episode for the Floor of History
3. Updated the manual to reflect the latest mechanics
4. Added UI tooltips in the combat part
5. Bug Fixes and Improvements
Updated the keyword for effects that activate when there are no duplicates in the deck to 'Singleton'.

Changed the activation timing of the effect of the Combat page 'Sense Quarry' from [Combat Start] to [On Use]. Adjusted the timings of sound effects for certain combat elements. Fixed an issue where certain Battle Symbols did not apply properly. Fixed text issues with certain Battle Symbols.

ver 1.0.1.4 3 August 2020 1. Added 1 new episode to the Main Story
2. Fixed an issue where voiceovers for Tiphereth, Gebura, and Chesed did not play in their respective episodes in the Japanese version.
ver 1.0.1.3a 27 July 2020 Fixed an issue where attempting a counter in engagements could cause the game to stop
Improved the UI showing the final dice value.
Reduced the difficulty of the new Abnormality battle.
Reduced the dice values of certain Combat pages

Clear condition for the special attack has been adjusted from "winning all clashes" to "winning or resulting in a draw for all clashes" Minor improves and fixes to translations.

ver 1.0.1.3 24 July 2020 ※ Notice of Changes to the Full Release Date ※

The official release of Library Of Ruina has been rescheduled to April 2021. We will try our hardest to complete the game on the new schedule!
We apologize to those who were looking forward to the game's initially planned release in December.
1. Added 1 new episode to the Main Story
2. Added 1 new Abnormality battle
3. UI Improvements and Fixes
Fixed an issue where card information sometimes went over the screen border when hovering the mouse over cards. Fixed an issue where Patron Librarians could not project their own librarian attire. Fixed an issue where the attires of assistant librarians could not be selected for projection. Improved the targeting UI display in combat. Adjusted the targeting line so the targets are promptly updated after canceling slotted Combat pages. Increases or decreases to dice value are now reflected in the text color during engagement. Added a visual effect after a clash where the die of the losing character breaks. Dialogue displayed above characters after selecting an Abnormality page can now be removed earlier by clicking on it. Other miscellaneous UI improvements

ver. 1.0.1.2 17 July 2020 1. Added 1 new episode to the Main Story
2. Added 1 new Abnormality battle
3. Added voiceovers for the dialogue segments of Chapter 4 and certain Patron Librarian side story episodes
4. Added 14 new Abnormality pages, and changed the effects and presentation of certain Abnormality pages
5. UI Improvements and Bug Fixes
Revamped the targeting UI in combat.

It's now possible to preview what Combat pages are in a Key page that was obtained in the Book Burning results screen. Added an autoplay function to dialogue segments. Also, you can now use the Spacebar to advance dialogues. Added a dice number filter to the page search feature, and fixed an issue where certain pages could not be searched. Changed the presentation of the loading screen. 6. The Appearance of Patron Librarians' pages can no longer be projected by other librarians

ver. 1.0.1.1 10 July 2020 1. Added 1 new episode to the Main Story
2. A new floor of the Library is now accessible
3. Added 1 new Abnormality battle
4. Added 16 new Battle Symbols
5. Added a search function and advanced filters for the Combat page (card) list
6. Improved the way text is displayed during engagements in combat
7. Changes to Abnormality pages
Changed the effects of certain Abnormality pages (Fairies' Care, Gluttony, Shyness, Token of Friendship)

Set an upper limit to Abnormality pages effects that heal or deal damage or reduce HP based on the max HP of characters. Fixed an issue where Sanguine Desire's effect did not work properly. 8. Key page and Combat page adjustments
Reduced the roll range of the Block dice generated with Yujin's passive ability 'Deflect Assault' from 4-9 to 2-6. Adjusted 'Extreme Fatigue' so the character is guaranteed to start at 25% HP or slightly less, not above. 9. Fixed an issue where convo logs were not displayed properly.

