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The reception of Leaflet Workshop is a reception available through the General Invitations in
Star of the City.
Overview
Dear Guests, this section is currently incomplete. Please feel free to contribute your knowledge to aid the Library!
Formation
Stageplay
Stats
Passive Abilities
Speed ⅢSpeed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Puffy Brume'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke OverflowAt the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess SupplyIf the character has 10 or more Smoke, deal +3 damage with attacks.
Immediate RepairsWhen Staggered, recover from Stagger and fully recover Stagger Resist (Once per Act).
MadnessAt the start of the Scene, gain one of the following effects:
- 2 Strength
- 2 Haste
- 2 Endurance
- 5 Fragile
Drops
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O
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Ⅰ |
Ⅱ |
Ⅲ |
Ⅳ |
Ⅴ
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Book of Yae |
100% |
100%
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100% |
100% |
100% |
100%
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Count |
2 |
2.2
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2.6 |
3 |
3.5 |
4.2
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Combat Bookshelf
Combat Dialogue
Combat Entrance- Ready for the experiment?
- Pressure levels… normal. Vapor concentration… appropriate!
- I’ve been itching for action for a while… This should do it!
Victory Cry- Wow~! This new piece is gonna be a huge success!
- I have sooo many things I wanna know. Where’d you put the books?
Death- This was a total failure…
- No… I was just about to… exclaim eureka…
On Ally Death- The danger only adds to the thrill!
- I guess you won’t be using that anymore, huh? I’ll borrow those parts for a bit!
- Don’t you worry! I have a feeling that the next trial will be a big success!
On Kill- I’ve never seen that kind of tech before! How’d you pull that off?
- You guys are fun! Can you show me more stuff?
- Good. There’s not many more left, huh?
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Stats
Passive Abilities
SpeedSpeed Dice Slot +1 (Cannot Overlap)
Puffy Brume'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke OverflowAt the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess SupplyIf the character has 10 or more Smoke, deal +3 damage with attacks.
Drops
Combat Bookshelf
Combat Dialogue
Combat Entrance- Yep, I’m all good! Let’s get to it.
- I haven’t used this in the field yet… It should be fine, yeah?
- Our opponents seem good enough, too!
- Once we confirm that it has no issues, we’ll be able to ship it right away.
- Let’s see… Did I make sure to fill it up?
Victory Cry- Good work, everybody! Shall we boogie now?
- This turned out to be pretty handy, didn’t it? I think we can deliver this when we get back!
- What sorta books can we nab from here?
- I hope we can get various intel…
- I’d like to read about other Syndicates.
Death- Oh no… Was there an error in the assembly…?
- This can’t be… Where did this go wrong…?
- No… I can’t be wrong!
- …I’d hoped it wouldn’t fail.
- I don’t wanna go out like this…
On Ally Death- Lemme guess… It was a bit heavy to swing?
- I think that part needed a different component…
- Did you see where the problem was?
- I don’t think that one was the weapon’s fault.
- Let’s just focus on finishing this quickly~
On Kill- You guys have such good weapons, but you don’t know how to wield them at all…
- This is gonna be a good reference, isn’t it?
- I can’t wait to pry those secrets out of you!
- Shall we handle the rest?
- I knew I made the right choice!
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Drops
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Key Pages
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Combat Pages
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Book of Yae |
Yae’s Page ×1 ×0.5 ×1
×0.5 ×1 ×1
Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke Overflow At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess Supply If the character has 10 or more Smoke, deal +3 damage with attacks.
Immediate Repairs When Staggered, recover from Stagger and fully recover Stagger Resist (Once per Act).
