Floor Realization (Philosophy)

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The Realization of the BinahIcon.pngFloor of Philosophy is fought on the final episode of its floor. It can be unlocked in ImpuritasIcon.png Impuritas Civitatis after completing the suppression of Judgement Bird, Obtaining the XiaoIcon.png Book of Xiao, HanaAssociationIcon.png Book of Hana Association, completing the realization of ChesedIcon.pngFloor of Social Sciences, and raising the realization level of the KeterIcon.pngFloor of General Works to 5. Completing it raises the floor's realization level to VI, and unlocks E.G.O. Pages on its floor.

Enemy Units

Lamp
Starting with the first Scene, inflicts a random assistant librarian with 'Enchanted' every 3 Scenes. More librarians are affected with subsequent occurrences (1-2-2-3).

Status Effects

  • Enchanted: Lasts X Scene(s). Uncontrollable. Speed is fixed at 1. Uses Combat Page Dazzled, targeting Roland. Takes no physical damage when hit by allies. Removed when the character is Staggered.)
  • Darkness: Unaffected by Power-related effects for 2 Scenes
Stats
BossRolandF4P1EnemySprite.png
HPIcon.png 200 StaggerIcon.png 100 SpeedIcon.png 1~6
SlashResistIcon.png Ineffective

PierceResistIcon.png Ineffective
BluntResistIcon.png Ineffective

SlashStgResistIcon.png Ineffective

PierceStgResistIcon.png Ineffective
BluntStgResistIcon.png Ineffective

Passive Abilities
SkillGreenIcon.png A Lamp that Burns Forever
Starting with the first Scene, inflicts a random assistant librarian with 'Enchanted' every 3 Scenes. More librarians are affected with subsequent occurrences (1-2-2-3).
SkillGreenIcon.png Darkness
Starting with the third Scene, uses the Combat Page 'Darkness' every 3 Scenes.
SkillGreenIcon.png Sleepy Eyes
Each time an ally is defeated, permanently gain 5 Feeble and Disarm. When all allies die, all Stagger damage resistances change to "Fatal".
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage Salvation.png
Salvation
Abnopage WatchfulEyes.png
Brood
Abnopage WatchfulEyes.png
Bite Off
CardLampArt.png
Darkness
Abnopage EternallyLitLamp.png
Dazzled





Deck
Page Cost Description
Abnopage Salvation.png
Salvation
0 MeleeIcon.png SlashCounterDiceIcon.png 25~25  On Hit If target is Enchanted, kill them instantly
BlockCounterDiceIcon.png 20~20 
Abnopage WatchfulEyes.png
Brood
0 MeleeIcon.png BlockCounterDiceIcon.png 22~22 
BlockCounterDiceIcon.png 22~22 
BlockCounterDiceIcon.png 22~22 
0 MeleeIcon.png SlashCounterDiceIcon.png 25~25 
SlashCounterDiceIcon.png 25~25 
CardLampArt.png
Darkness
0 MassAttackIcon.png Mass-Summation
On Use Inflict 'Darkness' on all characters including self this Scene
BluntDiceIcon.png 15~15 
Abnopage EternallyLitLamp.png
Dazzled
0 MeleeIcon.png Targets Big Bird
BluntDiceIcon.png 1~1 








Combat Dialogue
Has no combat dialogue.

Eyeball Chick
Stats
EyeballChickEnemySprite.png
HPIcon.png 70 StaggerIcon.png 45 SpeedIcon.png 3~5
SlashNormalIcon.png Normal

PierceNormalIcon.png Normal
BluntEndureIcon.png Endured

SlashStgNormalIcon.png Normal

PierceStgNormalIcon.png Normal
BluntStgEndureIcon.png Endured

Passive Abilities
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
CardOcularStabArt.png
Ocular Stab
CardOcularStabArt.png
Nip
Abnopage WatchfulEyes.png
Intense Stare
CardOcularStabArt.png
Clumsy Jog





Deck
Page Cost Description
CardOcularStabArt.png
Ocular Stab
2 MeleeIcon.png PierceDiceIcon.png 4~7 
PierceDiceIcon.png 6~10  On Hit Inflict 4 Bind next Scene
CardOcularStabArt.png
Nip
0 MeleeIcon.png Gains +3 Power against targets with slower Speed
PierceDiceIcon.png 4~5 
PierceDiceIcon.png 4~5 
PierceDiceIcon.png 3~5 
Abnopage WatchfulEyes.png
Intense Stare
2 MeleeIcon.png PierceDiceIcon.png 7~7  On Hit Forces target to attack this character next Scene (Unless target is Enchanted)
EvadeDiceIcon.png 3~8 
CardOcularStabArt.png
Clumsy Jog
0 MeleeIcon.png EvadeDiceIcon.png 3~8  On Clash Lose Gain 2 Bind next Scene
EvadeDiceIcon.png 3~7  On Clash Lose Gain 2 Bind next Scene









Combat Dialogue
Has no combat dialogue.