ver. 1.0.1.0a 4 July 2020 Added passive transfer support for level 3 passives.
Fixed an issue where no more than 10 current passives were being displayed in the passive transfer screen.
Fixed an issue where Gebura would be placed in an unexpected location during battle.
Fixed an issue where parts of the outfit of certain Axe Gang enemy characters were omitted.
Fixed an issue where enemies would not use any Combat pages even if they could under certain circumstances.
Fixed an issue where Combat pages could be used for Speed dice that normally should not be available.
ver. 1.0.1.0 3 July 2020 1. Added 1 new episode to the Main Story
2. A new floor of the Library is now accessible
3. Increased the maximum level of Key pages to 30

Appearance projection unlock progress has been reset due to this change.
4. Added a small input delay for Spacebar at the start of Scenes to prevent skipping the Scene by accident

ver. 1.0.0.8b 28 June 2020 1. Increased the amount of Combat pages that can be obtained by completing the new episode's reception from 1 to 2.
2. Bug Fixes
Fixed an issue where the Book of Lobotomy Corporation could not be obtained.

Fixed an issue where certain characters appeared abnormal in the character list. Fixed an issue where Oscar's page had unnecessary appearance options. Fixed an issue where Philip's appearance was incorrect in the in-battle story segment of translated versions. Fixed some dialogue in the new episode's story segment. 3. Minor Fixes and Improvements to the English translation

ver 1.0.0.8 27 June 2020 1. Added 1 new episode to the main story
2. Added a log feature for dialogue segments
3. Bug Fixes and Improvements
Fixed an issue where Breakdown pages could not be selected on certain Floors

Fixed an issue where the effect of Spider Bud's Abnormality Page 'Meal' did not work properly Added sorting options to the Key page realization screen

ver. 1.0.0.6c 20 June 2020 <Bug Fixes>
Fixed an issue where the Stagger Resist value of characters did not display properly.

Fixed an issue where Abnormality pages targeting all allies/characters could not be selected properly. Fixed an issue where the list of books did not show properly when burning books. Fixed an issue where Tiphereth's current HP did not appear in her slot in the battle preparation screen.

ver. 1.0.0.6 19 June 2020 1. Added 1 new episode to the Main Story
2. Added 1 new Abnormality Battle,

Changed the effects of certain Abnormality Pages on the Floor of Technological Sciences.
3. A new floor of the Library is now accessible.
4. Added a maximum personnel limit for battles
Starting with this update, a limit on how many librarians can participate at once will be set for each battle. You can select the librarians that will fight in the battle at the battle preparation screen. 5. UI Improvements
Changed the criteria for filtering and sorting books and pages. Added the functionality to display the stack (amount) of a buff or a debuff next to its icon. Changed the description of effects that apply buffs and debuffs which take effect the following Scene. Improved the UI for the battle preparation screen and added effects. Fixed an error with the UI for the battle result screen and added effects.

ver. 1.0.0.5d 15 June 2020 1. Improved Combat Presentation
2. Fixed Translation
Fixed an issue where combat dialogues for Pierre's Meat Pie and the Carnival did not display in the English version.
※ Story update will take place this Friday.
ver. 1.0.0.5c 13 June 2020 <Bug Fixes and Changes>
Changed the passive abilities of 'Dalloc's Page' and 'Bono's Page' available for librarians.
Reduced the self-damage taken with 'Wrath of Torment' from 10 to 7.
Fixed an issue where certain enemies only yielded one book regardless of Emotion Level.
Fixed an issue where the patron librarian's head was displaced to an unexpected position when equipping different Key pages.
ver. 1.0.0.4e 8 June 2020 1. Rebalanced the new episode
Combat page adjustments
Rolled back the roll range of the Offensive die of 'Crack of Dawn' from 4-17 to 5-18
The last die of 'Sunset Blade' now inflicts 1 Burn; increased its roll range from 1-5 to 2-7
Key page adjustments
'Guardian' now provides 2 Protection instead of 1
Readjusted enemy stats
Increased HP and Stagger Resist
Changed resistances
2. Bug Fixes and Quality of Life Improvements
Fixed an issue where changing the appearance of a librarian did not instantly reflect on the UI

Added tooltips to status effect icons in the detailed information UI in combat. Sorting and filtering functions now work for Appearance Projection inventory. Spacebar input no longer registers during battle while the ESC menu, options menu, or the manual is up.

ver 1.0.0.3 3 June 2020 1. Cloud Save Support
Starting with this update, the game now has Steam Cloud support.

