Director Xiao liked to emphasize something: “A mercenary’s work is to deceive; to fool the enemy into believing that we are advancing when we defend; to make the enemy believe we will thrust from the front when we strike from above. Feign submission when you raise your claws; we must seem unable when able to attack, that the enemy may grow arrogant. When the enemy is roused, distract them through disturbance; be aware that we ourselves are not subject to such anger. In order to defeat the enemy, we must be roused to anger; to remember that one’s emotions must remain a means to motivate the body and not the ends, and to exploit the enemy’s wrath with this in mind.” Our director may be seized with anger and momentarily stray onto inadvisable paths sometimes, but even the whitest jade has a flaw; I trust her to set herself back on the right track in no time.
Combat Info
Miris
Miris appears in the reception of Liu Association Section 2 alongside Xiao, Chun and 2 Liu S. Section 1 Fixer. Escapes from the battle.
Stats
126
63
2~6
Normal
Endured Normal
Normal
Normal Endured
Passive Abilities
Speed Speed Dice Slot +1 (Cannot Overlap) Fervor Offensive dice gain +1 Power at Emotion Level 3 or above Hugging Fire, Sitting on Brushwood When targets hit by melee attacks from this character take Burn damage at the end of the Scene they were attacked, they also take Stagger damage equal to half of the Burn damage. Singular Strike When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash.
Drops
Does not drop books.
Combat Bookshelf
Emotional Turbulence Emotional Turbulence ( 3) On Use All dice on this page gain +1 Power for every 2 Emotion Levels 4~8 5~9On Hit Inflict 2 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 4~9On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 3~7
Flaming Dragon Fist Flaming Dragon Fist ( 4) Chun and Miris' Exclusive PageChun and Miris' Exclusive Page Can only be set in the decks of Chun and Miris' Key page. 3~8 13~28On Hit Inflict 6 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
Fervid Emotions Fervid Emotions ( 4) On Use All dice on this page gain +1 Power for every 2 Emotion Levels 7~11On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 2 times 6~11On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 2 times 3~8
Fiery Waltz Fiery Waltz ( 3) 5~9 6~9On Hit If target has 4 or more BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down), inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) to all enemies 5~9On Hit If target has 4 or more BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down), inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) to all enemies
Single-Point Stab ×3 Single-Point Stab ( 0) On Use At the start of the next Scene, draw all copies of ’Single-Point Stab’ from the deck 3~9On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
Frontal Assault ×2 Frontal Assault ( 0) On Use Restore 1 Light 2~7 1~2
Combat Dialogue
Combat Entrance
Your fortress won’t stay strong for long!
We should try not to get into any disadvantageous situations.
I shall end this in an instant with minimum damage!
Victory Cry
This is a relief. …Time to take the books and get out of this place.
On Ally Death
…Fires will start from charred ashes.
Do not lose hope yet, the battle is far from finished!
There has to be some opening… to turn the tide of this battle.
Director! Give us your next order…!
On Kill
There’s nothing we cannot achieve under our director’s command!
Triumph is drawing near!!
The enemy is confused. We should take advantage of this opportunity!
We shall launch a harder attack on them!
Special Event
Dammit… This might get seriously dangerous… Director!
Special Event line notes
Used when fleeing from the reception.
Miris
Miris appears in Act 1 of the reception of Xiao alongside Xiao.
Stats
196
143
2~6
Normal
Endured Normal
Normal
Normal Endured
Passive Abilities
Shimmering At the start of each Scene, exhaust all pages in hand and deck; add new pages to hand. Their Cost becomes 0. Fervor Offensive dice gain +1 Power at Emotion Level 3 or above Hugging Fire, Sitting on Brushwood When targets hit by melee attacks from this character take Burn damage at the end of the Scene they were attacked, they also take Stagger damage equal to half of the Burn damage. Singular Strike When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash.
Emotional Turbulence Emotional Turbulence ( 3) On Use All dice on this page gain +1 Power for every 2 Emotion Levels 4~8 5~9On Hit Inflict 2 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 4~9On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 3~7
Inner Ardor Inner Ardor ( 2) On Use Gain 1 Positive Emotion Point 4~9 6~10
Flaming Dragon Fist Flaming Dragon Fist ( 4) Chun and Miris' Exclusive PageChun and Miris' Exclusive Page Can only be set in the decks of Chun and Miris' Key page. 3~8 13~28On Hit Inflict 6 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
Fervid Emotions Fervid Emotions ( 4) On Use All dice on this page gain +1 Power for every 2 Emotion Levels 7~11On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 2 times 6~11On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) 2 times 3~8
Fiery Waltz Fiery Waltz ( 3) 5~9 6~9On Hit If target has 4 or more BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down), inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) to all enemies 5~9On Hit If target has 4 or more BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down), inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down) to all enemies
Single-Point Stab Single-Point Stab ( 0) On Use At the start of the next Scene, draw all copies of ’Single-Point Stab’ from the deck 3~9On Hit Inflict 1 BurnBurn X At the start of the Scene, take X damage and subtract one third of the Burn stack. (Rounded down)
Coordinated Assault Coordinated Assault ( 3) Combat Start Give 1 StrengthStrength X Offensive dice gain +X Power for the Scene., 2 ProtectionProtection X Take X less damage from attacks for the Scene., and 2 Stagger ProtectionStagger Protection X Take X less Stagger damage from attacks for the Scene. to a random other ally 5~8 5~9 4~7
Combat Dialogue
Combat Entrance
Just don’t have regrets.
Victory Cry
Yeah… We couldn’t have gotten to where we are now on our own.
Death
…
On Kill
Those who have lost shan’t discuss the art of war!
You may have concealed your head, but your tail was left exposed!