Beak

Status Effects

  • Punishee: Take +8 damage from Roland's attacks.
Stats
BossRolandF4P2EnemySprite.png
HPIcon.png 300 StaggerIcon.png 100 SpeedIcon.png 3~5
SlashNormalIcon.png Normal

PierceResistIcon.png Ineffective
BluntResistIcon.png Ineffective

SlashStgNormalIcon.png Normal

PierceStgResistIcon.png Ineffective
BluntStgResistIcon.png Ineffective

Passive Abilities
SkillGreenIcon.png Misdeeds Not Allowed!
Offensive dice gain +50 Power when clashing against Offensive dice
SkillGreenIcon.png They Must Be Punished!
If the character takes damage, inflicts 'Punishee' on the attacker. Enters Punishment mode next Scene.
SkillGreenIcon.png Punishment!
In Punishment mode, the number of Speed dice increases to 5 for one Scene, and uses a special Combat page against the character that attacked him last. Also, all Stagger damage resistances change to "Fatal".
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage PunishingBeak.png
Preen
Abnopage SmallFlutters.png
Rapid Flutters
CardBeakArt.png
Punishment!
CardBeakArt.png
PUNISHMENT!!





Deck
Page Cost Description
Abnopage PunishingBeak.png
Preen
1 MeleeIcon.png BluntDiceIcon.png 3~3 
BluntDiceIcon.png 3~3 
BluntCounterDiceIcon.png 3~3 
Abnopage SmallFlutters.png
Rapid Flutters
0 MeleeIcon.png EvadeDiceIcon.png 3~8  On Clash Win Add +1 Power to next die
EvadeDiceIcon.png 3~7  On Clash Win Gain 1 Strength next Scene
CardBeakArt.png
Punishment!
0 MeleeIcon.png BluntDiceIcon.png 9~9  On Hit Stagger target
CardBeakArt.png
PUNISHMENT!!
0 MeleeIcon.png BluntDiceIcon.png 8~8  On Hit Inflict 3 Bleed and Fragile next Scene
BluntDiceIcon.png 10~10  On Hit Inflict 3 Bleed and Fragile next Scene









Combat Dialogue
Has no combat dialogue.

Keeper of the Black Forest
When Roland is in Punishment mode, gains Vigilance (Gains Strength equal to the amount of times allies with lower Speed were attacked this Scene).
Stats
ForestKeeperEnemySprite.png
HPIcon.png 60 StaggerIcon.png 60 SpeedIcon.png 1~4
SlashEndureIcon.png Endured

PierceResistIcon.png Ineffective
BluntNormalIcon.png Normal

SlashStgEndureIcon.png Endured

PierceStgResistIcon.png Ineffective
BluntStgNormalIcon.png Normal

Passive Abilities
SkillGreenIcon.png To Protect…
When Roland is not in Punishment mode, gain Vigilance every Scene, and switch between attack and defense modes.
SkillGreenIcon.png Chase Away…
When Roland is in Punishment mode, enter attack mode for the Scene.
SkillGreenIcon.png Forest Keeper
Prioritizes targeting Staggered characters. Offensive dice gain +2 Power against targets with slower Speed.
SkillGreenIcon.png Roost
HP does not go below 1. When HP drops to 1, go into a dormant state, and awaken in 3 Scenes with full HP and Stagger Resist.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
CardSmackArt.png
Smack
CardSmackArt.png
Ring
CardSmackArt.png
Pinioning
CardSmackArt.png
Whiffle
CardForestKeeper’sLockArt.png
Roost





Deck
Page Cost Description
CardSmackArt.png
Smack
3 MeleeIcon.png BluntDiceIcon.png 7~7  On Hit Break all dice on target’s page and Stagger target
CardSmackArt.png
Ring
3 MeleeIcon.png BluntDiceIcon.png 4~8 
BluntDiceIcon.png 6~9  On Hit Break a Speed die of target
CardSmackArt.png
Pinioning
3 MeleeIcon.png BluntDiceIcon.png 6~8  On Hit Inflict 1 Paralysis and Bind next Scene
BluntDiceIcon.png 5~8  On Hit Inflict 1 Paralysis and Bind next Scene
BluntDiceIcon.png 3~7  On Hit Inflict 1 Paralysis and Bind next Scene
CardSmackArt.png
Whiffle
0 MeleeIcon.png PierceDiceIcon.png 3~8 
BlockDiceIcon.png 3~6 
CardForestKeeper’sLockArt.png
Roost
0 MeleeIcon.png BlockDiceIcon.png 3~6 
BlockDiceIcon.png 3~6 
BlockDiceIcon.png 3~6 








Combat Dialogue
Has no combat dialogue.

Justitia

Status Effects

  • Mark of Sin: If the amount of 'Marks of Sin' exceeds a certain threshold at the start of the Scene, Roland will use a special Combat Page. A Mark of Sin can be transferred to another character (excluding Roland) by attacking and damaging them. (Once per page)
Stats
BossRolandF4P3EnemySprite.png
HPIcon.png 300 StaggerIcon.png 100 SpeedIcon.png 2~6
SlashEndureIcon.png Endured