2. Added 1 new main story episode
3. Added Ranged Key pages and Ranged/Melee hybrid Key pages
Ranged Key pages can only project the appearance of other Ranged Key pages. Appearance projection is unavailable for Ranged/Melee hybrid Key pages. 4. UI Improvements
Added a popup to notify of Abnormality page acquisition Added '4' to the Cost-based sort option for Combat pages 5. Bug Fixes
Fixed an issue where the effect of the Heart of Aspiration's Abnormality page 'Pulsation' did not apply to all librarians Fixed an issue where hovering the mouse over an Abnormality page played a whispering sound effect

ver 1.0.0.2d 31 May 2020 **1. Translation and UI Updates*** Added UI in the Library menu where you can view the Abnormality pages you've obtained.
Adjusted and improved parts of the English and Japanese translations.

**2. Steam Workshop Test Update*** Added Steam Workshop support for custom hair, eyes, eyebrows, and mouth of librarians. You may encounter some errors as this feature is still under development.
Below is the instruction manual for how to use the Workshop.

ver 1.0.0.2c 30 May 2020 **1. Bug Fixes*** Fixed an issue where the Combat page 'Set Ablaze' could be obtained.
Fixed an issue where the penalty of the Abnormality page 'Shyness' was omitted.

Fixed the Library UI so the floors of Netzach and Yesod display the image of their own floors rather than Hod's. Fixed an issue where tooltips would sometimes linger. 2. You can now recall the story before the first Abnormality battle.
**3. Translation Adjustments*** English translations have been updated.

ver 1.0.0.2 29 May 2020 1. Added Abnormality Battles, Changed properties of certain Abnormality pages.
2. Added one new episode of Chapter 4
3. Improved Deployment and Combat UIs
Tweaked how Key pages are equipped.

**4. Added the 'Appearance Projection' feature*** Appearance of Key pages can be changed once the Key page reaches Level 20
A Key page's appearance is added to the list of projection options once it reaches Level 20 **5. Story Progress Reset*** Overall adjustments to assignments (quests)
Dialogues are now skippable even on the first viewing 6. Emotion Levels now rise on a team basis
**7. Combat pages are now included in Key pages*** Burning books will now only yield Key pages.
Combat pages can be added to the Library by removing from the Key page's deck or burning the Key page for realization gain. 8. Adjusted stats of Key pages and drop rates for certain books
**9. Bug Fixes*** Fixed an issue where certain sound effects were not affected by volume controls.
Fixed an issue where lowering a die's Power did not allow the roll to go below the default minimum roll value. Fixed an issue where certain Combat pages had unnecessarily listed "Power -X" effects.

ver 1.0.0.1j 24 May 2020 1. System Changes
Characters restore 1 Light upon killing or staggering an enemy.

When a character's target dies before the character could use their Combat page (card), the page won't be used and Light will be returned. The size of the Emotion Level gauge increases as the Emotion Level goes up. When the Emotion Level rises, the character will restore all Light and gain +1 maximum Light. Removed Stagger Resist recovery at the start of each Scene. When the clash results in a draw (attack vs. attack), both characters gain 1 Positive Emotion. When a character falls into stagger during action, all queued actions (dice) of the character will be canceled. 2. Bug Fixes
Fixed an issue where the passive abilities of certain Key pages obtainable in Chapter 3 did not function properly. Revised certain pages of the manual to reflect the current system.

ver 1.0.0.1i 22 May 2020 1. System Adjustments
Enemies now have passive abilities.

