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Moves to the next phase after HP drops to 1.
Lose 25% of Max HP and get Staggered when an ally dies.
Lose 1 Light upon getting Staggered.
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The Realization of the
Floor of History is fought on the final episode of its floor. It can be unlocked in
Urban Nightmare after completing the suppression of Queen Bee. Completing it raises the floor's realization level to VI, and unlocks E.G.O. Pages on its floor.
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Fourth Match Flame Mass-Summation Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Summation If the attack is > than the sum of dice rolls on the target's Combat Page, they take damage, and their page is destroyed. At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
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Ember At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) |
Crumbled Hope At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) |
Ignite At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
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Display of Affection Take X additional damage from attacks for the Scene. next Scene Take X additional damage from attacks for the Scene. next Scene |
Timid Endearment Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene |
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Nostalgic Embrace of the Old Days
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Starved Fluttering For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene |
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Ravening Hunger For the Scene, take X damage and subtract one third of the Bleed stack every time the character rolls an Offensive die. (Rounded up) next Scene
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Stigma of Glory At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. |
For the Kingdom At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. |
Boost Loyalty Defensive dice gain +X Power for the Scene. to all allies (including self) next Scene |
Boost Aggression Will use a powerful attack next Scene At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. Offensive dice gain +X Power for the Scene. and Haste Boost all |
Strike of Retribution Take X additional damage from attacks for the Scene.; Stagger target
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Garde du Corps At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. For the Scene, reduce the maximum roll of up to X dice by 3 when using pages. Cannot be lower than 1. next Scene At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. |
Carry Larvae At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. | |
Promote Growth At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. stacks At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. stacks At the start of the Scene, take X damage and halve the stack. (Rounded down) Take X damage every time the character rolls an Offensive die. If the character dies with this ailment, a Worker Bee is spawned next Scene. stacks
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Green Stems Mass-Individual Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed. Take X additional damage from attacks for the Scene. next Scene |
Vines Fraught with Spite Dice on this page lose 3 Power if target has higher Speed Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene |
Vines Entwined with Delusion Dice on this page lose 3 Power if target has higher Speed Defensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene |
Encroaching Malice Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene Offensive dice lose X Power for the Scene. Cannot be lower than 1. next Scene |
Crumbling Life Mass-Individual Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed.
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Thorns
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By completing the Realization of the
Floor of History, the player acquires the following Abnormality Pages
The following E.G.O. Pages are unlocked after completing the Realization of the
Floor of History.
| Page | Cost | Description | ||
| 5 | Mass-Summation Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Summation If the attack is > than the sum of dice rolls on the target's Combat Page, they take damage, and their page is destroyed. At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) | |||
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| 4 | ||||
| 3 | Take X additional damage from attacks for the Scene. next Scene | |||
| 5 | Mass-Individual Targets every enemy. A successful hit destroys the target's Combat Page or action dice. Individual If the dice roll is larger than the target's current die, they take damage, and the die is destroyed.
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Malkuth
Assistants:
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Malkuth
Assistants:
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Malkuth
Assistants:
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Malkuth
Assistants:
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Malkuth
Assistants:
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| Fourth Match Flame - The Forgotten - Wingbeat - Hornet - Green Stem | |
| Regret - Grinder Mk52 - Harmony - Solemn Lament - Magic Bullet | |
| Today's Expression - Sanguine Desire - Red Eyes - Laetitia - Black Swan | |
| Fragments from Somewhere - Our Galaxy - Pleasure - Faint Aroma - Da Capo | |
| In the Name of Love and Hate - The Sword Sharpened with Tears - Gold Rush - Blind Rage - Nihil | |
| Crimson Scar - Cobalt Scar - Smiles - Thirst - Mimicry | |
| Harvest - Lumber - The Homing Instinct - Faded Memories - False Throne | |
| Lamp - Justitia - Beak - Twilight - Apocalypse | |
| Heaven - Dead Silence - Sound of a Star - Penitence - Paradise Lost | |
| Wrist Cutter - Aspiration - Marionette - Frost Splinter - Remorse | |
| Great Split: Vertical - Great Split: Horizontal - Pú Láo - Yá Zì - Tāo Tiè | |
| Mechanics | Abnormality Pages - Achievements - Battle Symbols - Books - Builds and Decks - Combat Pages - E.G.O Pages - Emotion Level - Floor Realization - Guests - Invitation - Key Pages (Key Page Stories - Passive Abilities) - Librarians - Library - Manual - Reception - Small Stories - Stats - Status Effects |
| Floors | |
| Characters | Main Characters / Patron Librarians: Angela - Roland - Malkuth - Yesod - Hod - Netzach - Tiphereth - Gebura - Chesed - Binah - Hokma |
| Locations | The City (Districts - Nests - Backstreets) - Outskirts - Ruins - The Library - HamHamPangPang |
| Lore | Abnormalities - Distortions (Bloodfiends) - E.G.O - Cogito - Night in the Backstreets - Seed of Light - Smoke War - White Nights and Dark Days - Singularity - Artificial Intelligence Ethics Amendment |
| Factions | Fixers - Offices - Workshops - Associations - Syndicates - Five Fingers - The Head - The Eye - The Claw - Wings |
| Albums | Original Soundtrack |
| Songs | "String Theocracy" - "From a Place of Love" - "And Then is Heard No More" - "Iron Lotus" - "Children of the City" - "Gone Angels" - "Poems of a Machine" - "Salt, Pepper, Birds, And the Thought Police" |
| Media | Lobotomy Corporation - WonderLab - Library Of Ruina - The Distortion Detective - Leviathan - Limbus Company |
| Development | Voice Actors - AGF 2019 LoR Q&A Session Compilation - 2021 ProjectMoon Q&A - Library Of Ruina Art Book |