PierceNormalIcon.png Normal
BluntEndureIcon.png Endured

SlashStgEndureIcon.png Endured

PierceStgNormalIcon.png Normal
BluntStgEndureIcon.png Endured

Passive Abilities
SkillGreenIcon.png Tattered Bandages
Takes no damage from Bleed, Burn, or Fairy.
SkillGreenIcon.png Mark of Sin
At the start of the battle, gain 10 Marks of Sin. On hit, transfer a stack of Mark of Sin to the target. All dice gain Power equal to the amount of Marks of Sin the target has.
SkillGreenIcon.png Unjust Scale
Starting with Scene 1, all characters gain 1 Mark of Sin at the start of each Scene.
SkillGreenIcon.png Judgement
If a character has 5 or more Marks of Sin at the start of the Scene, uses a special Combat page: ‘Judgement’, on them.
SkillGreenIcon.png Ceaseless Judgement
If three or more characters have 3+ Marks of Sin at the start of the Scene, uses a Mass attack page: ‘Ceaseless Judgement’.
SkillGreenIcon.png Overflowing Misdeeds
After using 'Judgement' or 'Ceaseless Judgement', lose 25% of Max. Stagger Resist.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
CardJustitiaArt.png
Judgement
Abnopage Judgement.png
Ceaseless Judgement
Abnopage TiltedScale.png
Justice Astray
Abnopage TiltedScale.png
For Peace
Abnopage TiltedScale.png
Unjust Scale
Abnopage TiltedScale.png
Stare





Deck
Page Cost Description
CardJustitiaArt.png
Judgement
0 MeleeIcon.png On Use If target has 5+ Marks of Sin, kill them instantly
BluntDiceIcon.png 4~6  On Hit All other characters take damage equal to 20% of their Max HP
Abnopage Judgement.png
Ceaseless Judgement
0 MassAttackIcon.png Mass-Summation
On Use Targets with 3+ Marks of Sin are killed instantly
BluntDiceIcon.png 15~15  This die deals damage equal to (Dice value x 2)% of target’s Max HP (Ignores resistances)
Abnopage TiltedScale.png
Justice Astray
0 MeleeIcon.png BlockDiceIcon.png 6~10 
BlockDiceIcon.png 6~10 
SlashDiceIcon.png 4~8 
Abnopage TiltedScale.png
For Peace
2 MeleeIcon.png SlashDiceIcon.png 7~9  On Hit Gain 1 Haste next Scene
SlashDiceIcon.png 6~8  On Hit Gain 1 Haste next Scene
SlashDiceIcon.png 5~7 
Abnopage TiltedScale.png
Unjust Scale
1 MeleeIcon.png SlashDiceIcon.png 5~8 
BluntDiceIcon.png 8~10  On Hit Inflict 1 Paralysis next Scene
Abnopage TiltedScale.png
Stare
0 RangedIcon.png BlockDiceIcon.png 3~6 
BlockDiceIcon.png 3~6 
BlockDiceIcon.png 3~6 








Combat Dialogue
Has no combat dialogue.

Runaway Bird
Stats
RunawayBirdEnemySprite.png
HPIcon.png 80 StaggerIcon.png 50 SpeedIcon.png 1~3
SlashNormalIcon.png Normal

PierceNormalIcon.png Normal
BluntNormalIcon.png Normal

SlashStgNormalIcon.png Normal

PierceStgNormalIcon.png Normal
BluntStgNormalIcon.png Normal

Passive Abilities
SkillGreenIcon.png Piercing Shriek
After taking an attack, uses the Combat page 'Piercing Shriek' next Scene.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage TheWeightofSin.png
Terrified Flutter
Abnopage TheWeightofSin.png
Piercing Shriek






Deck
Page Cost Description
Abnopage TheWeightofSin.png
Terrified Flutter
1 MeleeIcon.png SlashDiceIcon.png 4~6  On Hit Inflict 1 Fragile next Scene
SlashDiceIcon.png 4~6  On Hit Inflict 1 Fragile next Scene
SlashDiceIcon.png 4~6  On Hit Inflict 1 Fragile next Scene
Abnopage TheWeightofSin.png
Piercing Shriek
0 RangedIcon.png PierceDiceIcon.png 6~9  On Hit Deal 5 Stagger damage
PierceDiceIcon.png 6~8  On Hit Deal 5 Stagger damage










Combat Dialogue
Has no combat dialogue.

Twilight (Big Eyes)
Unaffected by Power-related effects.

Status Effects

  • Horrified: All resistances change to "Fatal". At the start of the Scene, gain 4 Paralysis.
Stats
BossRolandF4P4EnemySprite.png
HPIcon.png 1400 StaggerIcon.png 250 SpeedIcon.png 2~6
SlashResistIcon.png Immune

PierceResistIcon.png Immune
BluntResistIcon.png Immune

SlashStgResistIcon.png Immune

PierceStgResistIcon.png Immune
BluntStgResistIcon.png Immune

Passive Abilities
SkillGreenIcon.png The Monster in the Black Forest
Uses 3 out of 8 possible patterns over 3 Scenes.
SkillGreenIcon.png The Three Birds
Every two Scenes, switch the active egg effect for Apocalypse Bird. The Apocalypse Bird's eggs cycle in the following order: Big Eyes -> Small Beak -> Long Arms -> (Repeat). Roland's resistances change depending on the currently active egg effect.
SkillGreenIcon.png Cracking Eggs
If Staggered while the Apocalypse Bird's egg effect is active, the character will lose HP, and the currently active egg effect will be permanently expired. At the start of the next Scene, recover from Stagger, purge all status ailments, and gain 2 Strength and Endurance.
SkillGreenIcon.png Eternal Peace/Tranquility/Silence
HP does not go below 75/50/25%.
SkillGreenIcon.png Big Bird’s Recollection
Uses designated Combat pages. This pattern will not be used once Big Eyes' effect expires.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
CardLampArt.png
Surveillance
CardTwilightArt.png
Brilliant Eyes






