Template:CombatPageListPlague

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Name & Art Stats & Dice
Paperback
CardAsthePrescriptOrdersArt.png
As the Prescript Orders
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 2~6 BlockDiceIcon.png Block
On Clash Win: Restore 1 LightIcon.png Light

- 1~4 PierceDiceIcon.png Pierce

CardBizarreAttackArt.png
Bizarre Attack
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 2~5 EvadeDiceIcon.png Evade

- 1~4 SlashDiceIcon.png Slash
On Hit: Deal 5 StaggerIcon.pngStagger damage to target

CardTaketheShotArt.png
Take the Shot
Range: RangedIcon.png Ranged - Cost : 1 LightIcon.png Light

Single-use

- 2~6 BluntDiceIcon.png Blunt

- 2~6 BluntDiceIcon.png Blunt

- 1~5 PierceDiceIcon.png Pierce

CardTargetSpottedArt.png
Target Spotted
Range: RangedIcon.png Ranged - Cost : 1 LightIcon.png Light

Single-use

- 2~6 PierceDiceIcon.png Pierce

- 2~6 PierceDiceIcon.png Pierce
On Hit: Inflict 1 FeebleIcon.pngFeeble next Scene

CardHeadshotArt.png
Headshot
Range: RangedIcon.png Ranged - Cost : 2 LightIcon.png Light

Single-use

- 5~12 PierceDiceIcon.png Pierce
On Hit: Inflict 3 BleedingIcon.pngBleed next Scene

CardHandleRequestArt.png
Handle Request
Range: MeleeIcon.png Melee - Cost : 0 LightIcon.png Light

- 1~6 SlashDiceIcon.png Slash
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 3~4 BlockDiceIcon.png Block

CardSunsetBladeArt.png
Sunset Blade
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 1~6 SlashDiceIcon.png Slash
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 1~5 SlashDiceIcon.png Slash
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 2~7 BluntDiceIcon.png Blunt
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

CardUnavoidableGazeArt.png
Unavoidable Gaze
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 1~7 EvadeDiceIcon.png Evade

- 1~6 PierceDiceIcon.png Pierce
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

CardStructuralAnalysisArt.png
Structural Analysis
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 2~6 PierceDiceIcon.png Pierce
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 3~5 PierceDiceIcon.png Pierce

- 2~7 BlockDiceIcon.png Block

CardRulesoftheBackstreetsArt.png
Rules of the Backstreets
Range: MeleeIcon.png Melee - Cost : 0 LightIcon.png Light

- 2~8 SlashDiceIcon.png Slash
On Hit: Draw 1 page

CardDarkCloudArt.png
Dark Cloud
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

Combat Start: Upon each successful Slash attack this Scene, inflict 1 BleedingIcon.pngBleed next Scene

- 2~6 BluntDiceIcon.png Blunt

- 2~5 SlashDiceIcon.png Slash

CardUpbeatPerformanceArt.png
Upbeat Performance
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 3~7 BluntDiceIcon.png Blunt

- 2~6 SlashDiceIcon.png Slash

CardTendonChordsArt.png
Tendon Chords
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~5 BluntDiceIcon.png Blunt
On Hit: Give 1 StrengthIcon.pngStrength to two random allies next Scene

- 3~5 SlashDiceIcon.png Slash
On Hit: Recover 3 HPIcon.pngHP of two random allies

CardSpearedSweepArt.png
Speared Sweep
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 4~7 SlashDiceIcon.png Slash
On Clash Win: Deal 2 damage to opponent

- 3~5 PierceDiceIcon.png Pierce


Want a Taste of this Chain? Range: MeleeIcon.png Melee - Cost : 0 LightIcon.png Light

On Use: Inflict 1 BleedingIcon.pngBleed to self next Scene; restore 1 LightIcon.png Light

- 3~5 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardYou'reSoftArt.png
You're Soft
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

On Use: Inflict 1 BleedingIcon.pngBleed to self next Scene

- 3~6 BluntDiceIcon.png Blunt
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 3~5 BlockDiceIcon.png Block

