The reception of Cane Office is the reception of Cane Office, in the form of its Operator Nemo and his two subordinates. It is a one-Act fight with one Floor of up to three Librarians available for use.
It is the first reception on the right column of Star of the City.
Speed Speed Dice Slot +1 (Cannot Overlap) Emergency Resuscitation Protocol Upon taking what would be a lethal blow, nullify the damage and spend all Charge to recover 5 HP per stack (Activates once per Act) Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. Deflect Assault Once per Scene, respond to a one-sided attack with a Block die [Roll: 2-6]. (Not played in clashes where both characters use a Combat Page) Unstable Charge At the end of each Scene, gain 1 Strength at a 50% chance next Scene Singular Strike When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash.
Drops
O
Ⅰ
Ⅱ
Ⅲ
Ⅳ
Ⅴ
Book of Cane Office
70%
50%
0%
0%
0%
0%
Book of Nemo
30%
50%
100%
100%
100%
100%
Count
2
2.2
2.6
3.2
3.7
4.4
Combat Bookshelf
[Switch to Table/Grid]
Energy Beam ×3 Energy Beam ( 4) Nemo's Exclusive PageNemo's Exclusive Page Can only be set in the deck of Nemo's Key page. Dice abilities on this page only activate if the opponent has Offensive dice 13~21On Clash Win Spend 2 Charge to destroy opponent’s next Offensive die
A Golden Opportunity! A Golden Opportunity! ( 2) On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7
Ready Up! ×2 Ready Up! ( 2) On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8
Energy Conversion ×2 Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Deck
Page
Cost
Description
Energy Beam
(3 Copies)
4
Nemo's Exclusive PageNemo's Exclusive Page Can only be set in the deck of Nemo's Key page. Dice abilities on this page only activate if the opponent has Offensive dice 13~21On Clash Win Spend 2 Charge to destroy opponent’s next Offensive die
A Golden Opportunity!
2
On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7
Ready Up!
(2 Copies)
2
On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8
Energy Conversion
(2 Copies)
1
On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Combat Dialogue
Combat Entrance
Ha! Ha! Ha! They don’t appear to be easy prey, not at all.
Well well, a pleasure to meet you, I believe we’ll be seeing each other quite often!
Don’t you worry! There’s no real reason for us to lose, either.
Victory Cry
Those fellows were frankly more ungainly than I had expected.
This valuable information is a steal at such a low price! I hope you don’t mind us visiting regularly!
Death
What is that loony planning to do… with a place like this…
On Ally Death
It’s alright! I am still perfectly fine.
Oh dear, you should’ve been careful not to get hurt!
It’s well within your responsibility to watch out for harm coming your way!
On Kill
You’re so remarkably slow, my eyes could never lose track of you even if I tried!
Getting our hands on the secrets of the Singularity… will only be a matter of time!
That was simple! Chin up and push ahead just a bit further, everyone!
Martina
Stats
115
59
2~6
Normal
Normal Endured
Normal
Normal Endured
Passive Abilities
Speed Speed Dice Slot +1 (Cannot Overlap) Heavy-hearted Forte Deal 1-2 Stagger damage to the opponent upon winning a clash. Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. Lone Fixer At the end of each Scene, gain 3 Strength if no other allies are present. Talent Deal +1 Stagger damage against enemies with slower Speed Pierce Mastery Pierce Dice Power +1
Drops
O
Ⅰ
Ⅱ
Ⅲ
Ⅳ
Ⅴ
Book of Cane Office
70%
50%
0%
0%
0%
0%
Book of Martina
30%
50%
100%
100%
100%
100%
Count
2
2.2
2.6
3.2
3.7
4.4
Combat Bookshelf
[Switch to Table/Grid]
Energy Shield ×3 Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5
Energy Conversion ×2 Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Uncanny Strike ×3 Uncanny Strike ( 2) Martina's Exclusive PageMartina's Exclusive Page Can only be set in the deck of Martina's Key page. 7~13On Hit Spend 2 Charge to deal 6 Stagger damage, up to three times 4~7
On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5
Energy Conversion
(2 Copies)
1
On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Uncanny Strike
(3 Copies)
2
Martina's Exclusive PageMartina's Exclusive Page Can only be set in the deck of Martina's Key page. 7~13On Hit Spend 2 Charge to deal 6 Stagger damage, up to three times 4~7
Combat Dialogue
Combat Entrance
Prez… Don’t get too miffed…
…Should’ve read the contract more carefully…
It’s not too different from our usual job… Just don’t panic…
Victory Cry
So info about W Corp… is in this thing…
That’s a relief…
Death
This… is how I die…
On Ally Death
Rest well… Sorry I couldn’t take that blow for you…
So we turn into books when we die…
This is not going in our favor… Must watch the situation carefully…
On Kill
For our goal… I have to do this…
We’re getting there… Let’s buck up…
There’s mountains of work left to take care after this…
Bada
Stats
115
51
2~6
Normal
Normal Endured
Normal
Normal Endured
Passive Abilities
Speed Speed Dice Slot +1 (Cannot Overlap) Force Field After spending Charge using a Combat Page, gain 1 Protection next Scene. Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. Margin At the end of each Scene, restore 1 Light and draw 1 page if the hand is empty Unstable Charge At the end of each Scene, gain 1 Strength at a 50% chance next Scene Punch to the Solar Plexus Blunt Damage +2
Drops
O
Ⅰ
Ⅱ
Ⅲ
Ⅳ
Ⅴ
Book of Cane Office
70%
50%
0%
0%
0%
0%
Book of Bada
30%
50%
100%
100%
100%
100%
Count
2
2.2
2.6
3.2
3.7
4.4