Deck
Page Cost Description
CardLampArt.png
Surveillance
0 MassAttackIcon.png Mass-Summation
Target 2 librarians with the most Heavy Guilt; On Use Targets are Horrified next Scene
PierceDiceIcon.png 8~8 
CardTwilightArt.png
Brilliant Eyes
0 MassAttackIcon.png Mass-Individual
PierceDiceIcon.png 4~7  On Hit Target loses 1 Light
PierceDiceIcon.png 4~7  On Hit Target loses 1 Light
PierceDiceIcon.png 4~7 










Combat Dialogue
Has no combat dialogue.

Twilight (Small Beak)
The cost of 2 random pages in the librarian's hand rise by 1 for the Scene
Stats
BossRolandF4P4EnemySprite.png
HPIcon.png 1400 StaggerIcon.png 250 SpeedIcon.png 2~7
SlashResistIcon.png Immune

PierceResistIcon.png Immune
BluntResistIcon.png Immune

SlashStgResistIcon.png Immune

PierceStgResistIcon.png Immune
BluntStgResistIcon.png Immune

Passive Abilities
SkillGreenIcon.png The Monster in the Black Forest
Uses 3 out of 8 possible patterns over 3 Scenes.
SkillGreenIcon.png The Three Birds
Every two Scenes, switch the active egg effect for Apocalypse Bird. The Apocalypse Bird's eggs cycle in the following order: Big Eyes -> Small Beak -> Long Arms -> (Repeat). Roland's resistances change depending on the currently active egg effect.
SkillGreenIcon.png Cracking Eggs
If Staggered while the Apocalypse Bird's egg effect is active, the character will lose HP, and the currently active egg effect will be permanently expired. At the start of the next Scene, recover from Stagger, purge all status ailments, and gain 2 Strength and Endurance.
SkillGreenIcon.png Eternal Peace/Tranquility/Silence
HP does not go below 75/50/25%.
SkillGreenIcon.png Punishing Bird’s Recalling
Uses designated Combat pages. This pattern will not be used once Small Beak's effect expires.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage PunishingBeak.png
Torn Mouth
CardBeakArt.png
Comeuppance






Deck
Page Cost Description
Abnopage PunishingBeak.png
Torn Mouth
0 MeleeIcon.png SlashDiceIcon.png 4~8  On Hit Inflict 2 Bleed next Scene
SlashDiceIcon.png 4~8  On Hit Inflict 2 Bleed next Scene
SlashDiceIcon.png 4~7  On Hit Inflict 2 Bleed next Scene
CardBeakArt.png
Comeuppance
0 MeleeIcon.png Max. roll values of dice on this page increase by the amount of 'Heavy Guilt' on target
SlashDiceIcon.png 4~8  On Hit Last die gains +1 Power
SlashDiceIcon.png 4~8  On Hit Last die gains +1 Power
PierceDiceIcon.png 6~9  On Hit Recover 15 HP; inflict 6 Bleed next Scene










Combat Dialogue
Has no combat dialogue.

Twilight (Long Arms)
Is immune to status ailments.

Status Effects

  • Heavy Guilt: Take X additional Stagger damage when hit. If the amount is 5 or greater at the end of the Scene, take 10% of Max. HP as damage and remove all stacks.
Stats
BossRolandF4P4EnemySprite.png
HPIcon.png 1400 StaggerIcon.png 250 SpeedIcon.png 2~8
SlashResistIcon.png Immune

PierceResistIcon.png Immune
BluntResistIcon.png Immune

SlashStgResistIcon.png Immune

PierceStgResistIcon.png Immune
BluntStgResistIcon.png Immune

Passive Abilities
SkillGreenIcon.png The Monster in the Black Forest
Uses 3 out of 8 possible patterns over 3 Scenes.
SkillGreenIcon.png The Three Birds
Every two Scenes, switch the active egg effect for Apocalypse Bird. The Apocalypse Bird's eggs cycle in the following order: Big Eyes -> Small Beak -> Long Arms -> (Repeat). Roland's resistances change depending on the currently active egg effect.
SkillGreenIcon.png Cracking Eggs
If Staggered while the Apocalypse Bird's egg effect is active, the character will lose HP, and the currently active egg effect will be permanently expired. At the start of the next Scene, recover from Stagger, purge all status ailments, and gain 2 Strength and Endurance.
SkillGreenIcon.png Eternal Peace/Tranquility/Silence
HP does not go below 75/50/25%.
SkillGreenIcon.png Judgement Bird’s Remembrance
Uses designated Combat pages. This pattern will not be used once Long Arms' effect expires.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage TheWeightofSin.png
Tilted Scale
Abnopage Judgement.png
Adjudication