CardMendWeaponArt.png
Mend Weapon
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

Combat Start: Boost Pierce dice Power by +1 for this Scene
On Use: Restore 1 LightIcon.png Light

- 1~7 PierceDiceIcon.png Pierce

CardLowatNightHighatDayArt.png
Low at Night, High at Day
Range: MeleeIcon.png Melee - Cost : 0 LightIcon.png Light

When discarded, gain 1 HasteIcon.png Haste

- 2~6 PierceDiceIcon.png Pierce

CardRelayArt.png
Relay
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

Draw a page upon discarding this page

- 2~5 BluntDiceIcon.png Blunt
On Hit: Inflict 1 FragileIcon.pngFragile next Scene

- 1~8 EvadeDiceIcon.png Evade

Hardcover
CardWillBeTastyArt.png
Will Be Tasty?
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 1~5 SlashDiceIcon.png Slash
On Hit: Recover 1 HPIcon.pngHP

- 1~6 EvadeDiceIcon.png Evade

- 2~4 SlashDiceIcon.png Slash
On Hit: Recover 1 HPIcon.pngHP

CardFeastArt.png
Feast
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 5~7 BlockDiceIcon.png Block

- 3~4 SlashDiceIcon.png Slash
On Hit: Recover 2 HPIcon.pngHP

- 1~7 PierceDiceIcon.png Pierce
On Hit: Recover 2 HPIcon.pngHP

CardReturnFireArt.png
Return Fire
Range: RangedIcon.png Ranged - Cost : 1 LightIcon.png Light

Single-use

- 1~8 PierceDiceIcon.png Pierce
On Hit: Inflict 1 FeebleIcon.pngFeeble next Scene

- 3~5 BlockDiceIcon.png Block

CardIHateCQCArt.png
I Hate CQC
Range: RangedIcon.png Ranged - Cost : 1 LightIcon.png Light

Single-use

- 2~6 PierceDiceIcon.png Pierce
On Hit: Inflict 1 FeebleIcon.pngFeeble next Scene

- 2~6 PierceDiceIcon.png Pierce

- 3~8 EvadeDiceIcon.png Evade

CardNotAnotherStepArt.png
Not Another Step
Range: RangedIcon.png Ranged - Cost : 2 LightIcon.png Light

Single-use

- 4~7 PierceDiceIcon.png Pierce

- 4~7 PierceDiceIcon.png Pierce
On Hit: Inflict 1 FeebleIcon.pngFeeble next Scene

- 3~8 BlockDiceIcon.png Block

CardFull-StoptoLifeArt.png
Full-Stop to Life
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~7 SlashDiceIcon.png Slash

- 3~7 SlashDiceIcon.png Slash
On Hit: Inflict 1 FeebleIcon.pngFeeble next Scene

CardEjectArt.png
Eject
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~5 PierceDiceIcon.png Pierce
Reduce Power of target's current die by 1

- 3~5 PierceDiceIcon.png Pierce
Reduce Power of target's current die by 1

- 2~4 BlockDiceIcon.png Block

CardStigmatizeArt.png
Stigmatize
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Gain 1 Negative Emotion Point

- 3~6 PierceDiceIcon.png Pierce
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 3~7 PierceDiceIcon.png Pierce
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

CardOpportunitySpottedArt.png
Opportunity Spotted
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 3~5 BlockDiceIcon.png Block

- 1~2 BluntDiceIcon.png Blunt
Add +1 Power if target has ParalysisIcon.pngParalysis

- 1~2 BluntDiceIcon.png Blunt
Add +1 Power if target has ParalysisIcon.pngParalysis

- 1~2 SlashDiceIcon.png Blunt
Add +1 Power if target has ParalysisIcon.pngParalysis

CardYou'reaHindranceArt.png
You're a Hindrance
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 1~5 PierceDiceIcon.png Pierce
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 2~4 PierceDiceIcon.png Pierce

- 1~7 EvadeDiceIcon.png Evade

CardElectricShockArt.png
Electric Shock
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 2~8 BluntDiceIcon.png Blunt
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 2~7 PierceDiceIcon.png Pierce
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