2. Bug Fixes
Fixed an issue where incorrect amounts of buffs and debuffs were applied. Fixed an issue where Bleed activated even when rolling Defensive dice. Fixed an issue where Bleed would deal damage twice at once. Fixed an issue where the effect of Combat page 'Cruelty' did not activate. Fixed an issue where customized dialogues did not save when quitting the game.

ver 1.0.0.1h 21 May 2020 1. UI Usability Improvements
Added Speed dice slots and max Light amount to the list of stats displayed in the detailed information tab for each character.

Dragging a Combat page on an enemy now displays their name and resistances. 2. Bug Fixes
Fixed an error where customized skin colors were not applied when equipping the default librarian attire.

ver 1.0.0.1g 21 May 2020 1. System Changes

Removed Speed difference bonus during engagements. While staggered, the character becomes weak to all forms of attack. In a clash between Block dice, the losing side takes stagger damage equal to the winner's roll value. When an Evade die wins a clash against a Block die, the character recovers Stagger Resist equal to the Evade roll value. When a Block die wins a clash against an Evade die, the losing side takes stagger damage equal to the Block roll value. 2. Bug Fixes Fixed an issue where burning a single copy of the book would only yield either Key pages or Combat pages and never both.

ver 1.0.0.1d 20 May 2020 1. System Changes

1) Block Dice modified
On a successful block, the attacker takes stagger damage equal to the roll difference. We referred to this forum post to give a unique advantage to Block dice. https://steamcommunity.com/app/1256670/discussions/1/4203492762830851518/ 2) Speed Dice System modified
Now has a value range which differs for each Key page. If the Speed roll is higher than the opponent's, the character's first die gains bonus value equal to the difference in Speed. 2. Bug Fixes Fixed an issue where Endurance effects stacked multiple times upon a successful dodge. Fixed an issue where the Speed dice of characters who die at the start of the Scene would linger on the stage. Added a scroll bar to the Story tab of Key pages; fixed an issue where text size would become too small to read. Combat page list now responds to mouse wheel scrolls. Improved the Combat page info UI in the reception preparation screen. Fixed an issue where skin color of characters was not properly applied during reception. Fixed an issue where randomly generated enemies and librarians would often come with self-made custom assets. Fixes made for the English, Chinese, and Japanese translation data.

ver 1.0.0.1b 18 May 2020 1. Fixed the following bug.
Fixed an issue where the image of the battle symbol was displayed incorrectly

Fixed an issue where the UI was overlapped after the reception when equipped with a battle symbol Fixed an issue where prevented the passive skill of the battle symbol from triggering Fixed an issue where the mask image of the abandoned dog gang member was missing. Fixed an issue where the side hair of a librarian was not displayed when using the customizing appearance 2. UI display has been added when maximum damage and stagger state.

ver 1.0.0.1a 18 May 2020 1. Content Additions
Added 20 Battle Symbols. You can obtain Battle Symbols by fulfilling certain conditions in combat.

Added alternative appearance options for certain Key pages. 2. Bug Fixes
Fixed an issue where certain late-game enemies had disproportionately low HP. Fixed an issue where passive abilities of certain Key pages were omitted. Changed some Assignment texts to fit the current system. Made improvements to the Library screen UI.

ver 1.0.0.1 18 May 2020 1. System Changes
Key pages and Combat pages are now shared by all floors.

Removed Floor realization state (experience points). Completing Assignments is now the only requirement to level up floors. 2. Bug Fixes
Fixed an issue where the equip limit of Key pages did not apply properly. Fixed an issue where the list of resolved books after reception displayed the total amount currently owned by the Library. Fixed an issue where characters would sometimes keep moving right after attacking. 3. Balance Adjustments
Decreased the HP and Stagger Resist of librarians and enemies. Lowered the difficulty of earlier stages. Buffed the five basic Combat pages. Buffed three early-game Combat pages (Parry, Wallop, Gut-harvesting). Buffed Combat pages of Objet d'Art grade. Increased the drop rate of books at higher Emotion Levels.