Deck
Page Cost Description
Abnopage TheWeightofSin.png
Tilted Scale
0 MeleeIcon.png Dice on this page and the page clashing with it are unaffected by Power gain or loss
BluntDiceIcon.png 3~8  On Hit Inflict 1 Heavy Guilt next Scene
BluntDiceIcon.png 6~10  On Hit Inflict 2 Heavy Guilt next Scene
BlockDiceIcon.png 4~6 
Abnopage Judgement.png
Adjudication
0 MassAttackIcon.png Mass-Individual
Dice on this page and the page clashing with it are unaffected by Power gain or loss
BluntDiceIcon.png 4~7  On Hit Damage equals (<Dice value + Target’s Heavy Guilt> x 2)% of target’s Max HP (Ignores resistances)
BluntDiceIcon.png 4~7  On Hit Damage equals (<Dice value + Target’s Heavy Guilt> x 2)% of target’s Max HP (Ignores resistances)










Combat Dialogue
Has no combat dialogue.

Twilight (Apocalypse Bird)
Stats
BossRolandF4P4EnemySprite.png
HPIcon.png 1400 StaggerIcon.png 250 SpeedIcon.png 2~9
SlashEndureIcon.png Endured

PierceEndureIcon.png Endured
BluntEndureIcon.png Endured

SlashStgEndureIcon.png Endured

PierceStgEndureIcon.png Endured
BluntStgEndureIcon.png Endured

Passive Abilities
SkillGreenIcon.png Apocalypse Bird
Uses designated Combat pages.
Drops
Does not drop books.
Combat Bookshelf
[Switch to Table/Grid]
Abnopage Peace.png
Slam Down
Abnopage Peace.png
Talon
Abnopage GuardiansoftheForest.png
Prowl
Abnopage TheBeast.png
Light Illuminating the Forest
Abnopage Peace.png
Let’s Protect the Black Forest
CardTwilightArt.png
Peace for All





Deck
Page Cost Description
Abnopage Peace.png
Slam Down
0 MeleeIcon.png BlockDiceIcon.png 3~8 
BluntDiceIcon.png 3~6 
Abnopage Peace.png
Talon
0 MeleeIcon.png SlashDiceIcon.png 4~7 
PierceDiceIcon.png 4~7 
PierceDiceIcon.png 4~6 
Abnopage GuardiansoftheForest.png
Prowl
0 MeleeIcon.png BlockDiceIcon.png 3~8  On Clash Win Recover 7 HP
BlockDiceIcon.png 6~9  On Clash Win Recover 7 HP
SlashCounterDiceIcon.png 5~7  On Clash Win Gain 1 Strength next Scene
Abnopage TheBeast.png
Light Illuminating the Forest
0 RangedIcon.png PierceDiceIcon.png 7~10  On Hit Inflict 1 Bind and Paralysis; if target is defeated by this, replay on another target
BlockCounterDiceIcon.png 3~7 
BlockCounterDiceIcon.png 3~7 
Abnopage Peace.png
Let’s Protect the Black Forest
0 MeleeIcon.png BluntDiceIcon.png 5~7  On Hit Deal 3 Stagger damage to target
BluntDiceIcon.png 6~12  On Hit Deal 5 Stagger damage to target
CardTwilightArt.png
Peace for All
0 MassAttackIcon.png Mass-Summation
BluntDiceIcon.png 18~18 








Combat Dialogue
Has no combat dialogue.

Strategy

  • Lamp's Darkness affects all characters including itself. Clashing with Lamp while Darkness is active even if all allies are dead will almost always result in a loss.
  • It is recommended to ignore the Keepers Of The Forest during Beak's phase UNLESS they are using Smack to avoid getting staggered. Focus down Beak while it is using evade dice and try to stagger it.
  • The same strategy applies to Justitia. Rush it down and stagger it before it can kill any of your librarians. Casting a few mass attacks to destroy the dice of the Runaway Birds can reduce the chance that you accumulate enough Sin in the event Justitia does not become staggered. If Justitia casts it's mass attack anyways, cast all your available mass attacks and try to stagger it.
  • Blind Faith has it's downside removed during Big Eyes' phase, allowing you to beat Twilight's mass attacks and roll consistently high.
  • A very strong combo is The Weight of Sin and Olivier’s Page.
    • Cards with low roll ranges such as Graze the Grass and Opportunity Spotted can consistently activate the effect (Opportunity Spotted always activates it at least 3 times)
    • Bring along some strong cards such as True Trigram Formation to combat Twilight's mass attacks, as Big Eyes' effect and some of Long Arms' cards nullify power.
    • Do note that this strategy will drain your health quickly so be sure to have some way of healing (Sweeper passives and Tilted Scale work well)
  • Consider using a deck based around Rapid Gashes for Twilight phase.
    • Big Eyes ignores power, but Rapid Gashes can roll high consistently without power gain.
    • Rapid Gashes' can easily roll against all of Twilight's mass attacks.
    • Rapid Gashes' low light cost can counteract Small Beak's cost increase effect.
  • Since Twilight (Big Eyes) negates power effects, paralyzing it can help librarians win clashes.
  • Identify Weakpoint can target Twilight's changing weaknesses with minimal deck investment.