Combat Bookshelf
[Switch to Table/Grid]
Absorb Impact Absorb Impact ( 2) On Use Gain 6 Charge 7~9 5~8
Devastating Thrash ×2 Devastating Thrash ( 3) Bada's Exclusive PageBada's Exclusive Page Can only be set in the deck of Bada's Key page. On Use Spend 4 Charge to boost Power of all dice on this page by +2 4~8 4~8 5~9
Energy Shield Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5
Energy Conversion Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Bada's Exclusive PageBada's Exclusive Page Can only be set in the deck of Bada's Key page. On Use Spend 4 Charge to boost Power of all dice on this page by +2 4~8 4~8 5~9
Absorb Impact Absorb Impact ( 2) On Use Gain 6 Charge 7~9 5~8 ×7
Energy Shield Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5 ×7 Energy Conversion Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5 ×6 A Golden Opportunity! A Golden Opportunity! ( 2) On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7 ×6 Devastating Thrash Devastating Thrash ( 3) Bada's Exclusive PageBada's Exclusive Page Can only be set in the deck of Bada's Key page. On Use Spend 4 Charge to boost Power of all dice on this page by +2 4~8 4~8 5~9 ×3 Ready Up! Ready Up! ( 2) On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8 ×3
Nemo’s Page ×0.5 ×1 ×1 ×0.5 ×1 ×1 Speed Speed Dice Slot +1 (Cannot Overlap) Emergency Resuscitation Protocol Upon taking what would be a lethal blow, nullify the damage and spend all Charge to recover 5 HP per stack (Activates once per Act) Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. ×1
Absorb Impact Absorb Impact ( 2) On Use Gain 6 Charge 7~9 5~8 ×7
Energy Shield Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5 ×7 Energy Conversion Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5 ×6 A Golden Opportunity! A Golden Opportunity! ( 2) On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7 ×6 Ready Up! Ready Up! ( 2) On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8 ×6 Energy Beam Energy Beam ( 4) Nemo's Exclusive PageNemo's Exclusive Page Can only be set in the deck of Nemo's Key page. Dice abilities on this page only activate if the opponent has Offensive dice 13~21On Clash Win Spend 2 Charge to destroy opponent’s next Offensive die ×1
Martina’s Page ×1 ×1 ×0.5 ×1 ×1 ×1 Speed Speed Dice Slot +1 (Cannot Overlap) Heavy-hearted Forte Deal 1-2 Stagger damage to the opponent upon winning a clash. Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. ×3
Absorb Impact Absorb Impact ( 2) On Use Gain 6 Charge 7~9 5~8 ×7
Energy Shield Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5 ×7 Energy Conversion Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5 ×6 A Golden Opportunity! A Golden Opportunity! ( 2) On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7 ×6 Ready Up! Ready Up! ( 2) On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8 ×2 Uncanny Strike Uncanny Strike ( 2) Martina's Exclusive PageMartina's Exclusive Page Can only be set in the deck of Martina's Key page. 7~13On Hit Spend 2 Charge to deal 6 Stagger damage, up to three times 4~7 ×2
Bada’s Page ×1 ×1 ×0.5 ×1 ×1 ×1 Speed Speed Dice Slot +1 (Cannot Overlap) Force Field After spending Charge using a Combat Page, gain 1 Protection next Scene. Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. ×3
Absorb Impact Absorb Impact ( 2) On Use Gain 6 Charge 7~9 5~8 ×7
Energy Shield Energy Shield ( 1) On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5 ×7 Energy Conversion Energy Conversion ( 1) On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5 ×6 A Golden Opportunity! A Golden Opportunity! ( 2) On Use Gain 5 Charge 2~9On Clash Win Gain 2 Charge 3~7 4~7 ×6 Devastating Thrash Devastating Thrash ( 3) Bada's Exclusive PageBada's Exclusive Page Can only be set in the deck of Bada's Key page. On Use Spend 4 Charge to boost Power of all dice on this page by +2 4~8 4~8 5~9 ×2 Ready Up! Ready Up! ( 2) On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8 ×2
Combat Pages
Combat Pages
Page
Cost
Range
Description
Obtained
Energy Beam
4
Nemo's Exclusive PageNemo's Exclusive Page Can only be set in the deck of Nemo's Key page. Dice abilities on this page only activate if the opponent has Offensive dice 13~21On Clash Win Spend 2 Charge to destroy opponent’s next Offensive die
Bada's Exclusive PageBada's Exclusive Page Can only be set in the deck of Bada's Key page. On Use Spend 4 Charge to boost Power of all dice on this page by +2 4~8 4~8 5~9
Book of Cane Office, Book of Bada
Ready Up!
2
On Use Spend 2 Charge to give 1 Protection to all allies this Scene and next Scene 4~8 5~8 3~8
Book of Cane Office, Book of Nemo, Book of Martina, Book of Bada
On Use Gain 3 Charge 3~4On Clash Lose Gain 1 Charge 3~7 3~5
Book of Cane Office, Book of Nemo, Book of Martina, Book of Bada
Energy Conversion
1
On Use Spend 4 Charge to restore 3 Light 3~7On Hit Draw 1 page 2~5
Book of Cane Office, Book of Nemo, Book of Martina, Book of Bada
Uncanny Strike
2
Martina's Exclusive PageMartina's Exclusive Page Can only be set in the deck of Martina's Key page. 7~13On Hit Spend 2 Charge to deal 6 Stagger damage, up to three times 4~7
Book of Martina
Battle Symbols
There are three Battle Symbols requiring this reception and/or its drops to be obtained.
Battle Symbol
Name
Slot
Uncanny Grin
Nose
Effect
5% chance to boost Stagger damage by +1 on Scenes where Charge was spent
Condition
During a single Act of a Star of the City-level reception, deal 36 Stagger damage through the ability of the Combat Page 'Uncanny Strike'.