ver 1.0.0.j 17 May 2020 ※ You can get the next book when you clear the episode battle.
Book of Distortion- Obtained when you clear Zwei episode 2

The Book of Lobotomy Corporation - Obtained when you clear Zwei Episode 3 1. Bug Fixes
Fixed an issue where the camera would sometimes stay zoomed in with no way to zoom out. Fixed an issue where two characters would continuously move in the same direction while engaging. Fixed an issue where some effects would persist after the battle ends. Fixed an issue where some Key pages would display the wrong appearance. Fixed an issue where the assignment "Check the third episode of Yesod's story" would not be cleared even after fulfilling the condition. Fixed an issue with card cost-related Assignments in the Floor of Literatrue. Fixed an issue where a new episode of Malkuth's story wasn't being unlocked even after the Floor of History reached level 4. Fixed an issue with the UI after leveling up floors. Fixed an issue where filters did not function in the book list. Fixed an issue where General Invitations couldn't be sent properly. We apologize for the inconveniences.
2. Gameplay Changes
Adjusted the overall balance of Combat pages.
Changed the effect of "Enhance Dice" to fit the current system: "Increases the maximum value of the roll by 3."
Changed the effect of "Weaken Dice" to fit the current system: "Decreases the maximum value of the roll by 3."
Certain Key pages now have the passive ability to gain additional Speed dice slots.
Changed the timing when General Invitations are unlocked.
Added a visual indicator when hovering the mouse over a broken die.
Added a range display for the expected impact of the current action during engagement.
Improved the Invitation UI.
Tweaked the Invitation so that you cannot place more than one copies of the same book at once.
Removed the "Sort Books" function.
The language selection screen will not display more than one time on startup.

ver 1.0.0.g 16 May 2020 We've fixed the following bugs.
<List of Bug Fixes>
Fixed an issue where an Assignment about obtaining the Book of the Distortion could not be cleared.

Fixed an issue where the book burning quest of Zwei South Section 6, Vol. Ⅱ was not cleared Fixed an issue where Hod's head sprite would often disappear and stop the game from functioning. Fixed an issue where the game occasionally stopped functioning while battling the yellow-haired Zwei member. Fixed an issue where a Scene sometimes started with the camera zoomed in. Fixed an issue where Combat pages would disappear upon continuing the game. Fixed an issue where Story Recall would show a story of an unopened floor. Fixed an issue where the detailed information of pages (cards) were not displayed. Fixed an issue where the game would not properly pause when ESC, option, and manual screens were activated. Fixed an issue where the Abnormality page did not save on the next stage Fixed an issue where effects of certain Abnormalities would linger.

ver 1.0.0.f 16 May 2020 The bug below has been fixed.
<List>
Luru's book was not dropped
The problem that it was impossible to select an Abnormality page in the floor of art
The problem that the floor of general work's level could be higher than the maximum value
The problem that the technology&Science floor quest was not cleared
We apologize for any inconveniences you might have experienced during gameplay.
ver. 1.0.0.e 15 May 2020 <bug fix >
Fixed an issue that the game freezes when killing 'San'

Fixed an issue that could not be continued

ver 1.0.0.c 15 May 2020 1. 변경 및 추가 사항

* Replaced Sided Dice with Value Ranges that have set minimum values We've determined that pure TRPG-styled (Tabletop) dice rolls do not best fit the aim of our game's genre and future content.
With this patch, dice will come with minimum and maximum values instead of sides.
The minimum and maximum values of dice will depened on the rarity of the page and how early in the game the page can be obtained. We will try to add more diverse effects to cards in the future.
* Auto-Rolling Dice Added an option to automate the process of rolling dice in combat.
Pressing the corresponding button during battle will turn on the feature for the duration of the battle, which can be toggled off by pressing it again.
* Balance Adjustments Nerfed the overall stats of enemies. Lowered the realization (experience points) required to level up pages and floors. * Better Emotion Level Rewards Enemies will drop up to three books depending on their Emotion Level at the moment of death. Also, enemies with higher Emotion Levels are more likely to drop books of better grades. 2. To Be Added) Improved Combat Tutorial We plan to improve the tutorial teaching the controls for combat segments. We will make it so that the player can follow instructions for each step of the way and try the controls themselves rather than having to stare at the manual before jumping into actual combat.
3. Bug Fix Fixed two bugs in the floor of history