Abnormality Pages

By completing the Realization of the BinahIcon.pngFloor of Philosophy, the player acquires the following Abnormality Pages

Abnormality Pages
Lv Ⅰ   CoinNegativeIcon.png-1
Abnopage BigEyes.png
Big Eyes
[Single Ally]
At the start of the Scene, inflict ‘Enchanted’ to all enemies.
Enchanted enemies prioritize this librarian as a target, and deal +2-4 damage with attacks.
Gain 1-2 Power in clashes against Enchanted enemies, and recover 2-5 HP and Stagger Resist upon winning a clash.

The Big Bird’s eyes imprisoned light.

  • The bright light is trapped.
  • Let’s be free before we have to face that fear…
  • With just one simple act, I’ll give you a permanent and comfortable rest…
  • I have to be vigilant, watch out for any intruders.
Lv Ⅱ   CoinNegativeIcon.png0
Abnopage SmallBeak.png
Small Beak
[Single Ally]
Add a ‘Small Beak’ page to hand: ‘Cost 0 - [On Play;] [Return to Hand] Take 5% of Max. HP as damage; restore 1 Light’.
The page is also included in the deck at the start of subsequent Acts.

And the Small Bird’s beak whispered, endlessly…

  • I whisper, without cessation…
  • We are punished for our sins, but it’s clear that yet more will sprout from the roots of sin.
  • Thus, punishment must uproot sin…
  • I should punish them with my small but tough beak.
Lv Ⅰ   CoinPositiveIcon.png0
Abnopage LongArms.png
Long Arms
[Single Ally]
Take no damage from certain status ailments (Burn, Bleed, Fairy, Sin).

The Long Bird’s arms concealed time.

  • I hide away time.
  • I condemn you, but you will still commit more sin without end…
  • There will never be a day when this scale of justice does not tilt…
  • My fair scale will determine who is more evil.
Lv Ⅲ   CoinNegativeIcon.png-1
Abnopage TheBeast.png
The Beast
[Single Ally]
Activates when the selected librarian possesses all of the following Abnormality pages: ‘Big Eyes’, ‘Small Beak’, ‘Long Arms’.
All dice of characters targeting or targeted by this character are unaffected by Power gain or loss, and their minimum and maximum values are lowered by 3.
At the end of the Scene, all other characters take 15 damage, and this character fully restores Light.

The day when Big Bird’s eyes that could see hundreds of kilometers away, Long Bird who could judge any sin, and Small Bird’s mouth that could devour everything united into one, darkness fell upon the forest.

  • I can’t let evil take all these precious things away.
  • If I could devour everything around me…
  • We’ve joined forces to protect more people.
  • I have to hurry up and find them. I can’t have the beast destroy this place…
Lv Ⅲ   CoinPositiveIcon.png0
Abnopage GuardiansoftheForest.png
Guardians of the Forest
[Single Ally]
All librarians gain 1 Haste at the start of each Scene for the duration of the reception.
If all five librarians each have an Abnormality page, gain 1-2 Strength and Endurance in addition.

That’s when the birds decided to become the guardians of the forest. They loved this forest more than anyone else did, so they wanted to protect the creatures living in the forest and keep the peace.

  • To protect this place we love more than anyone.
  • We hope for a world where pitiful lives can live in comfort.
  • We’re the only ones who can protect this place.
  • We should become the guardians instead, and save lives.
Lv Ⅲ   CoinPositiveIcon.png1
Abnopage Peace.png
Peace
[Single Ally]
When there is no ‘Intruder’ present, the first enemy the selected librarian attacks is marked as an ‘Intruder’.(Excludes Mass Attacks)
All of the Intruder’s attacks deal 2-4 less physical and Stagger damage; also, the Intruder takes 1-2 bonus damage from attacks.

The bird began to prowl the forest, looking for the beast. But there was nothing. There were no creatures, no sun and moon, and no beast. All that was left was just a bird and the Black Forest.

  • Those who endure the fear will attain peace…
  • Nothing will dare harm you.
  • When you reach the end, there will be no such thing as fear…
  • Peace and quiet have returned to the forest.

E.G.O. Pages

The following E.G.O. Pages are unlocked after completing the Realization of the BinahIcon.pngFloor of Philosophy.

Page Cost Description
CardLampArt.png
Lamp
3 MassAttackIcon.png Mass-Individual
Combat Start Enemies are not influenced by Power gain or loss for the Scene
BluntDiceIcon.png 7~14 
CardJustitiaArt.png
Justitia
3 MeleeIcon.png BluntDiceIcon.png 15~25  On Hit Deal damage equal to 10% of target’s Max. HP (Max. 50)
CardBeakArt.png
Beak
4 MeleeIcon.png On Use Reduce the Cost of 2 random pages in hand by 1 until they’re used (Does not stack)
SlashDiceIcon.png 7~10 
PierceDiceIcon.png 7~10 
CardTwilightArt.png
Twilight
5 MassAttackIcon.png Mass-Individual
BluntDiceIcon.png 6~8  On Hit Inflict 1 Paralysis next Scene
BluntDiceIcon.png 5~12  On Hit Inflict 1 Paralysis next Scene
CardApocalypseArt.png
Apocalypse
5 MassAttackIcon.png Mass-Summation
On Use If user’s HP is at 50% or lower, all dice on this page gain +8 Power
BluntDiceIcon.png 20~25  Deal 50% more damage against targets with 50% or less HP








Battle Symbols

The following Battle Symbols are related to Apocalypse Bird.