CardCleanUpArt.png
Clean Up
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

On Use: Restore 2 LightIcon.png Light

- 2~7 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardCumulusWallArt.png
Cumulus Wall
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 2~7 BlockDiceIcon.png Block

- 2~4 BlockDiceIcon.png Block

- 2~5 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardSharpenedBladeArt.png
Sharpened Blade
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

Combat Start: Slash dice gain +2 Power for this Scene

- 1~3 SlashDiceIcon.png Slash

- 1~3 SlashDiceIcon.png Slash
On Hit;=: Inflict 2 BleedingIcon.pngBleed next Scene

- 4~5 BlockDiceIcon.png Block

CardSky-ClearingCutArt.png
Sky-Clearing Cut
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 1~5 BluntDiceIcon.png Blunt
On Clash Lose: Add +2 Power to next die

- 3~9 SlashDiceIcon.png Slash
On Hit: Inflict 2 BleedingIcon.pngBleed next Scene

CardSilentMistArt.png
Silent Mist
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Gain 3 ProtectionIcon.pngProtection next Scene

- 2~7 BluntDiceIcon.png Blunt
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 2~7 SlashDiceIcon.png Slash

- 2~3 BlockDiceIcon.png Block

CardTheRedNotesArt.png
The Red Notes
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

Combat Start: Give 1 StrengthIcon.pngStrength to a random ally

- 1~5 BluntDiceIcon.png Blunt

- 1~4 BluntDiceIcon.png Blunt

CardShrinetoMusicArt.png
Shrine to Music
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

Combat Start: Inflict 1 FeebleIcon.pngFeeble to a random enemy

- 2~4 BluntDiceIcon.png Blunt

- 3~9 BluntDiceIcon.png Blunt

- 1~2 BlockDiceIcon.png Block

CardHigh-speedStabbingArt.png
High-speed Stabbing
Range: MeleeIcon.png Melee - Cost : 0 LightIcon.png Light

- 2~4 EvadeDiceIcon.png Evade

- 1~5 PierceDiceIcon.png Pierce

- 1~5 PierceDiceIcon.png Pierce

CardSparkingSpearArt.png
Sparking Spear
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Draw 1 page

- 3~7 PierceDiceIcon.png Pierce

- 3~7 PierceDiceIcon.png Pierce

CardFrontalDodgeArt.png
Frontal Dodge
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

- 3~7 EvadeDiceIcon.png Evade

- 2~7 BlockDiceIcon.png Block

CardFlankAttackArt.png
Flank Attack
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

On Use: Inflict 1 BleedingIcon.pngBleed to self next Scene

- 1~5 BlockDiceIcon.png Block

- 4~7 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardHere'sMyChanceArt.png
Here's My Chance
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Inflict 3 BleedingIcon.pngBleed to self this Scene; all dice on this page gain +2 Power

- 3~7 SlashDiceIcon.png
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 3~6 BluntDiceIcon.png
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardStabandDetonateArt.png
Stab and Detonate
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~7 PierceDiceIcon.png Pierce
On Clash Win: Boost next die's max value by +3

- 3~6 PierceDiceIcon.png Pierce

CardWhetArt.png
Whet
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~5 BluntDiceIcon.png Blunt
On Clash Win: Restore 1 LightIcon.png Light

- 2~8 PierceDiceIcon.png Pierce
On Clash Win: Gain 1 StrengthIcon.png Strength next Scene

CardLowatNightHighatDayArt.png
Flip the Table
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~6 BluntDiceIcon.png Blunt
On Clash Win: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 2~6 BluntDiceIcon.png Blunt
On Clash Win: Inflict 1 ParalysisIcon.pngParalysis next Scene

CardRelayArt.png
Shuffle Hands
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Discard a page with the lowest cost; Draw 1 page

- 3~6 BlockDiceIcon.png Block

- 3~7 BluntDiceIcon.png Blunt

Limited
CardWillMakeFineSilkArt.png
Will Make Fine Silk
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 4~6 BlockDiceIcon.png Block