ver 1.0.0.b 15 May 2020 **
Fixed an issue where the game froze during the Brotherhood of Iron battle.
You can now skip story segments you've seen at least once.
Fixed an issue where the Library Grade requirements were incorrect in certain cases.

**
We apologize for any inconveniences you might have experienced during gameplay.

names in different languages
chara_name name_jp name_kr name_zh
Malkuth マルクト 말쿠트 Malkuth
Yesod イェソド 예소드 Yesod
Hod ホド 호드 Hod
Netzach ネツァク 네짜흐 Netzach
Tiphereth ティファレト 티페리트 Tiphereth
Gebura ゲブラー 게부라 Gebura
Chesed ケセド 헤세드 Chesed
Binah ビナー 비나 Binah
Hokma ホクマー 호크마 Hokma
Roland ローラン 롤랑 罗兰
MalkuthLibrarian Assistant History Librarian’s Page 역사의 층 보조사서 책장 历史层助理司书
YesodLibrarian Assistant Tech. Sciences Librarian’s Page 기술과학의 층 보조사서 책장 科技层助理司书
HodLibrarian Assistant Literature Librarian’s Page 문학의 층 보조사서 책장 文学层助理司书
NetzachLibrarian Assistant Art Librarian’s Page 예술의 층 보조사서 책장 艺术层助理司书
TipherethLibrarian Assistant Nat. Sciences Librarian’s Page 자연과학의 층 보조사서 책장 自然层助理司书
GeburaLibrarian Assistant Language Librarian’s Page 언어의 층 보조사서 책장 语言层助理司书
ChesedLibrarian Assistant Soc. Sciences Librarian’s Page 사회과학의 층 보조사서 책장 社会层助理司书
BinahLibrarian Assistant Philosophy Librarian’s Page 철학의 층 보조사서 책장 哲学层助理司书
HokmaLibrarian Assistant Religion Librarian’s Page 종교의 층 보조사서 책장 宗教层助理司书
KetherLibrarian Assistant Gen. Works Librarian’s Page 총류의 층 보조사서 책장 总类层助理司书
Lenny レニー 레니 莱尼
Mang-chi マンチ 망치 锤哥
Pete ピート 피트 皮特
Finn フィン 芬恩
Eri エリー 에리 艾莉
Yun ユン
Mo モー
Consta コンスター 콘스타 鏮鍶錔
Arnold アーノルド 아놀드 錒鍩鍀
McCullin マッカリン 맥컬린 麦奎林
Taein テイン 태인 泰仁
Naoki ナオキ 나오키 直树
Yun’s Fixer ユン事務所のフィクサー1 윤 사무소 해결사1 潤事务所收尾人1
Yun’s Fixer ユン事務所のフィクサー2 윤 사무소 해결사2 潤事务所收尾人2
Grade 9 Yun’s Fixer ユン事務所のフィクサー3 윤 사무소 해결사3 潤事务所收尾人3
Jack ジャック 杰克