Battle Symbol Name Slot
Apocalypse Bird BattleSymbol.png Apocalypse Bird Headwear 1
Effect
While possessing Apocalypse Bird's Abnormality page, 4% chance to boost Offensive dice Power by +1
Condition
Use Apocalypse Bird's Abnormality or E.G.O pages 10 times.


The Black Forest’s Keeper BattleSymbol.png The Black Forest’s Keeper Headwear 3
Effect
While possessing Apocalypse Bird's Abnormality page, 4% chance to boost Defensive dice Power by +1
Condition
Use Apocalypse Bird's Abnormality or E.G.O pages 10 times.


Background

For a more in-depth explanation of its story, visit Apocalypse Bird on Lobotomy Corporation Wiki.

Combat Dialog

  • "Let me close my eyes in peace… I want to fall sound asleep now…"
  • "Let’s get out of this place. I’ll help you with it…"
  • "There can’t be any better way than this to escape from pain and insecurity."
  • "You’ll join me and sleep here…"
  • "With just one simple act, I’ll give you a permanent and comfortable rest…"
  • "You’ve been freed from the other dangers, how can you not see this as salvation?"
  • "I’m only helping you so you will no longer tremble in fear…"
  • "There won’t be anything to be afraid of anymore. Just go to sleep…"
  • "Let’s be free before we have to face that fear…"
  • "One attaches to me for each head that was chopped off, and I turn my gaze away—looking for a new person."

Binah
  • "Indeed. We shall let him freely utter his sentiments first."

Assistants:

  • "Dunno… We’ve got to do what we can somehow…"
  • "Needs a lot of energy to take a revelation and actually change your mindset."
  • "You’re right. Even minor thoughts are hard to change on my own…"
  • "I wonder if we can be of any help."

  • "If one commits sin, isn’t it only right that they are justly punished…?"
  • "Bearing the karma of my loved one… I shall bring a just punishment upon those who robbed me of what is mine."
  • "We are punished for our sins, but it’s clear that yet more will sprout from the roots of sin."
  • "Thus, punishment must uproot sin…"
  • "People have committed misdeeds since long ago…"
  • "And why do they commit them, knowing it’s wrong?"
  • "But perhaps the same can be said of me. One is only obligated to follow their own justice."
  • "The pain of ripping myself open was nothing; the agony of losing you had numbed me."
  • "And I wish to inflict the pain back on them."
  • "Isn’t it truly wicked to commit a sin and then fear the punishment?"

Binah
  • "I would suggest you be faithful to the present moment, rather than worry about the future."

Assistants:

  • "Hang on… We’re not gonna have to face what I’m thinking of at the end of this, are we?"
  • "Right now, we have that beast to handle…"
  • "Depends on the person."
  • "Is it right for someone to impose their own definition of justice and punish others based on it?"

  • "When I lift these scales, I wish for immortality upon the sinner…"
  • "I condemn you, but you will still commit more sin without end…"
  • "All men sin, consciously or not."
  • "And you lot have committed an unforgivable sin against me."
  • "That’s why you need to be judged, and this won’t change…"
  • "I was distressed because I couldn’t overlook any little thing…"
  • "There will never be a day when this scale of justice does not tilt…"
  • "I will liberate you from the agonizing feeling of guilt…"
  • "Living an honest life has to be an impossibility in this City…"
  • "There can’t be such a thing as unfairness… I shall judge you solely by my discrimination…"
  • "When I’ve taken off the old sins, I shall be free at last."

Binah
  • "Let us suspend discussion on the advisability of it for now."

Assistants:

  • "If you believe it’s righteous, then it becomes the righteous thing; isn’t that how it works?"
  • "Determining that is a subjective issue in the first place…"
  • "You can’t really draw a line in the sand between right and wrong."
  • "An unjust scale… If I can call it that."

  • "Those who endure until the last moment shall reach an apocalypse for themselves…"
  • "Nothing will dare harm you."
  • "When you reach the end, there will be no such thing as fear…"
  • "Sink with me together. Don’t take another step forward, and just stop here…"
  • "This is my judgement and punishment against all, and salvation at the same time."
  • "What if something is taken from me while I turn away for a split second?"
  • "What if my mind wavered—deterred me from making a fair outcome?"
  • "Seeing this, what can I accomplish with my small power…"
  • "The darkness will forever be the same, so I only have myself to trust… I surrender all of my being to the fire at last."
  • "The blade is always pointed in the same direction… The one that I deem correct."
  • "Finally. The strength and outcome I have mustered are revealed… The time has come to punish my wrongdoings and yours alike."
  • "I am but one of the many who play the tunes of the apocalypse in the abyss…"
  • "…I’m afraid. I’m afraid of what the end might be like."
  • "Although, the end won’t be as excruciating as now—fearing what it might be…"

Binah
  • "That is the reason we are aiding him."