- 1~3 BluntDiceIcon.png Blunt
Add 'Fascinating Fabric' to each other's hands

- 1~2 BluntDiceIcon.png Blunt
Gain +1 Power for each page in hand

CardFascinatingFabricArt.png
Fascinating Fabric
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

Only up to 3 of this page can be held at once

- 8~8 BlockDiceIcon.png Block

- 6~8 EvadeDiceIcon.png Evade

CardTailoringArt.png
Tailoring
Range: MeleeIcon.png Melee - Cost : 4 LightIcon.png Light

- 6~10 PierceDiceIcon.png Pierce
On Hit: Inflict 3 BleedingIcon.pngBleed next Scene

- 6~10 PierceDiceIcon.png Pierce
On Hit: Inflict 3 BleedingIcon.pngBleed next Scene

CardIndiscriminateShotsArt.png
Indiscriminate Shots
Range: RangedIcon.png Ranged - Cost : 2 LightIcon.png Light

Single-use

- 1~8 PierceDiceIcon.png Pierce
On Clash Lose: Add +2 Power to next die

- 1~8 PierceDiceIcon.png Pierce
On Clash Lose: Add +2 Power to next die

- 1~8 BluntDiceIcon.png Blunt

CardBeyondtheShadowArt.png
Beyond the Shadow
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~7 EvadeDiceIcon.png Evade

- 2~5 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 2~5 SlashDiceIcon.png Slash
On Hit: Inflict 2 BleedingIcon.pngBleed next Scene

CardGoingforBullseyeArt.png
Going for Bullseye
Range: RangedIcon.png Ranged - Cost : 3 LightIcon.png Light

Single-use

- 6~20 PierceDiceIcon.png Pierce
On Hit: Inflict 2 FragileIcon.pngFragile next Scene

CardFlashofSunupArt.png
Flash of Sunup
Range: MeleeIcon.png Melee - Cost : 1 LightIcon.png Light

On Use: Draw 1 page

- 1~5 SlashDiceIcon.png Slash

- 1~4 EvadeDiceIcon.png Evade
On Clash Win: Reduce Power of opponent's next die by 2

- 1~6 SlashDiceIcon.png Slash
On Hit: Inflict 1 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

CardButterflySlashArt.png
Butterfly Slash
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 2~7 BluntDiceIcon.png Blunt

- 3~5 BlockDiceIcon.png Block

- 2~6 SlashDiceIcon.png Slash
On Hit: Inflict 2 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

CardZzzzzapArt.png
Zzzzzap
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 2~7 BlockDiceIcon.png Block
On Clash Win: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 1~7 BlockDiceIcon.png Block
On Clash Win: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 3~7 PierceDiceIcon.png Pierce

CardObserveArt.png
Observe
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Gain 3 StrengthIcon.pngStrength next Scene

- 2~6 BlockDiceIcon.png Block

- 2~4 BluntDiceIcon.png Blunt
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

- 1~5 BluntDiceIcon.png Blunt

CardBindingArmsArt.png
Binding Arms
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Lower this page's Cost by 1 (Up to 2 times)

- 5~15 BluntDiceIcon.png Blunt
On Hit: Inflict 1 ParalysisIcon.pngParalysis next Scene

CardScatteringSlashArt.png
Scattering Slash
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

Combat Start: Gain 3 ProtectionIcon.pngProtection

- 1~9 EvadeDiceIcon.png Evade

- 2~7 SlashDiceIcon.png Slash

- 2~5 BlockDiceIcon.png Block

CardInkOverArt.png
Ink Over
Range: MeleeIcon.png Melee - Cost : 4 LightIcon.png Light

- 1~6 SlashDiceIcon.png Slash
Gain +1 Power for each page in hand

- 2~8 BlockDiceIcon.png Block

- 3~10 SlashDiceIcon.png Slash
On Hit: Inflict 3 BleedingIcon.pngBleed next Scene

CardUnforgettableMelodyArt.png
Unforgettable Melody
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