Pierre ピエール 피에르 皮埃尔
Mars マスのページ 마스의 책장 马斯之页
Lulu ルル 루루 璐璐
Hook Fixer 鈎事務所のフィクサー1 갈고리 사무소 해결사1 吊钩事务所收尾人1
Hook Fixer 鈎事務所のフィクサー2 갈고리 사무소 해결사2 吊钩事务所收尾人2
Backstreets Butcher 裏路地の屠畜業者1 뒷골목 도축업자1 后巷屠夫1
Backstreets Butcher 裏路地の屠畜業者2 뒷골목 도축업자2 后巷屠夫2
Lulu’s Friend ルルの友達1 루루친구1 璐璐亲友1
Lulu’s Friend ルルの友達2 루루친구2 璐璐亲友2
Lulu’s Friend ルルの友達3 루루친구3 璐璐亲友3
Lulu’s Friend ルルの友達4 루루친구4 璐璐亲友4
San サン
Julia ジュリア 줄리아 茱莉亚
Isadora イサドラ 이사도라 伊莎多拉
Walter ウォルター 월터 沃尔特
Mika ミカ 미카 美香
Olga オルガ 올가 奥尔佳
Rain レイン 레인 雷恩
Gyeong-mi ギョンミ 경미 景美
Dino ディーノ 디노 迪诺
Zulu ズールー 줄루 祖鲁
Zwei Crew ツヴァイのフィクサー 츠바이 협회 6과 해결사 Zwei协会6科收尾人
Stray Dog 捨て犬の組員 버림받은 개 조직원 丧家犬成员
Ordinary Grade 8 Fixer 8級フィクサー1 8급 해결사1 8阶收尾人1
Ordinary Grade 8 Fixer 8級フィクサー2 8급 해결사2 8阶收尾人2
Capable Grade 8 Fixer 8級フィクサー3 8급 해결사3 8阶收尾人3
Ordinary Grade 7 Fixer 7級フィクサー1 7급 해결사1 7阶收尾人1
Ordinary Grade 7 Fixer 7級フィクサー2 7급 해결사2 7阶收尾人2
Capable Grade 7 Fixer 7級フィクサー3 7급 해결사3 7阶收尾人3
Axe Gang Grunt 斧派1 도끼파1 斧頭幫成员
Axe Gang Executive 斧派2 도끼파2 斧頭幫干部
The Carnival 謝肉祭 사육제 谢肉祭
Liwei リーウェイ 리웨이 李伟
Stephan ステファン 스테판 史蒂芬
Tamaki タマキ 타마키 玉树
Salvador サルヴァドール 살바도르 萨尔瓦多
Yuna ユナ 유나 尤娜
Alloc アロク 알록 阿洛科
Dalloc ダロク 달록 达罗克
Bono ボノ 보노 波诺
Sayo 小夜 사요 紗世
Yang
Gin
Meow ミヤオ 미야오 喵呜
MuMu ムームー 무무 姆姆
Oink オインク 오잉크 奥因克
Oscar オスカー 오스카 奥斯卡
Pameli パメリ 파멜리 帕梅莉
Pamela パメラ 파멜라 帕梅菈
Kurokumo Henchman 黒雲会 組員 흑운회 조직원 黑云成员
Jikan ジカン 지칸 基坎
Rusted Chainlink 錆びた鎖 組織員 녹슨 사슬 조직원 锈链成员
Workshop-affiliated Fixer 工房所属フィクサー 공방 소속 해결사 工坊所属收尾人
Hanafuda ハナフダ 하나후다 花札
Jeong’s Office Fixer 定事務所 フィクサー 정사무소 해결사 定事务所收尾人
Yujin ユジン 유진 柳真
Valentin ヴァレンティン 발렌틴 瓦伦汀
Tenma テンマ 텐마 天満
Puppet 人形1 인형 1 灵活傀儡
Weighty Puppet 人形2 인형 2 沉重傀儡
Emma エマ 에마 艾玛
Noah ノア 노아 诺亚(不可装备)
Anton アントン 안톤 安东
Lyla ライラ 라일라 莱拉
Valerie ヴァレリー 발레리 瓦列里
Index Proselyte 人差し指 遂行者 검지 수행자 食指苦行者