Madness At the start of the Scene, gain one of the following effects: - 2 Strength - 2 Haste - 2 Endurance - 5 Fragile ×1
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Test Run Test Run ( 0) On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 2~6 2~3 ×7
Smoke Blow Smoke Blow ( 1) On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 5~8 On Hit Restore 1 Light; Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×7
Smoke Smash Smoke Smash ( 1) On Use If user has 9+ Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., all dice on this page gain +2 Power 4~8 6~9 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×6
Smoke Prick Smoke Prick ( 2) On Use Gain 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 3~7 3~8 On Hit Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.; Gain 1 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×6
Field Mods Field Mods ( 3) Single-use; On Use Lower Cost of all pages in hand by 1 7~12 ×1
Exhale Smoke Exhale Smoke ( 4) Yae's Exclusive PageYae's Exclusive Page Can only be set in the deck of Yae's Key page. On Use Gain 8 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 7~12 On Hit Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.; If target has 5+ Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., inflict 3 Paralysis Paralysis X For the Scene, reduce the maximum roll of up to X dice by 3 when using pages. Cannot be lower than 1. next Scene 4~8 7~11 ×1
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Book of a Leaflet Workshop Fixer |
A Leaflet Workshop Fixer’s Page ×1 ×0.5 ×1
×1 ×1 ×1
Speed Speed Dice Slot +1 (Cannot Overlap)
Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke Overflow At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess Supply If the character has 10 or more Smoke, deal +3 damage with attacks. ×4
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Test Run Test Run ( 0) On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 2~6 2~3 ×7
Smoke Blow Smoke Blow ( 1) On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 5~8 On Hit Restore 1 Light; Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×7
Smoke Smash Smoke Smash ( 1) On Use If user has 9+ Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., all dice on this page gain +2 Power 4~8 6~9 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×6
Smoke Prick Smoke Prick ( 2) On Use Gain 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 3~7 3~8 On Hit Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.; Gain 1 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. ×6
Multi-party Compensation Multi-party Compensation ( 2) Irina's Exclusive PageIrina's Exclusive Page Can only be set in the deck of Irina's Key Page. When discarded, all other allies restore 1 Light 5~10 On Hit Inflict 1 Disarm Disarm X Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene 4~8 ×1
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Combat Pages
Combat Pages
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Page
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Cost
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Range
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Description
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Obtained
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0
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On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 2~6 2~3
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Book of Yae, Book of a Leaflet Workshop Fixer
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1
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On Use Gain 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 5~8 On Hit Restore 1 Light; Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.
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Book of Yae, Book of a Leaflet Workshop Fixer
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1
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On Use If user has 9+ Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., all dice on this page gain +2 Power 4~8 6~9 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.
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Book of Yae, Book of a Leaflet Workshop Fixer
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2
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On Use Gain 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 3~7 3~8 On Hit Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 4~8 On Hit Inflict 2 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.; Gain 1 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.
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Book of Yae, Book of a Leaflet Workshop Fixer
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3
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Single-use; On Use Lower Cost of all pages in hand by 1 7~12
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Book of Yae
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4
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Yae's Exclusive PageYae's Exclusive Page Can only be set in the deck of Yae's Key page. On Use Gain 8 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene. 7~12 On Hit Inflict 3 Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.; If target has 5+ Smoke Smoke Amplifies damage taken by 5% per stack. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene., inflict 3 Paralysis Paralysis X For the Scene, reduce the maximum roll of up to X dice by 3 when using pages. Cannot be lower than 1. next Scene 4~8 7~11
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Book of Yae
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Key Page stories
Yae’s Page
A friend of mine who was trained in the same workshop as me told me about this place. Said some new tech was discovered recently. Something about tinkering with the mind to use it for your advantage… It’s apparently more powerful than I can ever imagine? I’m honestly not very good at forming an impression of something when I just hear or read about it… So I told them I don’t get it, and then they said maybe going to the Library would help. They’ve been researching this new and exciting technology lately, but they say they’re too scared to head into that place even if there’s vital information to be found. They weren’t the kind of person to get physical… so I understand. Thus, I told my buddy that I’d visit that place for them once I’m finished developing this one thing. There’s a new gadget to test anyway, and to witness a technology that’s still obscure and hot off the presses… That just makes your heart throb, doesn’t it?
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A Leaflet Workshop Fixer’s Page
Leaflet Workshop… It’s a good place! Offers serviceable weapons to Fixers at a reasonable price, and sells quality weapons to underground Syndicates at higher prices… There’s been cases of the opposite happening sometimes, but that’s not what matters. Just wanted to emphasize that people from all walks of life visit our workshop. Oh, and I heard some workshops have membership clubs! The select few chosen by the workshop’s owner are sent an invitation, or so I heard. Business would be much handier if we adopted the same system… as with everything else… Greeting guests is the one thing that’s more dangerous than developing new weapons when you run a workshop.
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Battle Symbols
The following Battle Symbol is related to this reception but can be obtained from any
Star of the City reception.
Battle Symbol
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Name
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Slot
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Steam Punk
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Headwear 4
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Effect
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5% chance to boost attack damage and Stagger damage by +1 if target has 10+ Smoke
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Condition
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During a single Act of a Star of the City-level reception, deal 60 or more damage to a single target with 10+ Smoke in a single attack.
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