Combat Start: Give 1 StrengthIcon.pngStrength to two random allies

- 3~5 SlashDiceIcon.png Slash

- 2~3 BlockDiceIcon.png Block

- 2~6 BluntDiceIcon.png Blunt

CardHeavyPeaksArt.png
Heavy Peaks
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

Combat Start: Inflict 1 FeebleIcon.pngFeeble to two random enemies

- 5~18 BluntDiceIcon.png Blunt

CardHardRehearsalArt.png
Hard Rehearsal
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Restore 2 LightIcon.png Light

- 1~5 EvadeDiceIcon.png Evade

- 3~8 BluntDiceIcon.png Blunt

- 3~7 SlashDiceIcon.png Slash

CardTranspierceArt.png
Transpierce
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

- 6~18 PierceDiceIcon.png Pierce
On Hit: Deal 5 damage to target

- 2~7 BlockDiceIcon.png Block

CardCollisionArt.png
Collision
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

- 4~8 PierceDiceIcon.png Pierce
On Clash Win: Restore 1 LightIcon.png Light

- 4~8 PierceDiceIcon.png Pierce
On Clash Win: Restore 1 LightIcon.png Light

CardSearingSwordArt.png
Searing Sword
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~7 SlashDiceIcon.png Slash
On Hit: Inflict 2 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 3~7 PierceDiceIcon.png Pierce
On Hit: Inflict 2 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

CardFeatherShieldArt.png
Feather Shield
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

- 3~7 BlockDiceIcon.png Block
On Clash Win: Inflict 2 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 3~7 BlockDiceIcon.png Block
On Clash Win: Inflict 2 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)

- 2~4 SlashDiceIcon.png Slash

CardFaintMemoriesArt.png
Faint Memories
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: If HPIcon.pngHP is at 25% or lower, all dice on this page gain +2 Power

- 2~8 EvadeDiceIcon.png Evade

- 2~6 SlashDiceIcon.png Slash

- 2~6 BluntDiceIcon.png Blunt

CardWrathofTormentArt.png
Wrath of Torment
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Deal 7 damage to self; all dice on this page gain +2 Power

- 2~8 BluntDiceIcon.png Blunt

- 2~8 BluntDiceIcon.png Blunt

- 2~7 SlashDiceIcon.png Slash

CardHead-to-HeadArt.png
Head-to-Head
Range: MeleeIcon.png Melee - Cost : 2 LightIcon.png Light

On Use: Inflict 1 BleedingIcon.pngBleed to self next Scene

- 3~7 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 4~7 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardNowDieArt.png
Now Die
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Inflict 5 BleedingIcon.pngBleed to self this Scene; all dice on this page gain +3 Power

- 1~8 BluntDiceIcon.png Blunt
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

- 2~7 BlockDiceIcon.png Block

- 3~8 SlashDiceIcon.png Slash
On Hit: Inflict 1 BleedingIcon.pngBleed next Scene

CardRefineArt.png
Refine
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

Combat Start: Boost Pierce dice Power by +2 for this Scene

- 3~5 PierceDiceIcon.png Pierce
On Clash Win: Boost next die's max value by +3

- 2~4 SlashDiceIcon.png Slash
On Clash Win: Boost next die's max value by +3

- 2~4 PierceDiceIcon.png Pierce

CardSakuraArt.png
Sakura
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: If 4+ pages are in hand, discard 4 random pages and boost the min value of Offensive dice on this page by +3

- 2~6 EvadeDiceIcon.png Evade

- 2~6 SlashDiceIcon.png Slash

- 2~5 BluntDiceIcon.png Blunt

Objet d'Art
CardCrackofDawnArt.png
Crack of Dawn
Range: MeleeIcon.png Melee - Cost : 3 LightIcon.png Light

On Use: Give 2 ProtectionIcon.pngProtection to two random allies next Scene

- 3~8 BlockDiceIcon.png Block

- 7~18 SlashDiceIcon.png Slash
On Hit: Inflict 3 BurnIcon.pngBurnBurnIcon.png Burn X
At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)