Assistants:

  • "I suppose just seeing it doesn’t count as facing it properly, right?"
  • "Who knew we’d have to face THIS fear again?"
  • "It really feels like the end…"
  • "Lady Binah… It seems we’ve almost reached the conclusion."

Gallery

KeterIcon.png General Bloodbath - Heart of Aspiration - Pinocchio - The Snow Queen
MalkuthIcon.png History Scorched Girl - Happy Teddy Bear - Fairy Festival - Queen Bee
YesodIcon.png Tech. Sciences Forsaken Murderer - All-Around Helper - Singing Machine - The Funeral of the Dead Butterflies
HodIcon.png Literature Today’s Shy Look - Red Shoes - Spider Bud - Laetitia
NetzachIcon.png Art Fragment of the Universe - Child of the Galaxy - Porccubus - Alriune
TipherethIcon.png Nat. Sciences The Queen of Hatred - The Knight of Despair - The King of Greed - The Servant of Wrath
GeburaIcon.png Language Little Red Riding Hooded Mercenary - Big and Will be Bad Wolf - Mountain of Smiling Bodies - Nosferatu
ChesedIcon.png Soc. Sciences Scarecrow Searching for Wisdom - Warm-hearted Woodsman - The Road Home & Scaredy Cat - Ozma
BinahIcon.png Philosophy Big Bird - Punishing Bird - Judgement Bird
HokmaIcon.png Religion Burrowing Heaven - The Price of Silence - Blue Star
ExclamationIcon.png Realizations Snow White's AppleDer FreischützDream of a Black SwanThe Silent OrchestraThe Jester of NihilNothing ThereThe Adult who Tells LiesApocalypse BirdPlague DoctorWhiteNight~(Apostles) • One Sin and Hundreds of Good DeedsSilent Girl
MalkuthIcon.png History Fourth Match Flame - The Forgotten - Wingbeat - Hornet - Green Stem
YesodIcon.png Tech. Sciences Regret - Grinder Mk52 - Harmony - Solemn Lament - Magic Bullet
HodIcon.png Literature Today's Expression - Sanguine Desire - Red Eyes - Laetitia - Black Swan
NetzachIcon.png Art Fragments from Somewhere - Our Galaxy - Pleasure - Faint Aroma - Da Capo
TipherethIcon.png Nat. Sciences In the Name of Love and Hate - The Sword Sharpened with Tears - Gold Rush - Blind Rage - Nihil
GeburaIcon.png Language Crimson Scar - Cobalt Scar - Smiles - Thirst - Mimicry
ChesedIcon.png Soc. Sciences Harvest - Lumber - The Homing Instinct - Faded Memories - False Throne
BinahIcon.png Philosophy Lamp - Justitia - Beak - Twilight - Apocalypse
HokmaIcon.png Religion Heaven - Dead Silence - Sound of a Star - Penitence - Paradise Lost
KeterIcon.png Gen. Works Wrist Cutter - Aspiration - Marionette - Frost Splinter - Remorse
BattleIcon.png Guests Great Split: Vertical - Great Split: Horizontal - Pú Láo - Yá Zì - Tāo Tiè
LibraryIcon.png Wiki Directory
Mechanics Abnormality Pages - Achievements - Battle Symbols - Books - Builds and Decks - Combat Pages - E.G.O. Pages - Emotion Level - Floor Realization - Guests - Invitation - Key Pages (Key Page Stories - Passive Abilities) - Librarians - Library - Manual - Reception - Small Stories - Stats - Status Effects
Floors KeterIcon.pngFloor of General Works - BinahIcon.pngFloor of Philosophy - HokmaIcon.pngFloor of Religion
TipherethIcon.pngFloor of Natural Sciences - GeburaIcon.pngFloor of Language - ChesedIcon.pngFloor of Social Sciences
MalkuthIcon.pngFloor of History - YesodIcon.pngFloor of Technological Sciences - HodIcon.pngFloor of Literature - NetzachIcon.pngFloor of Art
Characters Main Characters / Patron Librarians:
Angela - Roland - Malkuth - Yesod - Hod - Netzach - Tiphereth - Gebura - Chesed - Binah - Hokma
LibraryIcon.png Terminology:
Locations The City (Districts - Nests - Backstreets) - Outskirts - Ruins - The Library - The Great Lake - The Black Forest - HamHamPangPang
Lore Abnormalities - Distortions (Bloodfiends) - E.G.O. - Cogito - Night in the Backstreets - Seed of Light - Smoke War - White Nights and Dark Days - Singularity - The Rules - The Hunt - The Taboo - Humans - Artificial Intelligence Ethics Amendment
Factions Fixers - Offices - Workshops - Associations - Syndicates - Five Fingers - The Head - The Eye - The Claw - Wings
FerventAdorationIcon.png Music:
Albums Original Soundtrack
Songs "String Theocracy" - "From a Place of Love" - "And Then is Heard No More" - "Iron Lotus" - "Children of the City" - "Gone Angels" - "Poems of a Machine" - "Salt, Pepper, Birds, And the Thought Police"
LobCorpIcon.png Other:
Media Lobotomy Corporation - WonderLab - Library Of Ruina - The Distortion Detective - Leviathan - Limbus Company
Development Voice Actors - AGF 2019 LoR Q&A Session Compilation - Library Of Ruina Art Book