Engagement Engagement ( 0) On Use Add ’En Garde’ to user’s hand 1~8
Riposte Riposte ( 1) 3~7On Clash Win Add +1 Power to next die 4~8
Flèche Flèche ( 2) 5~13On Clash Win Deal 4 Stagger damage; inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Combat Dialogue
Combat Entrance
We can get precious intel on Wings this way, ye?
I could expect a big promotion if this succeeds.
Even if it’s valuable intel… Is it worth risking our lives over…?
Maybe Section 3 will get a huge backing if things go well?
Let’s focus on the battle for now…
Victory Cry
I hope this’ll convince the Association to up our funding…
Time to head back and finish the boring part.
We’ll type up the report later… I’m knackered.
Death
I didn’t… plan to die like this.
I don’t wanna die… Coming here was a mistake…!
This was a foolhardy plan…
On Ally Death
…Guess they won’t just hand it over for free.
They just played their part to the fullest.
How long do I have to keep this up until I get a new lease on life?
On Kill
You came for me too recklessly.
What a complacent fellow.
This will make the mission easier.
Dante
Stats
83
40
1~6
Endured
Normal Normal
Normal
Weak Normal
Passive Abilities
Speed Speed Dice Slot +1 (Cannot Overlap) Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage. Information Assessment At the end of the Scene, a random enemy's resistance to a random damage type changes to "Normal" for the Scene. (Chosen from resistances that are "Endured" or "Normal") Seeing Through Weaknesses If the character attacked an enemy last Scene with a damage type they're "Weak" to, and the enemy has 5 or more stacks of Fragile at the end of the Scene, their resistance against the type becomes "Fatal" for the rest of the Act.
Engagement Engagement ( 0) On Use Add ’En Garde’ to user’s hand 1~8
Riposte Riposte ( 1) 3~7On Clash Win Add +1 Power to next die 4~8
Flèche Flèche ( 2) 5~13On Clash Win Deal 4 Stagger damage; inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Moulinet Moulinet ( 3) 5~9On Clash Win Boost max roll value of last die by +2 5~9On Clash Win Boost max roll value of last die by +2 3~8On Clash Win Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Combat Dialogue
Combat Entrance
Get yourselves ready. Just don’t get impatient.
Don’t be a dead weight. You know this one, right?
Don’t stand still like a moron! Can’t you remember that focus is key?
Victory Cry
That was pathetic for an Urban Nightmare…
Death
No way… How could I…
On Ally Death
It seems we’ll have to pay the price to earn this information.
Get up! You wanna meet the same fate, or what?
…I guess they won’t give it away easily.
On Kill
Don’t ease up.
Well, “ordeal” might have been too pompous a word to describe this…
That was easy. Won’t you quicken your pace and get your part of the job done already?
Seven Association Fixer
Stats
75
40
2~5
Normal
Weak Normal
Normal
Normal Weak
Passive Abilities
Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage.
Dante’s Page ×0.5 ×1 ×1 ×1 ×1.5 ×1 Speed Speed Dice Slot +1 (Cannot Overlap) Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage. Information Assessment At the end of the Scene, a random enemy's resistance to a random damage type changes to "Normal" for the Scene. (Chosen from resistances that are "Endured" or "Normal") Seeing Through Weaknesses If the character attacked an enemy last Scene with a damage type they're "Weak" to, and the enemy has 5 or more stacks of Fragile at the end of the Scene, their resistance against the type becomes "Fatal" for the rest of the Act. ×3
Engagement Engagement ( 0) On Use Add ’En Garde’ to user’s hand 1~8 ×3
Riposte Riposte ( 1) 3~7On Clash Win Add +1 Power to next die 4~8 ×3 Flèche Flèche ( 2) 5~13On Clash Win Deal 4 Stagger damage; inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene ×3 Moulinet Moulinet ( 3) 5~9On Clash Win Boost max roll value of last die by +2 5~9On Clash Win Boost max roll value of last die by +2 3~8On Clash Win Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene ×3
A Seven Association Fixer’s Page ×1 ×1.5 ×1 ×1 ×1 ×1.5 Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage. ×4
Engagement Engagement ( 0) On Use Add ’En Garde’ to user’s hand 1~8 ×5
Riposte Riposte ( 1) 3~7On Clash Win Add +1 Power to next die 4~8 ×5 Flèche Flèche ( 2) 5~13On Clash Win Deal 4 Stagger damage; inflict 1 FragileFragile X Take X additional damage from attacks for the Scene. next Scene ×5
5~9On Clash Win Boost max roll value of last die by +2 5~9On Clash Win Boost max roll value of last die by +2 3~8On Clash Win Inflict 2 FragileFragile X Take X additional damage from attacks for the Scene. next Scene
Book of Dante
Key Page stories
Dante’s Page
Seven Association deals with info and investigations; we collect all kinds of information on this City. Though, why aren’t we disclosing the full details about certain cases to the general public through news outlets or anything, you ask? Some things are better left unknown—for the sake of the safety of this world.
A Seven Association Fixer’s Page
“Section 3 feels empty these days.”
“Oh, didn’t you hear the news? Many of them died in that incident with the Distortion last time. Even the guy we counted on resigned and ran off…”
“Right, that happened. I guess that’s why the empty seats felt even more noticeable… He seemed pretty refreshed and relaxed on his last day.”
“I wonder why he quit, though. Sure, the work here can be tough, but… isn’t it still easy compared to some others?”
“Gotta agree with that. Beats having to worry about getting axed all the time…”
“Rumor says he went on to join the Musicians of Bremen…”
“Why would he join that weird funky band?”
“You tell me. Maybe there was something more important than making a fortune and spending the rest of his life in comfort for him…”
Battle Symbols
The following Battle Symbol requires usage of the rewards from this reception in order to be obtained.
Battle Symbol
Name
Slot
Intelligence Gatherer
Eye
Effect
5% chance to boost Stagger damage by +1 when attacking with a type the target is "Weak" or "Fatal" to
Condition
Change damage resistances 5 times with the passive ability 'Information Assessment' of Dante’s Key Page.