Rose ローズ 로즈 萝丝
Sen セン
Lesti レスティ 레스티 莱斯蒂
WARP Cleanup Agent Warp整理要員 Warp 정리 요원 WARP清扫人员
Wang ワン
Jin ジン
Mi
Smiling Face 笑う顔たち 웃는 얼굴들 笑面
Philip 不安定な泣く子 불안정한 우는 아이 不稳定的泣子
Shi S. Section 2 Fixer シ協会 시 협회 2과 해결사 し协会2科收尾人
Sweeper 掃除屋 청소부 清道夫
Dante ダンテ 단테 但丁
Seven Association Fixer セブン協会 フィクサー 세븐 협회 해결사 Seven协会3科收尾人
Bamboo Hat Kim キムサッガッ 김삿갓 金笠
Blade Lineage Cutthroat 剣契 組織員 검계 조직원 剑契成员
Grade 1 Fixer Dong-hwan 1級フィクサー ドンファン 1급 해결사 동환 1阶收尾人东焕
Liu S. Section 2 Fixer リウ協会 리우 협회 2과 해결사 六协会2科收尾人
Lowell ロウェル 로웰 罗威尔
Cecil セシル 세실 塞希尔
Mei メイ 메이
Thumb Soldato 親指 構成員 엄지 조직원 拇指士兵
Kalo カーロ 칼로 卡洛
Boris ボリス 보리스 鲍里斯
Katriel カトリエル 카트리엘 卡特丽尔
Denis デニス 데니스 丹尼斯
Nemo ネモ 네모 尼莫
Martina マルティナ 마르티나 玛蒂娜
Bada バダ 바다 巴达
Church of Gears Worshipper 歯車の信者 톱니 신도 齿轮信徒
Esther エスター 에스더 以斯帖
Hubert ヒューバート 휴버트 休伯特
Gloria グローリア 글로리아 格洛丽亚
Chun チュン 椿
Liu S. Section 1 Fixer リウ1課 協会員 리우 1과 협회원 六协会1科收尾人
Kali 赤い霧 붉은안개 殷红迷雾
Nikolai ニコライ 니콜라이 尼可莱
Myo ミョ
Maxim マキシム 막심 马克西姆
Rudolph ルドルフ 루돌프 鲁道夫
Iori 紫の涙 보라눈물 堇紫泪滴
Xiao シャオ 샤오
Miris ミリス 미리스 米里斯
얀샋ㄷ요무|Yan ,D@;Q7Y enlxmfflsdis rnfmabj
Rabbit ウサギチーム 토끼팀 兔子
Rhino サイチーム 코뿔소팀 犀牛
Reindeer トナカイチーム 순록팀 驯鹿
Allen アラン 알란 艾兰
Night Awl 夜の錐 組織員 밤의 송곳 조직원 夜锥成员
Udjat ウアジェト 우제트 瓦吉特
Irina イリーナ 이리나 伊里纳
Mirae Insurer 未来生命 社員 미래생명 보험사 未来人寿收尾人
Yae ヤエ 야에 八重
Leaflet Workshop Fixer 木の葉工房 フィクサー 이파리 공방 해결사 叶工坊收尾人
Bayard バヤール 바야르 巴亚尔
Bayard’s Office Fixer ベイヤード事務所 フィクサー 베이야드 해결사 贝亚德事务所收尾人
Hana S. Section 3 Fixer ハナ協会 하나 협회 3과 해결사 하나协会3科收尾人
Mirinae ミリネ 미리내 美里奈
Harold ハロルド 해롤드 哈罗德
Olivier オリヴィエ 올리비에 奥利维耶
Argalia アルガリア 아르갈리아 阿尔加利亚
Philip フィリップ 필립 菲利普
Eileen エイリーン 에일린 艾琳
Greta グレタ 그레타 格蕾塔
Bremen ブレーメン 브레멘 不来梅
Oswald オズワルド 오스왈드 奥斯瓦尔德
Tanya ターニャ 타냐 塔尼娅
Jae-heon ゼホン 재헌 在宪
Elena エレナ 엘레나 伊莲娜
Pluto プルート 플루토 普鲁托
Angela アンジェラ 앤젤라 安吉拉